Jun 27, 2016
Well this was the SECOND big electronic DD meet up! And we had many people joining us and coming in and out over the cause of the ten our time that we were on. We started at 11am New York time (which is 11PM my time) and went till 9pm New York time (9am my time), and let me tell you I was buggered by the end of it. This time we had some new people on and some returnees from last time. It was a good long, party, with much drinking, friendly swearing, and eating. We'd be ecstatic if you joined us for next time! I'm thinking we'll do the next one on the 23rd of July, so sign up for Skype and add Ozoneocean as a contact. We MAY try Google Hangouts but we'll need to experiment with it first. ANYWAY, give this a listen to hear some of the madness… This Quackcast has just a bit over an hour from close to the beginning of the meetup. There is a LOT of swearing so sensitive ears should be prepared… There were two Aussies this time so that's what you get. Gunwallace's theme music this week was COCHLEA and EUSTACHIA - creepy as hell, pretty, intricate, striking, panoramic.
Topics and Show Notes
Topics and shownotes
COCHLEA and EUSTACHIA - http://www.theduckwebcomics.com/COCHLEA_and_EUSTACHIA/
Partial list of participants:
Tantz Aerine - http://www.theduckwebcomics.com/Without_Moonlight/
Kawaiidaigakusei - http://www.theduckwebcomics.com/user/kawaiidaigakusei/
Pit face - http://www.theduckwebcomics.com/user/PIT_FACE/
Hippie Van - http://www.theduckwebcomics.com/user/HippieVan/
Coydog - http://www.theduckwebcomics.com/user/Coydog/
Fallopian Crusader - http://www.theduckwebcomics.com/user/fallopiancrusader/
Niccea - http://www.theduckwebcomics.com/user/Niccea/
Skullbie - http://www.theduckwebcomics.com/user/Skullbie/
Ashtree House - http://www.theduckwebcomics.com/user/ashtree%20house/
Skreem - http://www.theduckwebcomics.com/user/skreem/
Tupapayon - http://www.theduckwebcomics.com/user/tupapayon/
LanceDanger - http://www.theduckwebcomics.com/user/LanceDanger/
Bruno Harm - http://www.theduckwebcomics.com/user/Bruno%20Harm/
KAM - http://www.theduckwebcomics.com/user/KAM/
UsedBooks - http://www.theduckwebcomics.com/user/UsedBooks/
Dragonaur - http://www.theduckwebcomics.com/user/Dragonaur/
Baby doll daily - http://www.theduckwebcomics.com/user/baby%20doll%20daily/
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
COCHLEA and EUSTACHIA - http://www.theduckwebcomics.com/COCHLEA_and_EUSTACHIA/, by hansrickheit, rated M.
Apr 4, 2016
For Quackcast 265 I wanted to steer the direction toward the idea of future fixes and features for Drunk Duck! We talked a bit about the 2nd wave of fixes that will be happening now- HippieVan worked to gather people's suggestions for the most important bugs that needed fixing (with our limited funds), and features people want added, and then did a survey to find what people though were the highest priority. It was a lot of work and took a few weeks to come up with the results. Bellow is a summery of what she learned:
Feb 8, 2016
Using accents and different languages in comics can be a challenge, or at least a challenge to represent. Some people will actually have their text IN a different language or even a made up language in the case of aliens, and they'll have translations in a footnote. Some will use pointed brackets to represent the different language, some will use different fonts, and some won't bother showing that there is a different language being spoken at all. We spoke to Tantz Aerine and Pitface about this because that's something they both have to tackle in Brave Resistance and Tantz's solo comic Without Moonlight because it's very central to the plot: Tantz uses different colours for the languages. Pitface phonetically represents different accents in her comic Putrid Meat quite expertly. However, there can be challenges to phonetic representation when you get it wrong, most frequently in the case of Irish and Scottish accents! This was inspired by a newspost by Hippievan! Listen ad enjoy Gunwallace's audio interpretation of Aidana. VERY Pink Floyd!
