Guilt is a powerful tool in the creative process.
No, I'm not talking about the guilt you feel because you haven't updated in six months which pushes you to sit down and finish that darn page (though that helps too, we've all been there).
Guilt is very ...
Guilt
Tantz_Aerine at 12:00AM, May 25, 2019QUACKCAST 427 - Betrayal
Ozoneocean at 12:00AM, May 21, 2019 LISTEN on our new player!
Listen on Stitcher - https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/
Betrayal is an interesting thing to use in fiction. You can have betrayal of your nation, your organisation, friends, lovers, religion, beliefs, self. In stories it can ...
Subverting expectations ≠ good storytelling
Emma_Clare at 12:00AM, May 17, 2019
When creating a story you begin leading the reader down a path. You know where you’re going, or at least can pretend to know, but the reader does not. But, with some well laid out clues and foreshadowing, they can begin to piece the map together. Now here comes ...
Move It
Banes at 12:00AM, May 16, 2019
by Frank Miller
SHOWING MOVEMENT
I was talking to my brother about writing scripts for comics and mentioned that I sometimes forget that what I'm writing can't move. I'd start accidentally writing as if it were a movie script, with characters moving around, then realize that I ...
Realistic Escalation
Tantz_Aerine at 12:00AM, May 11, 2019
There comes the time when you may have a scene that starts off quite innocuously. It might even start all fun and games. But sometime during it, the atmosphere changes drastically, and things escalate, seemingly out of nowhere.
What used to be a chill scene, now is suddenly a strife ...
QUACKCAST 425 - Pay-off or rip-off?
Ozoneocean at 12:00AM, May 7, 2019 LISTEN on our new player!
Listen on Stitcher - https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/
In this Quackcast we chat about set-ups. pay-offs, and rip-offs. To make your climaxes and endings more satisfying you have pay-offs for audience expectations: set them up ...
Making a hero feel real
Emma_Clare at 12:00AM, April 26, 2019
Last week we looked at lovable/hateable villains. So, in that spirit why not flip this coin and talk about what makes a hero feel real. Now, a protagonist is not necessarily a hero. For instance, despite being the main focal point through which we, the audience experience the story ...
FEATURED COMIC --> Void The Guide to a Healthy Relationship
kawaiidaigakusei at 12:00AM, April 24, 2019Pure Evil
Tantz_Aerine at 12:00AM, April 20, 2019
I've talked about villains before and how they can be very nuanced in their motivations (without those motivations being redeeming) but today, thanks to Emma Clare's Friday post, I became inspired to talk about abject, absolute, abominable villainy! The twirling mustache type, the one that is so pure ...