Jan 1, 2018
Happy 2018 everybody! Another year passes and a new one has just begun. We recorded this Quackcast on the 30th of December so it was the very last Quackcast of 2017. Pitface was drunk and very entertaining, drinking beer from her new drinking horn, you can hear her entertaining ramblings at the start of the Quackcast. Tantz, Pit, Banes and I all chatted about cliffhangers since the new year is the ultimate cliffhanger! It was based on Tantz's newspost of the other day. Cliffhangers are a great way to make a story compelling. But try not to abuse them… Lets see, the only other thing is our Indiegogo drive to raise many for the latest improvement to DD: Comment notifications! We know that everyone wants those. This week Gunwallce has given us the theme to Slither and Friends. It's down home, dirty, scratchy groove. Feel the outdoors and the sound of the country in this one. Cool, full bodied, and natural.
Topics and Show Notes
Topics and shownotes
Et Spiritus Divino - http://www.theduckwebcomics.com/news/2017/dec/26/featured-comic-et-spiritus-divino/
Tantz's Cliffhanger newspost - http://www.theduckwebcomics.com/news/2017/dec/29/the-cliffhanger/
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
PitFace - http://www.theduckwebcomics.com/user/PIT_FACE/
Tantz Aerine - http://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - http://www.theduckwebcomics.com/user/ozoneocean
Slither and Friends - http://www.theduckwebcomics.com/Slither_and_Friends_Comic/, By Mister Spook, rated E.
Aug 28, 2017
This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because she's not confident enough in her spoken English, so what we've done instead is read out a written interview that I did with her especially for this Quackcast. Amelia has some surprising and valuable insights for comic creators. You can read the full text of her interview bellow. Gunwallace's theme for the week was for Abejitas - This tune bounces in like a wild thing, spinning and buzzing crazily, full of black striped yellow techno sweet honey madness and rapid wingbeats of energy, this will sting you into full awareness!
Jul 10, 2017
Starwars, Ender's game, Captain America… All these are great examples (or bad ones) of “retcons”. But what IS a “retcon”? What it means is that you go back and change an established work by adding new information that has the effect of changing it in a small or significant way. You might do it in your comic, or a director might do it to a movie series, like George Lucas did famously with Star Wars: introducing concepts like “midi-chlorians” as an explanation for the force, having Han shooting Greedo second, sticking Hayden Christiensen in Return of the Jedi, among other things. A lot of the time this has the effect of pissing off audiences who've consumed the story and enjoyed it because it alters or even destroys the understanding they've built up based on it and the relationship they have wit the work. Retcons happen frequently in the comic world because publishers have to keep their franchises interesting and saleable to audiences, so origin stories get updated all the time for example. A huge recent retcon was Captain America revealing he'd been a long time sleeper agent for Hydra, which has the effect of messing up stories going back over 50 years… The writer Orson Scott Card had a great deal of success with his novel “Ender's Game”, but for some reason he can't stop retconning it, going back and adding and editing new bits and re-publishing it every few years, and most egregiously penning prequels from another character's perspective that retcon the original story entirely. As web comic creators we have the role of god-author so we all have the temptation to retcon at one stage or another. Can it ever be a good thing? Is it worth pissing off readers who have an emotional investment? Gunwallace's theme for the week was for Optimum: the future is here and it’s in space! This tune is so upbeat, positive, fun and futuristic, it really exemplifies the cute colourful graphics of Skreem’s comic.
Dec 5, 2016
We finally did it! We got to 300 Quackcasts! We've been doing these non-stop for SIX years! Wow… That's pretty incredible. We couldn't think of anything clever do do so we had another DD electronic meetup. The 3rd DD meetup on the 3rd of December on the 300th Quackcast. So the DD family got together, which is what families do around Christmas, well a few of us anyway! In this Quackcast you can listen to an hour of our blather and carrying on and vicariously experience what it was like if you missed it or listen again if you were a part of it. It's always a blast to have the DD community together, we're spread out all the way across the planet so this is really the only practical way for us to come together. We tried doing it with DD hangouts this time instead of Skype, which was interesting but there were way too many hoops to jump through for people to get into it. We could only have 10 people on the call at the time, With Skype we could have 10 people on video chat and others with voice only and chat was so much better… So NEXT time we will go BACK to Skype. Screw you Google hangouts! It was so nice to see people! I tried to stay up for 10 hours from 11am EST (New York time), to 9pm, but I didn't make it. I fell asleep 2 hours short. :( Gunwallace's musical theme was for Lady Unlucky: a minimal white landscape, furnished with electronica, hints of piano and subtle grandeur.
