STAN LEE

Banes at 12:00AM, Oct. 5, 2017
tags: lee, stan



I've given the propers to artists Jack Kirby and Steve Ditko, two of the three fathers of the Marvel Universe.

But we can't neglect the other one. The man. Stan ‘the man’ Lee.

We probably all know this guy already of course, and he's renowned these days ...





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Quackcast 342 - Seen unseen

Ozoneocean at 12:00AM, Oct. 3, 2017

LISTEN!

What is the best approach to make a scary story? To directly show the monster, the horror and the gore, or to hold off on that and let the audience fill in the blanks and guide them to imagine something far more awful and real than you could conceive ...

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Time for an Upgrade?

kawaiidaigakusei at 12:00AM, Oct. 2, 2017



When I first started drawing comics in 2007, I had a desktop computer that was mainly used for essay writing and reading webcomics. I had very little drawing programs installed and MS Paint was the program I used for lettering! There was a problem, if I had too many programs ...

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That Damn Amnesia

Tantz_Aerine at 12:00AM, Sept. 30, 2017



Amnesia is a very frequently used plot device in narrative works, especially in genres like romance or mystery or melodrama. It’s a perfect way to achieve either of the following (or all):
(a) Draw out a story that should have wrapped up already
(b) Reuse a character’s ‘naïve ...



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Storytelling styles through the ages

Ozoneocean at 12:00AM, Sept. 29, 2017



I was watching the 2015 series of Poldark the other day and I noticed something strange;
None of the characters have the moral grey areas and twists that we expect of characters in modern stories, where they behave one way but it turns out they were thinking the opposite all ...


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Diminishing Returns

Banes at 12:00AM, Sept. 28, 2017


Emotional Charges and Diminishing Returns

Many writing methodologies suggest mapping out the emotional change of each scene. The scene either starts positive, and goes to either negative or “extra positive”, or starts negative and goes to positive or “extra negative” by the end of the scene.

So if a lovelorn ...




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Character Development and a Captivating Storyline OR Stunning Graphics?

kawaiidaigakusei at 12:00AM, Sept. 25, 2017


Above: Final Fantasy IX (2000) by Squaresoft. Below: Final Fantasy XIII (2010) by SquareEnix.

One of the main influences of my art style comes from the Final Fantasy video games of the late 1990s and early 2000s. I remembered being mesmerized by the full orchestrated score by Nobuo Uematsu, I ...


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The Power of Comments

Tantz_Aerine at 12:00AM, Sept. 23, 2017



Feedback from your audience has always been important- from the renaissance palace parlors to enlightenment salons to the modern art galleries, how much the audience is pleased by what the creator procures is central.

But in the age of the internet and webcomics, where comics are updated page by page ...



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Objectification

Ozoneocean at 12:00AM, Sept. 22, 2017



This is mainly an issue with female characters…
But what IS objectification?
Objectification is when you rob a character of traits that make them human and turn them into something closer to an object.

One common view, that I feel is in error, is that characters are objectified by how ...





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Quackcast 340 - Reviews

Ozoneocean at 12:00AM, Sept. 19, 2017

LISTEN!

In this Drunk Duck Quackcast we chat about the importance and the process of reviews! Good ones, bad ones, why they all matter, and also why they often don't! ;)
Reviews are an interesting animal, they're a parasitic form of entertainment. They rely wholly of other forms of ...


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