Hands

Banes at 12:00AM, March 30, 2017



They say that how hands are drawn is a good indicator of the technical expertise of the artist.
Makes sense!

Hands are definitely the most varied parts of the body, capable of the most diverse configurations. Add in the always-challenging angles and forshortening and you have a very difficult hill ...




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RULES PART TWO: CONTINUITY AND DISRUPTION

HyenaHell at 12:00AM, March 17, 2017



Aight y'all, go ahead and fasten yer proverbial seat belts, on account of we got a lot of ground to cover with this one! Actually come to think of it there ain't really too many proverbs about seat belts; more like I'm stretching out a turn of ...

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Them's the rules, bub.

HyenaHell at 12:00AM, March 3, 2017



Well last week we had chaos and disruption, so reckon it's high time we reestablished some order around here. And to do that ya need rules, right?

Rules. Yeah… Oh boy.

Well fine, we ain't got to call it “rules”; we can think of it as a set ...





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Start... Uh... Where?

HyenaHell at 1:02AM, Feb. 10, 2017



Huh. You're still here? I'll be damned.

Well then. Let's just go ahead and pick up where we left off last week, which if I recollect, was the beginning. Or at least, that's where you stepped into my world. Now, how you think about beginnings has ...



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Displaying Intense Emotions Subtly

Tantz_Aerine at 12:00AM, Jan. 21, 2017


Art by Pit-Face and Tantz Aerine

Expressions are key when drawing characters in webcomics- it’s understandably the acting portion of the creative work, and it has to be done well to engage the reader.

In my opinion there are no easy or difficult expressions- only expressions you as a ...




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A Fate Worse Than Death

Tantz_Aerine at 12:00AM, Dec. 24, 2016


part of the painting “The last days of Messolonghi” by François-Émile de Lansac

First things first- Happy Holidays everyone!

In all types of creative writing and artwork, and definitely in webcomics we always talk about the ultimate stakes in the game- death. Death is absolute and irreversible (except when it ...




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The Fears We Explore

Tantz_Aerine at 12:00AM, Dec. 10, 2016




Everyone has their own set of concerns, worries, fears about themselves and their environment, past, present and future. Creators are no different.

So it is only natural that at least some elements of those fears and concerns and worries we have are explored one way or another in the works ...




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Quackcast 298 - When death comes

Ozoneocean at 12:00AM, Nov. 22, 2016

LISTEN!
Art by Ozoneocean

This Quackcast was based on Tantz Aerine's newspost from two Saturday's ago: Death in comics.
We lightly expand t to death in all pop culture in the Quackcast. It's an interesting topic! Not the one we were originally going to do though… We ...



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Constructing Suspense

Tantz_Aerine at 12:00AM, Nov. 19, 2016



Everyone loves a good thriller, a titillating mystery, a tale full of twists and turns (that make sense), something that challenges you to find the answer before you’re given it at the final act.
I’m not sure how many like sitting down to construct them.

Don’t get ...




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When Death Comes…

Tantz_Aerine at 12:00AM, Nov. 12, 2016



No matter what the genre, plot and general tone of your comic, death always is absolute.

Or alternatively, death is used as a very efficient comedy device (if anyone remembers the numerous ways Dirk dies in Dragon’s Layer). Unsurprisingly so, I think, since real comedy is based on tragedy ...



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