QUACKCAST 491 - Getting retro right!

ozoneocean at 12:00AM, Aug. 11, 2020

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DD member Furwerk Studios posted in our forum about how annoying it was that movies try and do an 80s retro thing often get things totally wrong ...





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Choosing Your Genre

Tantz_Aerine at 12:00AM, Aug. 1, 2020




For better or for worse, we are creatures of categorizations. We love to label things, and to sort them into neat little boxes so that we are absolutely certain we know what to expect when dealing with each one. It is that sense of familiarity that we are looking for ...


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The Importance of Plot

Tantz_Aerine at 12:00AM, July 18, 2020



I have this gig where I make summaries for new books that come out- a shortcut, if you like, for those who want to appear bookish without actually reading the damn thing. Or perhaps they are just looking to see if the actual book is worth their time.

This book ...



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Stuff About Stuff

Banes at 12:00AM, July 9, 2020


I've watched Mr. Plinkett's reviews of the Star Wars Prequels 3 times. Saw the movies once.

An obscure horror movie was recommended to me and I hunted it down to watch it - it was a great hidden gem for a horror fan like me. A few really effective ...


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On the Purging of the Past in Art

Tantz_Aerine at 12:00AM, July 4, 2020



First off, Happy 4th of July to all USA Duckers!

Recently I listened to Lindsey Ellis' excellently made video essay on so-called ‘woke Disney’: the company's attempt to remake or edit or outright hide past works because they are now judged to be problematic in some way or other ...



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A Character's Free Will

Tantz_Aerine at 12:00AM, June 20, 2020




Whether we have free will or not is a philosophical, existential and psychological conundrum that will forever tease and challenge us. While I can't speak for philosophers, I can for psychologists:

Behaviorists will tell you it doesn't exist (look up Skinner); Cognitive behaviorists will tell you it's ...




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Writing More Than You Know

Tantz_Aerine at 12:00AM, June 13, 2020



We're all aware of the classic tennet for writers and creators of all stories- write what you know in order for the story to be good.

We've explored before what it means to write what you know, and where this rule should be adhered to: at the core ...



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The Art of the Conversation

kawaiidaigakusei at 12:00AM, June 1, 2020




Understanding the importance of the dialogue between two characters (or an internal monologue) is crucial for writing conversations in comics. It is true that comics are written differently than real world conversations because it removes a lot of the idiosyncrasies that happen in real-time conversations. However, learning to apply techniques ...


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There Is No See Saw

Tantz_Aerine at 12:00AM, May 23, 2020



(I'm writing this after a very long and hard day of mental and physical work so if it sounds ranty or convoluted…. eh, you've been warned :P )

Humans are competitive by nature. Somehow we have to rank everything- all things, from the most concrete to the most abstract ...



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More Thoughts on Discovery Writing

Banes at 12:00AM, May 21, 2020



We've had some interesting discussions on various Newsposts, in the Forum and elsewhere on theduckwebcomics about knowing your ending, knowing your genre, planning ahead and outlining vs. ‘pantsing’ or ‘Discovery writing’, which is writing without knowing where you're going.

Though up to now I've mostly been a ...



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