This is mainly an issue with female characters…
But what IS objectification?
Objectification is when you rob a character of traits that make them human and turn them into something closer to an object.
One common view, that I feel is in error, is that characters are objectified by how ...
Characters’ Pets (and Why They’re Occasionally Annoying)
Tantz_Aerine at 12:00AM, Sept. 16, 2017
A pet is wonderful to have in your life- they will usually love you unconditionally and give you moments of solace with their antics. They become a member of the family, they have personalities that make them unique across all other pets you will ever have and across species. You ...
Reflecting on Reflection Characters
Banes at 12:00AM, July 20, 2017
Reflection Characters
When I was doing a little reading on the “Mentor” character type, I learned about something called “Reflection Characters”. It was an eye opener; I'd never heard of this before, though I could instantly see how it made sense in storytelling, and dozens of examples came to ...
HOME v. AWAY: where to work?
HyenaHell at 12:00AM, May 5, 2017
Typically I work on my comics and illustration at home in my studio. I know I'll have everything I need on hand, for one. Also I hate and mistrust almost everyone and everything, as working in the service industry for the majority of my adult life has left me ...
RULES PART TWO: CONTINUITY AND DISRUPTION
HyenaHell at 12:00AM, March 17, 2017
Aight y'all, go ahead and fasten yer proverbial seat belts, on account of we got a lot of ground to cover with this one! Actually come to think of it there ain't really too many proverbs about seat belts; more like I'm stretching out a turn of ...
Characters based on Human Beings
HippieVan at 12:00AM, Nov. 25, 2016
In my newspost last week about the “No Hugging, No Learning” mantra, I mentioned that I was basing a throwaway character – a loveable misanthrope – on a real-life friend of mine. It’s something I’m tempted to do fairly frequently; I spend most of my time in an academic environment ...
Quackcast 232 - Creating a Rounded World
Ozoneocean at 12:00AM, Aug. 18, 2015 LISTEN!
Hello, hello, hello! This is the second part of our hugely long expose on the tricky art of WORLD BUILDING! And it really IS extra loooooooooooog… that's because we take so much time crafting the Quackcast world for you. To recap: world-building is a big part of ALL ...