QUACKCAST 452 - Storytelling styles change!

Ozoneocean at 12:00AM, Nov. 12, 2019

LISTEN on our new player!
Listen on Stitcher ​​- https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/

Storytelling styles change over time for various reasons: fashion, audience expectations, competition for audience attention due to increased choice and availability of media, technological limitations and abilities ...



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What would you do in a year? (pt 2)

Emma_Clare at 12:00AM, June 28, 2019



Last week, I posted an article about what you would do in a year if all your financial obligations were looked after and you could dedicate your time to making comics. We also opened this question up to the #quackchat on Twitter. So here are some of the responses we ...

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How Long?

Banes at 12:00AM, May 23, 2019



I think John Byrne once said he did about two or three pages a day (I believe it was an eight hour workday).

Of course, the length of time a page will require depends a lot on what KIND of comic you're doing! A stick figure comic or sprite ...



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Move It

Banes at 12:00AM, May 16, 2019


by Frank Miller

SHOWING MOVEMENT

I was talking to my brother about writing scripts for comics and mentioned that I sometimes forget that what I'm writing can't move. I'd start accidentally writing as if it were a movie script, with characters moving around, then realize that I ...




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On Reviving an Era

Tantz_Aerine at 12:00AM, April 6, 2019



I had a meeting the other day with a director, who asked me “how do you approach a historical era to keep true to it?” and “how do you keep from being biased?”

I fear that I eclipsed the poor guy with my soap box lectures, but that aside, I ...



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Retracing Your Steps

Amelius at 11:32AM, March 3, 2019



Last time we discussed how many new readers may read your work backwards on the first visit, and today I'm going to expand on that a little more. There's more to say on this? Well of course, because reading your own comic backwards also is a useful creative ...

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Making 3D Comics by Genejoke Part 4 - Lighting and Rendering

Banes at 12:00AM, Dec. 27, 2018



This is the final part of Genejoke's epic on creating 3D Comics.


Part 4


Da finale


Lighting and rendering.


This will be the final part as there are definite limits to what can be conveyed just through the written word. I will start a video tutorial series in the ...













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Making 3D Comics by Genejoke

Banes at 12:00AM, Nov. 22, 2018



This is an article by Genejoke, who agreed to share some of his knowledge for anyone who's interested in
starting a 3D comic!



3D COMICS


When I started looking at 3d software for comic making I wasn't planning to go 3d, only to use it to aid my ...







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Time Stand Still

Banes at 12:00AM, Nov. 8, 2018
tags: art, banes, thursday, time



Time doesn't really exist in comics. Someone can blast through multiple pages in seconds, or linger on one panel for years. Well, that would be rare. But you see what I'm saying.

What if you want to make your readers slow down? To give your pages the pace ...



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Getting The Size Just Right

Amelius at 10:28AM, Nov. 4, 2018


(With apologies to the late Mr. Jones for use of his three bears!)

Presentation is very important when you're sharing your comic with the world on the digital medium. There's so much potential for distraction, so you need to make sure that what you are presenting to your ...


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