Episode 595 - Oversold to the Moon!

Aug 8, 2022

How do you describe your work to sell it to people? Writing blurbs is a real skill! You generally have to avoid doing these four things: Underselling, Overselling, Selling the wrong story, or Revealing too much. It's quite a tricky balance to master. I've been writing feature blurbs for comics here on DD for many years now (about 16), so I've developed a technique but even I haven't mastered it!

Topics and Show Notes

- Overselling is when you promise too much, more than the work can ever provide. It might help you attract an audience but it'll probably piss them off when the promises aren't met.
- Underselling is when you downplay the work too much so that it doesn't really sound interesting and discourages people from checking it out at all.
- Selling the wrong story is when you advertise things about your work that it's really not about, like advertising it as a love story when it's really about violent action. You'll just attract the wrong audience and lose readers.
- Selling too much is when you reveal major plot points and crucial story elements. People don't usually want to look into a story if they already know how it's going to go.

My technique with featured comics is to use a standard format. I introduce the main character and then the issues facing them in their world. Then I talk about the art and the story style. I do this so I can personalise the story for people, centering it onto that character or characters. Mentioning the issues introduces some stakes so people start to wonder how the character will deal with those. Talking about the world of the characters gives everything a context, a playing field unique to them and their situation. Talking about the story style, genre etc filters things to the correct audience, as does the mention of art. This works for me because I have to do it over and over hundreds of times, another style might work better for you. :)

This week Gunwallace has given us a theme to Sad W - Hurry up and wait! All the loose energy and stress of a Friday afternoon when it’s almost time to go home but your boss throws an urgent last minute job onto your desk. Hurry, hurry, quick, finish! Damn, you made a huge mistake, do all that bit again. Hurry! This is a modern sounding, high energy, track, thrumming with urgency.

Topics and shownotes

Links

Forum post - Writing spoiler free blurbs - https://www.theduckwebcomics.com/forum/topic/179116/

Featured comic:
Remedial Magic - https://www.theduckwebcomics.com/news/2022/aug/01/featured-comic-remedial-magic/

Featured music:
Sad W - https://www.theduckwebcomics.com/Sad_W/ - by Sstavix, rated E.


Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/

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Episode 592 - Back in MY day!

Jul 18, 2022

4 likes, 0 comments

History is happening faster now. With the growth of universal high speed communication and cheap world travel, culture and technology move at unprecedented speeds. Because of these factors the rate of change is different to what it was at any time in the past. This is an objective and verifiable truth rather than subjective perception: the current speed and quality of global communication has never been possible before and that has ramifications for how the world changes.

Episode 584 - Drawing gender

May 23, 2022

2 likes, 0 comments

We start off with the idea of talking about art techniques, tips and tricks we've mastered and could help people with but the cast turned into a discussion about drawing male and female characters- also trans, androgynous, etc. There's an art to representing gender in imagery! It's super important to remember that the way we see gender in art is mainly culture based rather than an innate biological reaction and the perception of gender in art is different according to your cultural background. It's basically a visual language that everyone learns, but as an artist you have to learn to actually “speak” it, and that's not as straight forward as you think.

Episode 583 - Why is it bad?

May 16, 2022

2 likes, 0 comments

Spoiler- we don't actually talk much about Yu-Gi-Oh! But I feel it's a good example of a pretty bad a so-bad-it's-good story, but bad nevertheless. The idea we're talking about here is that it's useful to look at bad stories and stick with them because they can really help you write better. They're a lot more useful than good stories because you'd rather just enjoy those and it's a bit harder to examine them for technical details, but with “bad” stories the faults stand out strongly. Instead of simply dismissing a bad story or making fun of it, it's more useful and valuable to try and “fix” it: try and work out why it seems bad and think about what would be needed to make it better, then think about how that applies to your own work. Maybe you're actually making many of the same mistakes?

Episode 578 - Punching toys in the boobs

Apr 11, 2022

5 likes, 5 comments

BANES RETURNS! …to talk about boobs with the rest of us. The topic of the discussion this week was brought to us by Tantz's newspost on the 2nd of April about bosoms and how their shape and size doesn't matter. In the crusade against “sexualisation” in comics people tend to focus too much on big or “unnaturally shaped” boobs, but the truth is that any type of boobs can be fetishized and by reacting against one type you just cause a new form of exclusion.

Episode 577 - The Agony and the Ecstasy.

Apr 4, 2022

4 likes, 3 comments

Creation is a process with a lot of ups and downs: Agony and ecstasy! The easiest way to think of it is a simple inverted parabola- you start of feeling good about your idea and its potential. As you work though you feel worse and worse about it till you get to the nadir of the curve, then things turn around and you start feeling better and better about it as it finally comes together and you finally manage to finish it!

Episode 576 - Retro Adventure heroes

Mar 28, 2022

4 likes, 0 comments

Retro adventure heroes are an interesting and unique sort of hero. The trope was revived and crystallised by George Lucas and Steven Spielberg with Indiana Jones, but it had existed long before then and continues to persist now in many forms. They're not without their problems But I like these characters. I love their outfits, their competency, intelligence, self sufficiency, and their penchant for exploration and discovery.

Episode 574 - Odd-ball, norm-ball, every ball!

Mar 14, 2022

4 likes, 0 comments

I consider Drunk Duck (or the Duck Webcomics) to be the Heavy Metal of webcomic hosting sites, because like that excellent anthology comic publication we celebrate the oddballs. On DD we have comics of all different styles, many that would find it hard or even impossible to promote themselves anywhere else. We're open to all skill levels and all styles. We only promote things we consider to have high quality or high potential in our features, but we don't have a particular style prejudice, we don't only feature things that give us a homogeneous, unified look. We're proud of our variety! We don't gate keep or block anyone from access to our site and we feel that's one of our greatest strengths.


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