Guest Saturday news post.
Hello Drunkduckers, Genejoke here with a guest news post for you. Well let me be honest, there won't be much news. Guest article would be more accurate.
Many of us regulars here on the duck are ageing a bit, we're no longer young whipper ...
Is this the real life, is this just fantasy, caught in a landslide...
Genejoke at 12:00AM, June 10, 2017Gambling Online in the Webcomics
Ozoneocean at 12:00AM, May 26, 2017Gambling Online in the Webcomics
When you hear the term “online gambling”, the first thing you probably think of is a drooling addict spending all money he can get his virtual hands on at the slots. Actually, nothing could be further from the truth. Of course, there are people with ...
The Comedy Plot, Toolbox Edition (part three)
Banes at 12:00AM, May 25, 2017PART THREE!
“I wouldn't give this guy's problems to a monkey on a rock!”
-David Letterman
Part One:
http://www.theduckwebcomics.com/news/2017/may/10/the-comedy-plot-toolbox-edition-part-one/
Part Two:
http://www.theduckwebcomics.com/news/2017/may/17/the-comedy-plot-toolbox-edition-part-two/
The Story so far…
Who is the Hero
What Does ...
HOME v. AWAY: where to work?
HyenaHell at 12:00AM, May 5, 2017
Typically I work on my comics and illustration at home in my studio. I know I'll have everything I need on hand, for one. Also I hate and mistrust almost everyone and everything, as working in the service industry for the majority of my adult life has left me ...
COMEDY - part three - You take the good, you take the bad...
Banes at 12:00AM, April 27, 2017
Comedic Characters - You Take the Good, you Take the Bad…
This week we continue talking comedy. Last time we started creating characters by choosing a “STRONG COMIC PERSPECTIVE”…like greed, innocence, obseque–obquestri–obteq– uh, weasellishness, and then EXAGGERATING that perspective to the extreme.
Now we finish creating our characters ...
COMEDY - part two - Creating Comedic Characters
Banes at 12:00AM, April 20, 2017
Last week I looked at a theory of the “comedy premise” that has to do with crossing the mundane with the unusual.
Here's that post:
http://www.theduckwebcomics.com/news/2017/apr/12/comedy-part-one-the-premise/
This week: Creating Comedic Characters!
Using the same principle as the “premise” creation, we can ...
Some More Stuff on Dialogue
Tantz_Aerine at 12:00AM, March 18, 2017
So last week I talked about the basic principles of dialogue, so the recipe to the cake itself. But now I’d also like to talk about that cake’s icing and trimmings- what will make the dialogue we’re writing be fun and distinct and pop in our comic ...
Dialogue is a Paintbrush
Tantz_Aerine at 12:00AM, March 11, 2017
In any work of art where storytelling is concerned, dialogue (should) play a central part. The relatability of the characters hinges on how they behave, and a lot of that behavior is verbal, especially in movies, theatre and comics (but also books. And everything else.)
So how do we create ...
Adapting Myth to Modernity (part 2)
Tantz_Aerine at 12:00AM, Feb. 18, 2017
So last week I’d started talking about the reincarnation upon reincarnation of myth and legend into modern sequential and narrative art- and got some pretty insightful comments on why it persists for millennia (it is said that Euripides adapted the legend of Medea himself in order to make it ...