[quote=Otaku]Bitmixage?[/quote]
That means when you have sprites from one game, and use sprites from another game in the same panel. Most people mix bits when it comes to using (for example) Genesis and Advance style Sonic sprites. The sprites are made differently, so they clash with each other.
Your using 8-bit(Those shadeless ones.) and 32-bit(The sonics.) sprites. And the background, from DBZ is 16, I think.
sasha the hedgehog at 6:45AM, Dec. 11, 2009
i completely agree, but maybe a different font would be easier to read. maybe even using different colors for different characters.
mfc at 3:13AM, Aug. 12, 2009
Dragonball Z backgrounds! Woot! Although it looks neat; you really shouldn't mix different game graphics, as much fun as the concept is.
KevinClifford at 4:40PM, March 19, 2007
Except for the fact that 8 bit is from 20 years ago, and 32 is from 2 years ago?
Otaku at 1:50PM, March 19, 2007
It's not clashing to bad. You can see it right? Then no problem! (^_^)
KevinClifford at 1:41PM, March 19, 2007
[quote=Otaku]Bitmixage?[/quote] That means when you have sprites from one game, and use sprites from another game in the same panel. Most people mix bits when it comes to using (for example) Genesis and Advance style Sonic sprites. The sprites are made differently, so they clash with each other. Your using 8-bit(Those shadeless ones.) and 32-bit(The sonics.) sprites. And the background, from DBZ is 16, I think.
Otaku at 8:06AM, March 17, 2007
Testing...
Otaku at 6:40PM, March 16, 2007
What do you mean?
SonicStorm101 at 4:51PM, March 16, 2007
Where the heck do you people get these awsome images?!
Otaku at 4:28AM, March 16, 2007
Bitmixage?
KevinClifford at 4:05PM, March 15, 2007
Use a different text. A lot of the letters are combining together.
Quacklin at 3:33PM, March 15, 2007
Looks alright, don't like the bitmixage much thoe.