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benjin on Sept. 29, 2009
Well, it's nothing much, but it's my first torso made out of curved surfaces with potential.
at 6:11AM, Feb. 3, 2010
Just found this. Funny and informative.
at 2:11PM, Dec. 11, 2009
Oh and P.S: Before you get too far along building your character models, make sure you've planned ahead for how the character's going to move, facial movement, that kind of thing. Another user was in the forums here not too long ago and he seems to have run into that problem.
at 2:05PM, Dec. 11, 2009
I've tried Blender (free software) but never got the hang of it. Another free app is Wings3D (at least last time I checked, which was a while ago). If you're hell-bent on doing this thing 3D, you can save a lot of time by using freebie models. There's a searchable database of free models at Sam3d.com and also a huge database at Archive3D.net, for starters. Anyway, good luck to ya'!
at 1:09PM, Dec. 5, 2009
faved. keep going please.
at 6:30AM, Nov. 13, 2009
@Limzee: Faved? Wow. Never dreamed of this comic being faved!
@Anubis: I have to learn a lot more before I can kiss the floor you walk...
I'm currently collecting experience with Animation:Master. It seems this software suits my type of 3D drawing most. It is still not easy. But I have definitely a lot less problems learning to use it than with the trial of 3D-Max or Shade8.
at 1:47PM, Nov. 7, 2009
Super M.I.B. dude? 8D
at 4:41AM, Nov. 1, 2009
I feel your trials with making a webcomic. I put a lot of work into the 3D stuff.
at 3:29AM, Oct. 27, 2009
Today I've reached the number of 100 Strip storyboards (Text only).
It's really really time to get some usable 3D modelling skills...
at 7:25AM, Oct. 23, 2009
I've been enjoying your trials of making a comic :)