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smkinoshita on Dec. 31, 2013
So after a few hours of planning, Skully announces her arrival at the docks for the showdown…
at 12:54PM, Feb. 2, 2014
I just started reading this comic last night, and I have lost count of the times I collapsed on the floor laughing. It was also fun to watch your art getting more confident and skillful over time.
at 10:30PM, Jan. 31, 2014
@Mina_Lunga: I'm glad you noticed because it was a headache to figure out. I try to draw Skully's boobs so they obey the same physics natural boobs would, but then I have to add in her raised arm, shifted hips, and her costume all having an impact. Boobs cause a lot of problems if you draw them realistically.
And it's a crane. She's at the docks.
at 2:20PM, Jan. 18, 2014
Yay! Boobs that move with her torso! Oh man, it's great to see that in a superhero . . . and I like the impressionistic background of the crane. Or tower? I assume we'll see more soon of it in their new master plan :-)
at 10:48PM, Jan. 15, 2014
@Darius Drake: Actually pretty close. I forgot to add a "Much Later" narrative dialogue.
@EssayBee: I used a path tool. I do manual jagged-edges too, but for word balloons I sometimes like it a bit more uniform.
at 2:42PM, Jan. 7, 2014
Missed a few pages, so I had to go back to "Strategic planning" to catch up (and I commented on a number of the pages I missed, BTW). Lots to like about this page. I like the beam and shimmer effect of the diamond, and your lettering and word bubbles are great. Did you do the "Skull Girl!" bubble manually or did you have a path tool for it? I always do jaggies like that manually and hate it--way too tedious--so I avoid them whenever I can (and hate it when I can't).
at 12:45AM, Jan. 5, 2014
So... it took an hour to get The Kat to start attempting to plan, and another two hours to get Skullgirl to plan without the toys, right?
at 2:45AM, Jan. 3, 2014
at 9:44AM, Dec. 31, 2013
looking great! everybody run for your life!