Oct 3, 2016
This week's Quackcast is brought to us by Tantz Ariene! Tantz is a very political creature, seeing as she comes from Athens which is pretty much the birthplace of politics AND philosophy, that's hardly surprising. Clever Tantz in her tantzglasses, dudeman Banes, and me,Ozoneocean all talk about this interesting subject: what are the politics and philosophy involved in YOUR webcomic? Even though we don't realise it, there's ALWAYS politics of some sort in a comic, as well as philosophy. If your writing is pretty clever you might have multiple political view points in your comic and a whole range of different philosophies! Consider something as basic as Peanuts. Those characters have all sorts of political viewpoints! Peppermint Pattie is very forthright in her feminist views, but she's also pretty left wing, Lucy is rather domineering and and right off centre in the way she thinks, Charlie Brown is a bit of a fatalist blank slate for the audience to project themselves onto, Linus is a quiet intellectual… etc, I don't know, it's been years since I've read Peanuts! Gimmee a break! In superhero comics it's the same; most of them are pretty right wing, libertarian, individualist sorts of characters- Batman for example, Iron man, etc. There's a good argument for Superman being somewhat more Socialist since he's an ordinary man with an ordinary job most of the time and works out in the open for the good of all humanity, while Batman is a super rich guy most of the time and when he's doing hero stuff it's usually smaller scale vigilante type stuff against people who threaten his city, or commerce in his city like thieves and the Mafia. Try it yourself! Examining the politics and philosophy of your OWN characters as well as classic ones is pretty interesting. Gunwallace's theme this week is for Krasnosvit, a subtle, careful, fairytale theme, inducing you into the dark forest strangeness of Krasnosvit.
Jun 13, 2016
The topic this week was ALL Banes' idea! We talk about page layout: techniques to make a good, readable layout, and stuff to avoid. We have Tantz Aerine (greetings), Banes, and myself, Ozoneocean, chatting about how best to do page layouts, at least from our own limited perspectives. None of us are pros in this regard, but we've been doing comics for many years now and we've all developed some pretty decent ideas about how best to do it, in our own ways. Banes is mostly influenced by American style comics, which have more interesting layouts. Tantz and I were manly influenced by European comics, which tend to have a more conservative by very constantly readable style of “box” layout. On Pinky TA and Bottomless Waitress the majority of my pages are in a fairly standard box format, but every now and again I experiment with crazy shapes, overlapping panels, no panels at all, and even “infinite canvas” pages that work with the scroll function. Speaking of which we briefly mention Scott McCloud and the comic Heart of Keol, which uses vertically scrolling large pages. The music this week by Gunwallace was Wastelanders Anonymous, an epic classic rock tune with a lovely repeating upward base rhythm, soaring guitars and authoritative keyboard.
Feb 15, 2016
We have a special treat this time! Gunwallace is our guest and he's brought with him 15 of his fave tracks that he created as themes for DD webcomics. For two years Gunwallace has been creating fantastic musical themes for webcomics, the total is now over 90! He, Banes and I chat about the background behind the tracks, there are some interesting stories, and the music is awesome! Gunwallace is the author of many great comics and a contributor to even more as a writer, such as the Drunk Duck Plays. We hope you enjoy his 15 tracks as well as the 5 bonus ones picked out by me, Ozoneocean, including the theme to Valentine's Dei in honour of the day we recorded on. If you want your own theme by Gunwallace, help up by contributing to our Indiegogo campaign and pick it up as a perk!
Aug 9, 2015
You always do a bit of world building in fiction, in some types of stories like alternative histories, fantasy and Sci-Fi you have to do a bit more, in things set in the real world you don't have to do nearly as much - maybe only limited to a few rooms, character occupations and relationships etc, rather than planets and political systems, but the point is you're always doing it. There are good ways to do world building and bad ways i.e. work out as many details as you need to but have that all behind the scenes, not introduced as a wall of text or long explanations on how things work. World building should inform you story and make it work seamlessly, not prop it up like a rickety scaffold. The topic of the importance of World Building was previously touched on a few years ago by Skoolmunkee and Kroatz for Quackcast 39, but things happened at that recording was lost to history, so now we approach it again with all new contributions, strident opinions, and points of view on the subject. Gunwallace did a cool theme for Red Velvet Requiem!