Episode 350 - Scripting

Nov 27, 2017

In this Quackcast we're talking about writing scripts! But not just scripts in general, this Quackcast is about turning your webcomic into a script. As the creator of a webcomic, a story, what is your ultimate goal, your dream? Wouldn't it be marvellous if your characters and story came to life, played by real actors? Emmet, aka Surgeryhead came along to give us some pointers. He's written many scripts himself so he has a bit of experience. Ultimately we want to do performances on the Quackcast of short scripts written by DDers who've adapted parts of their comics, go to this newspost for details: http://www.theduckwebcomics.com/news/2017/nov/16/turn-your-comics-into-movie-scripts/ Contact me directs for my email for where to send your finished script. This week Gunwallce has given us the theme to Stuffed Nature - Groove to the cool, solid bass line, with a bright lightning squiggle of keys, and the even pacing of a quiet guitar riff, this’ll get you in the mood for action!

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Episode 328 - How to get people to read your comic!

Jun 19, 2017

3 likes, 0 comments

Today we're going to chat about how you go about getting more readers on Drunk Duck for your webcomic! Hyena hell did an amazing newspost about it for us, outlining all the ways you can increase your audience here on DD in her fantastic, colourful vernacular! Along with many great analogues from the real world. But I'll cover the basics again in quick point form here: -- 1. Make sure you have a signature image banner so that when you contribute to the forums people can see that you have a comic. -- 2. Comment on other people's regularly, recently updating comics, especially the top ten, and others will click on your name to have a look at your comic- make sure you never post “hey check out my work” as a comment though, that will have the opposite effect. Just be complimentary and people will come. -- 2. Commenting on Newsposts can work as well. -- 3. Make sure your profile page has enough interesting info about you that someone would want to see your work. -- 4. frequent updates will put your comic icon on the front page more often so more people will check it out. -- 5. Increasing popularity through outside sources is done by getting a link to your comic on a popular blog, buying advertising through Project Wonderful on other comics or on The Duck Webcomics is a sure fire way. -- 6. If you get enough views you comic will go into the top 10 listing and then more people will see it on the front page. -- Our music theme by Gunwallace this week was for Sword of Kings. It's urgent, regal chase music, Fleetwood Mac’s Tusk meets Ivanhoe. This is an exciting track that conjures scenes of high adventure and epic battle.

Episode 304 - eeeeeevil!

Jan 2, 2017

5 likes, 1 comment

What defines evil in fiction? I say the simplest one is bad guys are selfish, good guys are selfless. That is massively over simplistic but it's a good easy template for basic hero's and villains. Basic ones I was just doing a quick thought experiment to work out an easy way to define “good” and “evil” characters in fiction. The more selfless someone is the more “good” they are: the more they think of others, want to help people, put the needs of the masses first, the more willing they are to reach across to their enemies etc. The more selfish a person is the more “evil” they are: if they don't consider the needs or feelings of others, help out their own small group and let others suffer, help themselves first. Of course there are many other more advanced aspects, especially if you consider the relative nature of these things: the idea that everyone thinks they're the good guy from their own perspective, being cruel to be kind, being too authoritarian and heavy handed in the use of power, NOT using power when you should, helping in a way that only SEEMS destructive and selfish, trying to help but causing destruction and chaos in the process, which brings us to the dreaded “unintended consequences”. BUT, the selfless/selfish equation is a nice simple starting point to build from. In the Quackcast we discuss these aspects as well as more advanced notions about what makes a good evil character, what makes a bad one, humanising evil, and weakening you evil character by humanising them too much. Gunwallace's musical theme was for The Cull: Dark, haunting, and compelling- Eastern European Jewish, country and rock, reminds me of Tracy Bonham’s later work.

Episode 81 - Posts by Kroatz

Jun 11, 2012

5 likes, 3 comments

The wonderful, mighty, sagacious, imperial, magisterial, cultured, intellectual giant and genius that is the human incarnation of the celestial presence known only as "Kroatz" deigns to visit our humble corporeal realm for the sole purpose of eliciting answers to his series of well crafted and highly interesting inquiries into the nature and use of colours, silhouettes, and design aesthetics. This Quackcast records Ozoneocean's attempts to address these interesting queries. (Banes acts as the early intermediary for The Kroatz)

Episode 12 - The Okay Debate: Comic Hosting Sites vs. Own Hosting

Jan 25, 2011

0 likes, 1 comment

skool and oz fall back into habit with a rough beginning, lots of feature discussion, and talking too long about the weekly subject with no clear outcome. But it's still good!


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