Speaking in tongues - Character voice

Emma_Clare at 12:00AM, July 23, 2021



Designing memorable characters doesn’t just stop at their appearance. The manner in which they speak and use body language is integral to building a full picture of who they are as a character as well as how others react to them. Here are some tips on how to make ...

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Struggling Together

Tantz_Aerine at 12:00AM, July 17, 2021



So this is a trope that unfortunately is very true in life as well. TV tropes calls it “We ARE Struggling Together” and I call it ‘the divided front’.

When the Big Bad is so bad that everyone agrees to set aside their differences to fight it off, then usually ...



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Why you should edit at every step

Emma_Clare at 12:00AM, July 16, 2021



There are many steps involved in creating comics. From planning to plotting, writing, scripting, sketching, pencils, inks or colour, not to mention everything in between! With so many balls in the air, it’s important to take a step back and make time to review. At each stage, where possible ...

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QUACKCAST 539 - Schemers!

Ozoneocean at 12:00AM, July 13, 2021

LISTEN on our new player!
Listen on Stitcher ​​- https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/

Schemers can be part of some great stories when they're done well! When they're done badly though they're very annoying! Schemers, plotters and planers ...



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Do Higher Resolution Graphics Translate into a Better Story?

kawaiidaigakusei at 12:00AM, July 12, 2021



A few new generation consoles were released at the end of last year, yet the need to replace or update any gaming systems currently plugged into the television never came up. Chalk it up to old fashioned, old school preferences. However, a dusty box stacked with several original Playstation and ...

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Thems fighting words

Emma_Clare at 12:00AM, July 9, 2021



Conflict in a story is not only necessary, it can be the juiciest part of your comic. Think about it! We often remember and recount the parts of a movie, comic or show where the emotions were the strongest. A solid vitriolic scene can result in one hell of a ...

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Layers in Character

Banes at 12:00AM, July 8, 2021


Welcome to my Underground Layers

-Banes, your pop culture references are as on point as ever!



I've talked about story structure here many times, normally in similar ways.
A different approach to character and story, one I haven't used much personally, is what we could call the “onion ...







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Comic Prep Work

damehelsing at 12:00AM, July 4, 2021



One of the things I love the most about comics, is the prep work, which may not be obvious by the countless amount of times that I’ve stated that I’m doing absolutely no prep work as of now for Scorned; but when I worked on Scarred Eden, that ...

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Intrigue and Scheming

Tantz_Aerine at 12:00AM, July 3, 2021



Who doesn't love a good intrigue, some scheming in the shadows, some low chuckling behind a curtain?

The author.

It's the author that doesn't love it. Or rather, the sheer background work that needs to go into writing a good scheming plot, counter plot, and the whole ...





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Foreshadowing the future

Emma_Clare at 12:00AM, July 2, 2021



An effective way to land the climax of your comic arc is to build it up using foreshadowing. Foreshadowing is when a creator lays down small nods or clues throughout their story that an event is going to happen or a character is going to act a certain way. When ...

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