In a chat where we were discussing our comics, Pit-Face told me that if Bones from Putrid Meat is Odysseus, then Blitzov from Epic of Blitzov is Gilgamesh. And that very solid analogy of the two characters’ function in her stories, got me thinking about how myth of all sorts ...
Adapting Myth to Modernity (part 1)
Tantz_Aerine at 5:03AM, Feb. 11, 2017Start... Uh... Where?
HyenaHell at 1:02AM, Feb. 10, 2017
Huh. You're still here? I'll be damned.
Well then. Let's just go ahead and pick up where we left off last week, which if I recollect, was the beginning. Or at least, that's where you stepped into my world. Now, how you think about beginnings has ...
This Year's New Resolutions (a bit late)
kawaiidaigakusei at 12:00AM, Feb. 6, 2017
At the start of the new year, I decided to make a couple resolutions. The first was that I am not going to buy any new clothes this year because I invested in a sewing machine because I plan to sew my own outfits from fabric.
The second resolution is ...
Top Five Tear Jerkers
Banes at 12:00AM, Jan. 12, 2017
I was hanging out with my family over the holidays, explaining that I wasn't sad or sick, but had been rubbing my eye because there was some dust or a hair or something stuck behind the eyeball. It was quite uncomfortable.
As I remembered how tears can flush out ...
Quackcast 305 - Chekhov's phaser
Ozoneocean at 12:00AM, Jan. 10, 2017 LISTEN!
Chekhov's gun is the principal (as I understand it), that if you have some item, fact or piece of information introduced into your story that you draw specific attention to, then you'd better use it some how later on in your story. The simplest example is a ...
Chekhov's Gun
Tantz_Aerine at 12:00AM, Jan. 7, 2017
To me this is one of the most fascinating elements of storytelling. The idea behind Chekhov’s Gun is to employ parsimony in the information comprising a plot and content: If something isn’t essential to the story, just don’t include it. Little by little, it became more “if ...
Clutter, Minimalism, and Artist's Block
kawaiidaigakusei at 12:00AM, Dec. 26, 2016
-royalty free stock photo
When I went to see Assassin's Creed last week, there was a scene where the main character was sitting in a nearly empty room with a small twin sized bed as its only furnishing. I turned to my sister and said, “I wish my room ...
One Dimensional Characters
Banes at 12:00AM, Dec. 22, 2016
Talking Stock
A good character is a three-dimensional character, right? They have to be relateable. With wants and fears that make sense. And a bit of a history. And a flaw or two to keep them “human”. And a wound to try and overcome. And maybe even a contradiction within ...