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K.A.R.D.-Dan: Situation Shuffle
Hero at 12:07PM, Sept. 10, 2008
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Ok, so I got the idea to do a card game, because I can't understand the rules to any other card games.

It's called K.A.R.D.-Dan, Kala Anime Roleplaying Decks. Aqua's got another idea about how you play, but here's my proposal. You have three types of cards. Check out these card templates so wonderfully done by Mutation.


Character cards. We have stats that add up to 120 points. You can allocate the points among <3/Health or Constitution if you will, Mahou/ Magic or Power or Technique points, Gar/Attack Points, Moe/Defense points, Wit/Speed and Otaku/Intelligence. Also each character card has an element of Earth, Wind, Fire, Water, Darkness and Light. Also, certain characters have effects on characters they get along with or don't, but only in certain situations like Pastel gives Kitty a +5 <3 bonus, or Crocty adds -8 <3 from Zero.



Then Situation and Item Cards. Situation cards have an element and tell you what you're competing in. They say like “(Earth) Situation: There's a track meet at generic anime school and you have to win or else the sexy new student in school will never take notice of you. Gar, Wit, and Moe and <3 can help you out of this. Otaku is useless. Mahou is just going to screw it up.”

Item cards augment abillites. Like Hero's Headphones make you a light elemental. Or Hero's Skates add +10 point to wit.

The start of the game, you draw a hand of cards. You have to have a character and situation card in the hand or you shuffle them back and draw again. The players flip to see who puts down a situation card and the fight begins. You put down you character card that's best suited for the situation. Then both players have three turns to augment them with additional character cards and items. At the end of the turn you add all the situation points, subtract the points that hurt, elements that align with the situation give you a x2 multiplier, elements that are directly opposite get nerfed by a quarter, and whoever has the biggest number wins the round.

K.A.L.A-Dan: Rival!
last edited on July 18, 2011 10:20AM
Arashi_san at 2:19AM, Sept. 11, 2008
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If we're still working on this, then I've written a lot of information for my character cards and I have quite a few situation cards. I have some ability ideas and some augments. I want to ask Hero if they're acceptable, though.
shifting in the wind… is a baby.
K.A.L.A.-dan! Ronin!
also here
last edited on July 18, 2011 10:20AM
Hero at 9:01AM, Sept. 11, 2008
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Go ahead. Ask, show, tell.
K.A.L.A-Dan: Rival!
last edited on July 18, 2011 10:20AM
Arashi_san at 3:44AM, Sept. 13, 2008
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I don't know whether we're still doing this or not, but if we are, here is my first card. :)



I haven't written the effects yet and I didn't know where to put the elemental symbol. Also, I used what I think is Kitty's template because it's what I had at the time. :P

So are we still doing this? Because I think it would be fun.
shifting in the wind… is a baby.
K.A.L.A.-dan! Ronin!
also here
last edited on July 18, 2011 10:20AM
Hero at 6:31AM, Sept. 13, 2008
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posts: 456
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The Element Symbol should be where you've got the spiral kitty face. I think we've got a new card template. Ask Kitty, or wait till I can get to my computer to post it. I think the only major difference is the color of the card and MAYBE the size. I forget. Kitty was working on our elemental symbols too.
K.A.L.A-Dan: Rival!
last edited on July 18, 2011 10:20AM
kitty17 at 10:22AM, Sept. 13, 2008
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Character
Item
Situation

I'll post the elements soon o:
Like now




and…probably the size you should use it…o: I think it's 24x24

K.A.L.A.-dan! Moe Maid ;3
Pastel and Kitty :3
last edited on July 18, 2011 10:20AM
Hero at 7:32PM, Sept. 13, 2008
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posts: 456
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Xankyu vely much, Kitty. Let's have a big round of applause for Kitty. And, as a little demonstration, here are the character cards I've made so far:


Lovely coloring done by Mutation. Let's give her a hand as well. Not a literal one. She doesn't need another one, she's got a claw. Clap!
K.A.L.A-Dan: Rival!
last edited on July 18, 2011 10:20AM

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