Using pre-made assets

Emma_Clare at 12:00AM, Sept. 10, 2021



As I was scrolling through Instagram I saw a video from a fellow comic creator. They were demonstrating how they went about drawing shoes. They opened up a sheet and, here’s the kicker, the sheet was full of shoes at different angles. They just copied and pasted the angle ...

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Gatekeeping print comics and the Webcomic community

Emma_Clare at 12:00AM, Sept. 3, 2021

Yesterday I logged onto Twitter and saw this tweet trending.





And ohohoho I knew there was spicy drama afoot.

This origin story of this tweet was an column by Rob Salkowitz titled Who's a creative professional in the comics world? The answer is getting more complicated. He makes a ...







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Making mistakes in your writing

Emma_Clare at 12:00AM, Aug. 27, 2021



Last week I wrote about what you can do when you make mistakes in the artwork of your webcomic. A mistake in the writing is oftentimes harder to fix than the artwork. Foreshadowing and building of the world’s foundations is baked into what you write, so when you finally ...

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Making mistakes in your art

Emma_Clare at 12:00AM, Aug. 20, 2021



Three things happened that inspired me to write this article.

1) When reviewing an episode we recently completed for one of our comics, I realised I had missed a key character design aspect of one of our boys. Although it was not egregious, I did notice it, and it has ...



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Reanimating creativity with a one-shot

Emma_Clare at 12:00AM, Aug. 13, 2021



The beauty of writing a one-shot or short story is that it is self contained. It is a stand alone creative piece that gives you license to play with a new writing style, drawing aesthetic or explore a level of detail you may not be able to sustain over a ...

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FOMO and comic creation

Emma_Clare at 12:00AM, July 30, 2021



Creating a webcomic can become akin to a second job. Although you set your own hours, it can lead to an underlying sense that you’re not “doing enough”. Balancing this anxiety can be challenging. Here are some tips to help you manage the feeling of “not doing enough”.

Recognise ...



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Speaking in tongues - Character voice

Emma_Clare at 12:00AM, July 23, 2021



Designing memorable characters doesn’t just stop at their appearance. The manner in which they speak and use body language is integral to building a full picture of who they are as a character as well as how others react to them. Here are some tips on how to make ...

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The Duck: REANIMATED

damehelsing at 12:00AM, July 18, 2021



Hello hello hello!!!!

To all those who were wondering, The Duck’s Anthology “The Duck: REANIMATED” IS FINALLY OUT!

It is here boys and girls, lad and lasses, my people with dummy thicc asses.

BUY IT HERE!

A lot of work and love went into this anthology, and I am ...









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Why you should edit at every step

Emma_Clare at 12:00AM, July 16, 2021



There are many steps involved in creating comics. From planning to plotting, writing, scripting, sketching, pencils, inks or colour, not to mention everything in between! With so many balls in the air, it’s important to take a step back and make time to review. At each stage, where possible ...

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Thems fighting words

Emma_Clare at 12:00AM, July 9, 2021



Conflict in a story is not only necessary, it can be the juiciest part of your comic. Think about it! We often remember and recount the parts of a movie, comic or show where the emotions were the strongest. A solid vitriolic scene can result in one hell of a ...

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