Episode 366 - Spicy times with Albino Ginger

Mar 19, 2018

We have a very special Quackcast this week. We interview Albino Ginger, AKA Bo Knowles, creator of the hilarious and subversive Holy Bible The Albino Ginger Version! Bo gave a VERY generous donation to our Indigogo fund-raiser to help us pay for the a new comment notification and comment reply notification feature, and his reward was a Quackcast interview which we were more than pleased to give. After reading his Holy Bible you'll understand why, it's very funny and quite naughty. We look forward to more chapters! Bo was fun to chat to and we all had a great time ^_^ READ THE GINGER BIBLE! There is just so much hilarity in there and sneaky jokes on flat earth theory, young earth creationism, evolution denial and many more. Read to find out ;) This week Gunwallace has given us another theme to Cybertech! It's a slow panoramic introduction to a dark future, promising action and adventure across the dim blackness of space. You can listen to the first one on Quackcast 292.

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Episode 205 - What about bodyshape?

Feb 9, 2015

6 likes, 6 comments

This week Banes and I were inspired to talk about body shape in the depiction of figures in comics, inspired by some famous images from photographer Howard Schatz's 2002 book, Athlete. In it there are photos of many athletes who're at the peak of their sports and yet their bodyshapes are vastly different, subverting the idea of an "ideal" bodyshape or what it means to be a top athlete or even fit. too often bodyshapes in comics follow a very narrow range, not getting much past what we think of as the current popculture ideal. We all know that idealised model shape is a problem and yet we all still perpetuate it, most of the time you can only tell most "realistic" characters apart by their hairstyle or costume, especially in superhero comics. And that invents a second problem: the myth of the "normal" shaped body as opposed to the ideal- there IS no such thing as normal, and even the ideal is always changing throughout the ages. There's even a lot more to body shape than the famous categories: Mesomorph, Ectomorph, and Endomorph, or Skinny, Pear, Athletic, Hourglass and Apple. We also have a beif mention of how stylised characters (Sponge Bob, Calvin and Hobbes etc) are exaggerations of these shapes and differences.

Episode 158 - A Very Modern Modest Medusa: Part 2

Mar 17, 2014

2 likes, 13 comments

In the second part of our interview with Jake Richmond of Modest Medusa Banes and I discuss with him topics like the use of gradients in comic art, background details, simplifying your artwork, cell shading, and the perils of covering up art with speech bubbles! This was not originally intended as a two parter but we chatted on with Jake after the Quackcast was over and he was so interesting, insightful, and on-topic that we didn't want to waste any of the chat we had with him.

Episode 157 - A very modern Modest Medusa

Mar 11, 2014

5 likes, 4 comments

Banes returns to the Quackcast to join me on another interview with Jake Richmond of the very popular Modest Medusa! This time we get to find out more about Jake's comic making technique, his writing style, character creation, colour technique, drawing materials, programs and his whole work flow. I had wanted to get into this last time as well on Quackcast 155 but we had a great chat about the things you can do to make money from your webcomics instead. So now we get a full picture of what goes into the making of Modest Medusa! For example; did you know it's all drawn on paper and scanned? Neither did I! This is part one, part two will come out next week. Stay tuned!

Episode 155 - A Moment with Modest Medusa

Feb 24, 2014

7 likes, 6 comments

After a terrible bathroom flooding incident Modest Medusa was born. That's sort of the beginning of the story of Modest Medusa, but also how the comic began too! In this Quackcast I interview Jake Richmond, the creator of the very successful and popular Modest Medusa: a pretty amazing webcomic success story. Starting out at Drunk Duck with his comic in 2011 he's been able to quit his main day job and work on his comic full time! He does some freelancing and teaching as well, but his comic is his main source of income. That's awesome! And this wasn't by luck either, or “being in the right place at the right time” that many have leveraged much of their success from, Jake got there though hard work and dedication to his readers. A real webcomic inspiration! This is the goal that every webcomicer should be aiming for and his success shows that it IS acheiveable! - Only IF you can put in that work though. It's not easy, no short-cuts.

Episode 126 - Mobile Digital Art

May 20, 2013

6 likes, 0 comments

This is another of our technical Quackcasts, this time Banes and I are talking about my own mobile digital art processes. The tools I currently use for that are a Samsung Galaxy Note 10.1 tablet and Sketchbook pro by Autodesk is the software. It's a bit of a rambling discussion but hopefully we managed to impart a bit of sensible info! I even drew a a picture using this equipment during the Quackcast and you can see that in the links bellow as well as links to some of the other stuff we talked about! Regarding the tablet and software though, as a digital artist I highly recommend it to everyone!


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