Quackcast 305 - Chekhov's phaser

ozoneocean at 12:00AM, Jan. 10, 2017

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Chekhov's gun is the principal (as I understand it), that if you have some item, fact or piece of information introduced into your story that you draw specific attention to, then you'd better use it some how later on in your story. The simplest example is a ...

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Chekhov's Gun

Tantz_Aerine at 12:00AM, Jan. 7, 2017



To me this is one of the most fascinating elements of storytelling. The idea behind Chekhov’s Gun is to employ parsimony in the information comprising a plot and content: If something isn’t essential to the story, just don’t include it. Little by little, it became more “if ...

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Quackcast 239 - Draw your world, community edition

ozoneocean at 12:00AM, Oct. 6, 2015

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-Cover art by Ozoneocean
Last week Tantz Aerine and Pitface told us about how they came up with a visual look for their comic worlds. THIS week members of the community weigh in and give us THEIR perspective on their perspective… views of their comic environments. We have very ...


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