Jan 18, 2016
OMFG you sexist PIG! Heh… today we talk about trying to recognise sexism in your OWN work, what to do about it, and WHY. It turns out it can be very hard to do, and if you DO acknowledged it the instinct is to rationalise it away, justify it, or just try and brazen it out in some kind of old fashioned, largely embarrassing, display. I frequently do all three. How do we spot it? Well the Bechdel test isn't that useful, that's better for looking at broad trends not giving specific works a pass/fail - sexy outfits is one thing, if females are dressed minimally or in tight gear in CONTRAST to the males or vice versa - females ONLY having old stereotype roles (maiden/mother/whore archetypes, secretary, nurse, victim, maid etc), though this is context sensitive, i.e. it's more forgiveable if you're doing a historical story or something stylised like a fairytale or a noire story - Gender balance is another thing, it's context sensitive because certain stories will naturally have more of one gender (WW2 submarine crew, Girl's school, a prison story etc), and you don't have to have an exact balance anyway but it's definitely something to THINK about because there is no reason most stories should feature a majority of male characters and a minority of females. WHY should you think about it? Why should you care? Well the audience for almost ALL types of stories, be they action adventure, romance, Scifi, fantasy, historical, even porn, is getting close to 50/50 between men and women these days (maybe it always was?), it really doesn't make sense to alienate or belittle half your audience just because you like to cling to older ways of doing stuff. Gunwallace's theme this week reminds me of a cross between the Knightrider theme and Gunship- it's VERY retro-future. It's the theme to DDSR, a comic with cool custom “sprites”, AKA pixel-art.
Jan 11, 2016
Doing stories that start with the climax, then flash back, tell what happened to get there: the old narrative style of switching the first few chapters around to make a more interesting story. Sometimes it works GREAT because it throws you right into the middle of things and you have to work your way back to that point… It works very nicely in The Hangover for example! Often it's used very badly- in anime particularly, where they use it for foreshadowing and a tease to try and get you interested in the rest of the story- but anime story structure is so formulaic that all it really does is give you a cheap spoiler. Other times it doesn't work well is when the writer isn't very good so the viewer loses their way in the plot… If the writer is GOOD though you end up with Pulp Fiction. You'll love Gunwallace's theme here- a super funky jazz track for the comic Nothing Important Happened Today. Enjoy!
Oct 26, 2015
Continuing with our Halloween themed Quackcasts for the month of October, for Quackcast we decided to try and record a full length video of the event, with most of us dressed in hastily assembled costumes. The subject was about the different kinds of antagonist in horror films and which ones people like the best. We had many contributions from people! We even have a full length video of the entire Quackcast. It's not great because I'm STILL learning with this stuff but here it is, probably the only full length vid of a quackcast I will ever do: https://youtu.be/Q8ZSBFqgXiE Gunwallace has given us a smoky, groovy, late night rocking tune for the vampy comic Blood Bound!
Aug 31, 2015
What's best? One big climax, multiple small ones, early, or delayed? How much should you work UP to a climax? What about anticlmactic events, how important are they? Climaxes are really important in stories. Often you work up to them over the course of a whole series, but each episode or chapter can have them, maybe even every single page. I find writing “up” to climaxes a bit stressful because you have a lot of preasure and expectation there. And when it's over and you've actually achieved it, it can be a bit depressing: where do you go to from there? You can feel a little lost, at least I do. TALKING ABOUT WRITING HERE. My preference is for multiple climaxes. Do you always need climaxes in stories? I don't think you do personally… there are times when things work fine without one, but it does help better with endings. Sometimes climaxes can be TOO big. Way too much of a story can be invested in a climax, it subsumes everything, everything has to tie in with that specific story flow and that can be REALLY had to pull off. If it's not done right it can be massively disappointing. Anticlimactic. Pitface Joins Banes and Ozone to chat about climaxes in stories and read out the contributions from our climactic contributors. Gunwallace gave us a gorgeous theme for Just Another Day!
Aug 17, 2015
Hello, hello, hello! This is the second part of our hugely long expose on the tricky art of WORLD BUILDING! And it really IS extra loooooooooooog… that's because we take so much time crafting the Quackcast world for you. To recap: world-building is a big part of ALL fiction from SciFi and fantasy to your common or garden police shows or even comic strips. You create locations that have relationships with each other, characters that have jobs, families, friends, histories etc, all that is just as much world building as a fantasy world with a specific style of magic and monsters or a SciFi world with aliens and a 1000 year war. Typically, if you do your homework and set up your world nicely then it makes it easier to write stories within it, but you also have to remember not to show all that research to people in the form of big long explanations. Banes and Bravo1102 join Ozoneocean to talk about it! Listen to Gunwallace's lovely theme for Regarding Dandelions!