So you have your kick ass story ready, you’ve researched your world well and feel comfortable in it, and you have an awesome set of personalities to equip your characters that will propagate your story (or complement it if the plot is story driven).
The only thing left to ...
Designing your Characters
Tantz_Aerine at 12:00AM, Sept. 9, 2017Single pages, larger issues and archive panic
Banes at 12:00AM, Sept. 7, 2017
SINGLE PAGES vs. The GREATER WHOLE
I'm at a nice place in my webcomic right now. Well, it's nice as the writer, at least.
The characters have a nice history now, with some adventures behind them, some established relationships, and a stable of supporting characters who can be ...
QUACKCAST 337 - Interview with AmeliaP of Kings Club
Ozoneocean at 12:00AM, Aug. 29, 2017 LISTEN!
This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because ...
The Unexpected Fascination with Internet Celebrity
kawaiidaigakusei at 12:00AM, Aug. 14, 2017
Tomorrow is the first day of school in my district and in honor of this occasion, I would like to talk about a topic that is very pertinent to the younger generation and that is: Internet Celebrity.
In the last ten years, being famous on the Internet has skyrocketed to ...
Constructing Your Fantasy World Rigging
Tantz_Aerine at 12:00AM, July 22, 2017
Every building needs a skeleton in place before building begins, so that the end product will be sound. It’s no different with fantasy world building: before you begin gathering and using your story’s bricks and mortar (= the research) you need to have the world’s skeleton, or rigging ...
Where's Chuck?
Banes at 12:00AM, July 13, 2017
Where's Chuck? - Retcons
Hello again!
On the previous Quackcast we talked about retcons - here's that episode if you care to listen:
http://www.theduckwebcomics.com/news/2017/jul/08/quackcast-331-retconning-your-work/
A retcon is a little tricky to define perfectly, but I guess it boils down to an alteration ...