It Has Begun

kawaiidaigakusei at 12:00AM, April 26, 2021


Photo: Mortal Kombat logo from the original Super Nintendo Entertainment System


Call it what it is: Nostalgia. Intellectual property rights. Series reboot. The chills start to form as soon as Scorpion drags SubZero’s masked face across the screen and yells, “Get over here!” The goblet of Summer 2021 Blockbusters ...



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Back From The Dead

Tantz_Aerine at 12:00AM, Jan. 2, 2021



So we've talked often about how letting a character die in a story is something that should be used very frugally, because once death occurs, it should be permanent. In most settings, death shouldn't be something that is reversible. If not, it will lose its impact, and the ...

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Finding Creative Inspiration in Quiet Places

kawaiidaigakusei at 12:00AM, Aug. 5, 2019



I am half way complete with my journey across the United States and I have spent the last week in the small town of Eau Claire, Wisconsin. This is an area of the world that many great creative artists, musicians, and writers that I greatly admire have lived and found ...

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QUACKCAST 435 - Spinoffs!

Ozoneocean at 12:00AM, July 16, 2019

LISTEN on our new player!
Listen on Stitcher ​​- https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/

We're discussing spin-offs in this one.
Why do them? There are many very different reasons for doing a spin-off as opposed to a sequel, prequel or ...




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San Diego Comic Con Rocks Southern California this Week

kawaiidaigakusei at 12:00AM, July 15, 2019



San Diego Comic Con comes to town in a few days to begin a new Hotelacolypse, or when hotels run out of space in downtown San Diego. The line ups are going to range from new film and series announcements with the casts of Game of Thrones, IT 2, and ...

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Quackcast 382 - Suspension of disbelief

Ozoneocean at 12:00AM, July 10, 2018

LISTEN!

This week we talk about maintaining suspension of disbelief: the way you have to convince people of the world your story is set in and keep them there. Everything you do is done for that, to convince them your characters make sense and the world works. There's a ...

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Trouble logging in?

Ozoneocean at 10:26PM, Dec. 15, 2017

The site had a backend fix yesterday to give us a little more help combating spam accounts signing up, but we've had a couple of reports that people couldn't logo in now.

I've tested the issue on an account and the account had no problems. The issue ...

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Some More Stuff on Dialogue

Tantz_Aerine at 12:00AM, March 18, 2017



So last week I talked about the basic principles of dialogue, so the recipe to the cake itself. But now I’d also like to talk about that cake’s icing and trimmings- what will make the dialogue we’re writing be fun and distinct and pop in our comic ...

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Drawing Music and Its Impact on Webcomic Art

kawaiidaigakusei at 12:00AM, March 24, 2014


The world is a noisy place. It makes little difference whether noise is coming from a construction site outside the window, loud neighbors in a crowded apartment, or the supposedly “quiet” times in the middle of the night when the sounds of the crickets outside are amplified ten fold. I ...

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DrunkDuck Site Redesign Blog #3

srhdt at 10:25AM, Feb. 25, 2011

Hi everyone!

Just another quick update on our progress with the DrunkDuck site rebuild. The developers are currently focused on working through backend programming of the site, with some frontend work progressing nicely as well. We're still on target to open up a public beta of the new site ...

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