Emma_Clare at 12:00AM, March 16, 2018

I want to take a quick break for a second to talk about something creators go through but often don’t talk about. It is hard to see it coming and even harder still to lift yourself out of once you are there. This post is about addressing creative burnout ...

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Say My Name: Titles

Banes at 12:00AM, March 15, 2018

Say My Name

There are titles that fit perfectly with their subject, titles that could fit multiple subjects/contexts, and titles that don't work at all.
Recently I've seen several titles referenced that made me say “I HAVE to see that/read that!”.

A title can be handy ...

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The Importance of Writing a Character with Flaws

kawaiidaigakusei at 12:00AM, March 12, 2018

In the latest issue of Game Informer, a magazine produced by GameStop in North America, there was an entire article about a new game being released called “Night in the Woods” featuring anthropomorphic animals that exhibit mental health characteristics such as depression and bipolar disorder. This article struck a chord ...

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Points of view - part two - Unreliable

Banes at 12:00AM, March 8, 2018

Last week we talked a little pov basics.

This time, how about we talk the fascinating device called the Unreliable Narrator. For anyone who doesn't know, this type of narration (usually first person in prose, but not necessarily) tells the story in question…but is not necessarily giving an ...

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The Dance Scene

Tantz_Aerine at 12:00AM, Feb. 24, 2018

Just like the table scene, the dance scene can be an invaluable story telling tool: a way to showcase where your characters stand without having to force them to speak about it or have someone else infodump about it.

This stance can be on the characters that dance (i.e ...

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On boredom and the slip into daydreams

Emma_Clare at 12:00AM, Feb. 16, 2018

In my day job, I am occasionally asked to attend events or webinars as part of professional development. Earlier this week I happened to be at one of these activities focussing on the future of artificial intelligence, which you would think would be a riveting topic for discussion. But soon ...

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Taking Notes - Music in Comics

Banes at 12:00AM, Feb. 15, 2018

Obviously, comics don't have sound.

But if you want to show music playing, or being performed, how do you indicate it on a comic page?

The first method that comes to mind is just writing the lyrics in a dialogue balloon, and maybe peppering the balloon with a few ...

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What forms of comic adaptations work best?

ozoneocean at 12:00AM, Feb. 4, 2018

(Sponsored Newspost)

Comic books have long been a popular form of media. While their popularity declined slightly in the past, the industry is now more popular than ever. No longer are the comic book characters and story plots exclusive to comic books but have also been used to inspire many ...

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The Origin Stories of Webcomics | Part 3

Emma_Clare at 12:00AM, Feb. 2, 2018

So here we are.

The final part.

The end of the journey.

Settle in kids because this is looooong. I’m going to get a bit real and it may be confronting for some people so I just want to warn you.

I was in my final year of university ...

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How Long?

Banes at 12:00AM, Feb. 1, 2018

I think John Byrne once said he did about two or three pages a day (I believe it was an eight hour workday).

Of course, the length of time a page will require depends a lot on what KIND of comic you're doing! A stick figure comic or sprite ...

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