Dialogue

Banes at 12:00AM, Aug. 10, 2017


Last Thursday I talked a little about writing a scene, in terms of the change that happens, what the character wants, and what obstacle is in the way of achieving that want.

But what about dialogue? Eh?

One way to help define what's going on in a scene is ...




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A Drunk Duck Awards News Briefing

kawaiidaigakusei at 12:00AM, Aug. 7, 2017



The Drunk Duck Awards are still underway, there are plenty of people working on presentations for the awards and even more are signing up each day. Recent life developments have come up for our awesome presenter, Niccea, and she is unable to dedicate the same amount of time to the ...

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Grit --> Gore --> Gorn : When is it true to subject matter and when is it porn?

Tantz_Aerine at 12:00AM, Aug. 5, 2017



We’ve heard it and experienced it many times: For a creator to make an impact, to truly etch his/her message in the brains of his/her audience when it comes to art, from novels to films to comics, imagery with a high shock value is employed or simulations ...

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Figuring it out

Ozoneocean at 12:00AM, Aug. 4, 2017



Let's talk figure drawing again.
We've discussed this in the past but it's ALWAYS worth talking about. In fact one of the lost Quackcasts was on this very subject.

Figure drawing isn't easy, you need constant practise to maintain the skill. If you neglect it degrades ...




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WRITING A SCENE

Banes at 12:00AM, Aug. 3, 2017

WRITING A SCENE


Here are some thoughts on writing that smallest unit of a story: the scene.


First off, what is a scene? What defines that little mug?

It's Change.

Something changes between the beginning and end of a scene.

Here's a way to write one if you ...











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Mega Milestone: The Godstrain Brings Down the Final Curtain

kawaiidaigakusei at 12:00AM, July 31, 2017



What goes up must fall down; Where there is a beginning must also have an end; Every opening must have a closing. KimLuster's 437 page masterful comic, The Godstrain, has been a Drunk Duck staple since 2012 when it first started and eventually earning a Feature recognition at the ...

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Researching Your Fantasy World

Tantz_Aerine at 5:42AM, July 29, 2017



Goodness, I'm so late posting this, my apologies…

So you have answered your main worldbuilding question, you’ve gone ahead and created your rigging and you’re all set! Now you get to research for your world- you are about to sink your teeth in the juicy, succulent meat ...



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Drawing Attention #3

Ozoneocean at 12:00AM, July 28, 2017



This week I was going to talk about a comic i had found by browsing the Featured lists and seeing what else did not take off after being featured, when it really should have. A little like Grunk from last time out. Then another subject came to me and i ...

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Quackcast 333 - Retcon the retcon

Ozoneocean at 12:00AM, July 25, 2017

LISTEN!

The thing with retcons is that the author tends to get an idea which makes them want to go back over their story and redo or tweak the whole thing again, that's what's happened here… well sort off. Banes had some more ideas on the subject that ...

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Constructing Your Fantasy World Rigging

Tantz_Aerine at 12:00AM, July 22, 2017



Every building needs a skeleton in place before building begins, so that the end product will be sound. It’s no different with fantasy world building: before you begin gathering and using your story’s bricks and mortar (= the research) you need to have the world’s skeleton, or rigging ...

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