Insert title here (tips for titling your comic)

Emma_Clare at 12:00AM, Sept. 11, 2020



You have your story, your characters, your outline is looking schmick and you have a good buffer under your belt. Now what do you call all of it? Today I have some tips on how you can come up with the perfect name!

Know your genre
If you’re mentioning ...




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Grounding your comic with theme

Emma_Clare at 12:00AM, July 3, 2020



A narrative theme can be described as the core meaning or message behind your story. It serves to tell your audience what your story is about as well laying groundwork for its context. Establishing the core theme early can help you keep your comic grounded and focused as you begin ...

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Knowing What You Write

Banes at 12:00AM, May 14, 2020



Last week we talked about “writing what you know” … but how about ‘knowing what you write’? I knew I wanted to do this one as soon as I posted the previous article…just for the title.

In a TV show, series of books, movie, printed comic series, or newspaper strip ...



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The Garden-path

Tantz_Aerine at 12:00AM, March 14, 2020



One could say that it is a very trendy thing in writing, be it for movies or for graphic novels, to subvert expectations. Often, unfairly, a plot that subverts expectations is equated with ‘good, quality writing’. Tons of essays and articles have been written to refute this association, including here ...

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World building basics (Part 2 - Society and culture)

Emma_Clare at 12:00AM, Feb. 21, 2020



Last week, I went into the basics of building your fictional worlds. We’re continuing on with our second instalment where we’ll dive a bit deeper into the nitty gritty of world building. Without further ado…

What’s your world’s system of government?
Politics plays a large role ...




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Motivation, Ideology, Action 2

Tantz_Aerine at 12:00AM, Nov. 16, 2019



Last time we talked about motivation in people, and its relationship to behavior. And I must say you all had great comments I feel deserve to be addressed, so instead of a four-part tour to the world of what makes people tick, I will add a fifth part where I ...

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QUACKCAST 452 - Storytelling styles change!

ozoneocean at 12:00AM, Nov. 12, 2019

LISTEN on our new player!
Listen on Stitcher ​​- https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/

Storytelling styles change over time for various reasons: fashion, audience expectations, competition for audience attention due to increased choice and availability of media, technological limitations and abilities ...



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Sticking the Landing

Tantz_Aerine at 12:00AM, Sept. 14, 2019



As it has been seen very painfully lately in TV, the best story, with the most excellent buildup and most powerful cast of characters will just collapse if the ending isn't good enough.

A technically happy ending that isn't good enough is not going to cut it- again ...



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How long is too long to work on a comic

Emma_Clare at 12:00AM, July 5, 2019



A few days ago, I stumbled across a fellow creator who was asking how should you work on a webcomic? They weren’t referring to how long should one spend on an individual episode or chapter or even page, rather, how long should a comic project take you and how ...

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