Yin and Yang – Creation and Deluge: Archetypal Motifs part 3

Tantz_Aerine at 12:00AM, May 6, 2017



Who hasn’t seen this ubiquitous symbol? It’s one of the most typical motifs signifying the balance between opposing forces in the world- but also the ever alternating phases of destruction and creation, of overwhelming overturning of the status quo so the new can be created.

And that is ...



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HOME v. AWAY: where to work?

HyenaHell at 12:00AM, May 5, 2017



Typically I work on my comics and illustration at home in my studio. I know I'll have everything I need on hand, for one. Also I hate and mistrust almost everyone and everything, as working in the service industry for the majority of my adult life has left me ...

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Comedy Plots

Banes at 12:00AM, May 4, 2017

Howdy!

I was going to go over the structure of a comedy story, based on the fine book “The Comic Toolbox” by Jason Voorhees.

If you have the interest, I can go into the structure outlined by Jason; he lays out a few different options that you may find useful ...



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FEATURED COMIC --------->>>> The Beard

Genejoke at 12:38AM, May 3, 2017



The Beard follows Coi and his friend Jankie as they meander through their misanthropic existence. In chapter one Coi starts a new job promoting an eco charity in the streets, which furthers his dismal view on modern society. The language is very fruity as are much of the visuals in ...

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Quackcast 321 - Cafecast

Ozoneocean at 12:00AM, May 2, 2017

LISTEN!
Art by ozoneocean

We titled this one “Cafecast” on the suggestion of Pitface! Instead of chatting about a subject, we took ourselves off to a metaphorical cafe and all started drawing, working on sketches, our latest comic pages, and chatting as we did. We're all comic artists after ...


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Retro Rewind: Comix Zone (1995)

kawaiidaigakusei at 12:00AM, May 1, 2017



A few weeks ago, I bought a collection of old school video games released for the Sega Genesis. Buried within the game titles was Comix Zone, a game where the comic creator is one of the most important characters in the game because it is responsible for creating the settings ...

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Archetypal Motifs (Carl Jung, part 2): Apocalypse

Tantz_Aerine at 12:00AM, April 29, 2017



Starting with Jung’s archetypal motifs, I think it’s best to remind why they’re called ‘archetypal’ first:
Archetypal motifs replicate themselves in stories across time and culture, in all human endeavors to create.

Motifs in general are tokens in a story that appear several times and symbolize something ...




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DEADLINES!

HyenaHell at 12:36AM, April 28, 2017



Welcome back, friends! Today we're gonna talk about deadlines!

When I took over this here Friday blog from my (much more capable) predecessor, I asked Oz, I says, “Oz- I can write whatever I want to, huh?” And he may or may not have actually greenlighted that but if ...



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COMEDY - part three - You take the good, you take the bad...

Banes at 12:00AM, April 27, 2017



Comedic Characters - You Take the Good, you Take the Bad…

This week we continue talking comedy. Last time we started creating characters by choosing a “STRONG COMIC PERSPECTIVE”…like greed, innocence, obseque–obquestri–obteq– uh, weasellishness, and then EXAGGERATING that perspective to the extreme.

Now we finish creating our characters ...





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FEATURED COMIC -> Scared by the Bell

Ozoneocean at 12:00AM, April 26, 2017



Poor Peter doesn't know what he's in for… His very first day at a new school and the other kids are monsters, LITERAL monsters that is. He shares class with a Frankenstein's monster, a vampire, a mummy, and a Cthulhu to name a few. This was certainly ...

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