Episode 560 - When Fiction Meets Reality

Dec 5, 2021

We all know that fiction and reality are separate things, but fiction mirrors reality and we suspend disbelief to ignore the parts that are unrealistic so that we often treat fiction the same way AS reality. But there are many tropes and aspects of fiction that ONLY work in fiction and can't work in reality. I was inspired to examine this idea because of our Fetish-cast with Fallopian Crusader and his idea that certain fetishes can only exist in comics.

Topics and Show Notes

An obvious example of this is superheroes and their costumes. Of course there are many stories that try and make more “realistic” versions of superheroes (Kickass etc), but that's beside the point. The vast majority of superhero stories create their OWN reality that we just accept- amazing superpowers, magic, horrific acts, feats of amazing heroism, and super amazing costumes. It's possible to have heroic vigilantes in reality, without powers, but classic superhero costumes just never work, even though marvel has shown better than anyone else that they can work amazingly in live action movies.

A lot of fiction sets us up with unrealistic expectations- raunchy comedies about university life all gave us a very unreal idea of what goes on there (this was parodied in the Simpsons), and romantic comedies and romances give us a terrible idea of how to court a person! If we were to do a lot of these things in reality they'd be regarded as criminal acts; assault, stalking, theft, or just plain creepy, unethical, crazed and horrible.

What were some of the unrealistic expectations you had about reality from fiction? What are some of the things that only work in fiction but don't really exist in reality?

This week Gunwallace has given us the theme to Ferda Boys - The sounds of the crowd ebbing and flowing, Ice hockey sticks clacking, a whistle blows and the action is on! Heavy piano, light drums and soaring distorted guitar burn through this 70s sports power ballad, singing the plays while the match progresses. The music fades and the crowd roars in appreciation as the puck strikes the back of the net!
The sound effects come from https://Zapsplat.com, a royalty free sound library.

Topics and shownotes

Links

FetishCast, Fallopian Crusader tells us about how some fetishes ONLY exist in comics - https://www.theduckwebcomics.com/quackcast/episode-557-fetishes-in-comics

Featured comic:
Ferda Boys - https://www.theduckwebcomics.com/news/2021/nov/30/featured-comic-ferda-boys/

Featured music:
Ferda Boys - - https://www.theduckwebcomics.com/Ferda_Boys/ - by Hockey Webcomics, rated E.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
PitFace - https://www.theduckwebcomics.com/user/PIT_FACE/
Banes - https://www.theduckwebcomics.com/user/Banes/
Kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/

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Episode 325 - walk the line

May 29, 2017

3 likes, 1 comment

In this Quackcast we cover the Importance of good linework in comics and different line techniques such as Herge's Ligne claire, the traditional thick line for characters and thin for everything else as exemplified in the work of Mucha, variable line widths as in Manga, solid blacks like in American comics, and complex lines like Durer or Hyena Hell. I really seriously thought I could get an entire Quackcast out of the concept and techniques of linework, but honestly I was struggling… Okay, so linework constitutes the skeleton that most comics are built on, with the notable exception of painted comics, photo comics, 3D and vector comic among others… But for most comics line is a pretty essential element. There are a lot of different techniques involved in the use of lines. Herge popularised “ligne claire”, which means that all lines have the same thickness and that there's no line shading. A popular style that I was taut was to have thick lines around characters and overlapping elements, with thin lines for internals and backgrounds. This is popular in a lot of manga, US comics and famously the work of Alphonse Mucha. Part of my technique on Pinky TA involves making my lines grey, so that when I set the line layer to “multiply”, the lines take on some of the background colours beneath them and don't show up as darkly as traditional black lines. The work of Hyena Hell on the Hub is interesting for her use of very complex internal shading line to build up texture and shapes, this can also be seen in the works of Albrecht Durer. Manga is notable for its extensive use of very stylised shading, crisp lines and the use of variable line widths for outlines, while American comics make heavy use of solid blacks for areas of shadow, basically extending the width of the line as far and as solidly as it can go. How do YOU approach your linework? The music for this week by Gunwallace is for The Wallachian Library. It's a dark, black future sounds, neon glows, pulses of energy and ideas, vectors and virtual circuits.Sorry, no link to this comic, the user deleted it from the site.


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