Comic Talk, Tips and Tricks

Wordbuilding in Webcomics
StrawberryMilk at 2:43PM, April 27, 2013
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posts: 7
joined: 7-2-2012
Alright, so I've been writing this comic for 4 years now and it involves a lot of worldbuilding
I'm a little worrid about how I'm going to put that in the comic. 
like when I introduce a new species, what should I do? 
This story is only a script right now, so I'm afraid I don't have any examples. 
but any advice would be appreciated. 
Thank you.
http://www.drunkduck.com/Those_With_Wings/
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lothar at 5:04AM, April 29, 2013
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posts: 1,299
joined: 1-3-2006
i made a set of dice to make aliens n such
last edited on April 29, 2013 5:14AM
El Cid at 11:31AM, April 29, 2013
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posts: 947
joined: 5-4-2009
You should include supplemental profiles and stuff like that separate from the comic for your readers to browse through for reference. Don't bog down your story with too much exposition; it will kill the flow of your narrative.
 
Harkovast is a good example of a comic that's juggled this problem pretty well. Harkovast has a rich fantasy world with a bunch of different cultures and races and histories. There are links where you can go and read up on all of the background stuff, but it's separate from the actual comic.
StrawberryMilk at 12:13PM, April 29, 2013
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posts: 7
joined: 7-2-2012
Thank you El Cid, That link helped a lot. I'll try to follow Harkovast's example.
http://www.drunkduck.com/Those_With_Wings/
because who needs banners?!

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