Episode 595 - Oversold to the Moon!

Aug 8, 2022

How do you describe your work to sell it to people? Writing blurbs is a real skill! You generally have to avoid doing these four things: Underselling, Overselling, Selling the wrong story, or Revealing too much. It's quite a tricky balance to master. I've been writing feature blurbs for comics here on DD for many years now (about 16), so I've developed a technique but even I haven't mastered it!

Topics and Show Notes

- Overselling is when you promise too much, more than the work can ever provide. It might help you attract an audience but it'll probably piss them off when the promises aren't met.
- Underselling is when you downplay the work too much so that it doesn't really sound interesting and discourages people from checking it out at all.
- Selling the wrong story is when you advertise things about your work that it's really not about, like advertising it as a love story when it's really about violent action. You'll just attract the wrong audience and lose readers.
- Selling too much is when you reveal major plot points and crucial story elements. People don't usually want to look into a story if they already know how it's going to go.

My technique with featured comics is to use a standard format. I introduce the main character and then the issues facing them in their world. Then I talk about the art and the story style. I do this so I can personalise the story for people, centering it onto that character or characters. Mentioning the issues introduces some stakes so people start to wonder how the character will deal with those. Talking about the world of the characters gives everything a context, a playing field unique to them and their situation. Talking about the story style, genre etc filters things to the correct audience, as does the mention of art. This works for me because I have to do it over and over hundreds of times, another style might work better for you. :)

This week Gunwallace has given us a theme to Sad W - Hurry up and wait! All the loose energy and stress of a Friday afternoon when it’s almost time to go home but your boss throws an urgent last minute job onto your desk. Hurry, hurry, quick, finish! Damn, you made a huge mistake, do all that bit again. Hurry! This is a modern sounding, high energy, track, thrumming with urgency.

Topics and shownotes

Links

Forum post - Writing spoiler free blurbs - https://www.theduckwebcomics.com/forum/topic/179116/

Featured comic:
Remedial Magic - https://www.theduckwebcomics.com/news/2022/aug/01/featured-comic-remedial-magic/

Featured music:
Sad W - https://www.theduckwebcomics.com/Sad_W/ - by Sstavix, rated E.


Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/

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Episode 594 - Grow up! Or don't...

Jul 31, 2022

5 likes, 1 comment

The Manchild can be a fun character or they can be pathetic. They're a staple of comedies because they're an adult that gets to act immature and childish, without the restraint and responsibilities imposed by adulthood. This can make a great contrast; “The adult man acting like an immature child”, John C Riley and Will Farrel have always done that extremely well, as did Chris Farley back in the 90s. It can be be portrayed as pathetic and sad when the person can't seem to be able grow up or take on any responsibilities. They're often characterised by people with “childish” interests, like the cast of the Big Bang Theory, or with a childlike love of something like sports like Kevin in Kevin can F Himself.

Episode 587 - Heroes who are Villains

Jun 13, 2022

4 likes, 0 comments

Our very own Tantz made a newspost last week about the idea of “Heroes” who are really villains… or at least they're actually villains who think they're the hero, but come to realise that they aren't. Sometimes that makes them change their ways and they seek redemption, maybe even becoming a true hero. Sometimes they just lean into and embrace their true villain nature.

Episode 585 - Adaptation

May 30, 2022

4 likes, 0 comments

Adaptations of one thing into another is an interesting process. What's lost, what's gained, what modifications do you have to do to make it happen? As webcomicers we do it all the time in many ways, we have to adapt our influences into ideas, adapt those to stories, and adapt those to images and comics, which isn't trivial! It's often quite difficult to transform the written word into narrative sequential art- what portion of the writing gets directly turned into images, what's cut, and what becomes dialogue? For me about 20% is cut, 78% becomes art and 2% becomes dialogue or captions.

Episode 584 - Drawing gender

May 23, 2022

2 likes, 0 comments

We start off with the idea of talking about art techniques, tips and tricks we've mastered and could help people with but the cast turned into a discussion about drawing male and female characters- also trans, androgynous, etc. There's an art to representing gender in imagery! It's super important to remember that the way we see gender in art is mainly culture based rather than an innate biological reaction and the perception of gender in art is different according to your cultural background. It's basically a visual language that everyone learns, but as an artist you have to learn to actually “speak” it, and that's not as straight forward as you think.

Episode 583 - Why is it bad?

May 16, 2022

2 likes, 0 comments

Spoiler- we don't actually talk much about Yu-Gi-Oh! But I feel it's a good example of a pretty bad a so-bad-it's-good story, but bad nevertheless. The idea we're talking about here is that it's useful to look at bad stories and stick with them because they can really help you write better. They're a lot more useful than good stories because you'd rather just enjoy those and it's a bit harder to examine them for technical details, but with “bad” stories the faults stand out strongly. Instead of simply dismissing a bad story or making fun of it, it's more useful and valuable to try and “fix” it: try and work out why it seems bad and think about what would be needed to make it better, then think about how that applies to your own work. Maybe you're actually making many of the same mistakes?

Episode 579 - 2022DD Awards begins!

Apr 18, 2022

5 likes, 2 comments

The DD Awards have come around again and now it's time for you to join in! To start with there's the red carpet event! Simply draw your characters showing up to the awards ceremony, submit it to Tantz and get on board with the awards! There's a link bellow… The DD Awards are a fantastic community even that we've been running on the site for years and years. It's a great way to get more eyes on your comic and increase your community presence. All you have to do is join in, create comic pages on the awards theme featuring your characters in the various events and things and you're part of it. Like most awards ceremonies it's not really about who's best or most popular or whatever, it's about participation, making your work visible to people, raising your profile, and getting eyes on you! To that end the red carpet event is up first, get in on that and make a start with the awards!

Episode 576 - Retro Adventure heroes

Mar 28, 2022

4 likes, 0 comments

Retro adventure heroes are an interesting and unique sort of hero. The trope was revived and crystallised by George Lucas and Steven Spielberg with Indiana Jones, but it had existed long before then and continues to persist now in many forms. They're not without their problems But I like these characters. I love their outfits, their competency, intelligence, self sufficiency, and their penchant for exploration and discovery.


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