Capture
houseofmuses on Sept. 5, 2010
Here's a bit of a backdoor view of how a 3D/Poser comic is created. You can click here http://houseofthemuses.com/adeviantmind/files/comics/2010-09-06-Capture.JPG to view the image at full-size! I've noted some critics think we use blank figures and “paint” them, somehow Photoshopping the entire process and creating details, light, color, depth and so forth. Not exactly, except for what's known as “post-work”, where for example I might add some lighting or filter effects, a glow filter or whatnot.
Poser artists actually work on a stage, so to speak. We have access to free props, body mats, costumes, creatures, backgrounds and other extras that have to be loaded onto the stage and maneuvered around to create an environment. Then the best artists create light sets and make best use of the cameras to set up their scene. In this screen snippet you can see the outline over Tara's face of another camera, which was used to closeup on the positioning of her hands and eyes for this scene. In the Scene tab, a list of all the objects in the scene (whether in our line of vision or not) is readily available. The character “Reggie” is selected here. The Parameters tab on the right show the character's precise position, rotation, on X-Y-Z coordinates: X= left, right; Y=up, down; Z= back, forward.
The lighting in this scene seems a little dark, but I've already adjusted my lights for exactly how they need to be. Hope you enjoyed this behind the scenes piece. You'll see the final rendered scene very soon!
Hey! Check out this feature on me at Prismcomics.org this morning! : Prism Comics - Catching Up With Queer Press Grant Recipient Pam Harrison! by David Stanley, Prismcomics.org News http://t.co/oqY9iR2
irrevenant at 3:00AM, Feb. 28, 2012
Why do you use the terms "3D/Poser" and "Poser artists" when you're using Daz Studio? Why not let people know what software you actually use so they can follow in your footsteps? :)
tommym at 8:11AM, Jan. 7, 2012
Dear HoM,So thats what a Daz 3D page looks like.Alot of stuff. tammy
houseofmuses at 7:24AM, Sept. 8, 2010
Fer sure. I never got the hang of Carrara yet, even though I have it, so I have a lot of respect for Carrarra artists, too.
El Cid at 6:08AM, Sept. 8, 2010
It's always neat to see how other 3D artists work. I can tell your work process is nothing like mine. I use Carrara and usually work with my characters and backgrounds separately.
houseofmuses at 7:09AM, Sept. 6, 2010
@ghostrunner: Not to mention your incredible "from out of left field" sense of humor. ;)
houseofmuses at 6:35AM, Sept. 6, 2010
I've seen the effects you've been doing in your comics over the last several months, ghostrunner, and they're awesome. That's why I'm one of your fans. :)
ghostrunner at 6:14AM, Sept. 6, 2010
backdoor eh? yes i can almost see the cheeks :D actually i have a fair amount of respect for poser comics. i spend a lot of time fighting for the effects i do :)
houseofmuses at 6:08AM, Sept. 6, 2010
Oh, hush--without you as a reader, where would I be? :)
dragonrider at 5:29AM, Sept. 6, 2010
And some of us can't even work with all that at our beck and call. *hangs head in shame at lack of talent*
plymayer at 11:20PM, Sept. 5, 2010
Interesting.