Apr 20, 2020
Certain tropes or stylistic ways of telling a story can get really, really popular and trendy very quickly and it seems like they're everywhere! Suddenly many story are all told with the same sort of stylistic flourishes. The first few times it's done that way it's clever and meaningful but after that people just use the same thing without understanding it properly and consequently usually do a really crappy job!
Topics and Show Notes
My biggest bugbear currently is the stories that are split across multiple timelines: So we show concurrent storylines but one or a few of them are actually set in the past and they're interspersed with a storyline from the present as if all events are happening at the SAME time. The Witcher handled that very badly because it had no context clues about where you were at the “time”. The Medici series is another example. In that they DO give you context clues however because the characters actually look different but it's still annoying because they switch back and fourth far too regularly.
When this style of fast temporal storyline switching was first introduced in novels (in the 80s) it was reasonably clever and interesting because it was new at the time. But it is something that has to be handled carefully in order to work well. It doesn't lend itself to overuse! Unless there's a good reason and you REALLY know what you're doing, either tell your story in a linear fashion or give us extended scenes that take a full chapter/episode to complete
Banes made a post about love triangles. That's another trope that can be terrible if overused but great if used with a bit of tact and skill. Other examples are subverted character types (evil angels/good demons), subverted humanised villains (good Maleficent), bad heroes (rapist knight in shining armour)- these things are ONLY interesting because they're a twist on a standard trope and a variation from the norm, but when they BECOME the norm there's no reason for them to exist: they self invalidate.
What are some you've noticed?
This week Gunwallace has given us the theme to Space Daddy Adventures - A big dose of early 70s prog concept mixed with 1960s beat poetry. It reminds me of the music of the British prog band Jade Warrior from their eponymous 1971 album. Breathy flute, percussion, and a spare, jungle sound with creepy British vocals… Slip into your tight black polo-neck and black beret, sip on an espresso and flick your fingers in appreciation of this coooool retro piece!
Topics and shownotes
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Banes' newspost about love triangles - https://www.theduckwebcomics.com/news/2020/apr/15/we-three/
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Moderated by Boundbun and Tallfroyo - https://www.theduckwebcomics.com/user/BoundBun/
Cragwater - https://www.theduckwebcomics.com/news/2020/apr/14/featured-comic-cragwater/
Space Daddy Adventures - https://www.theduckwebcomics.com/Space_Daddy_Adventures/, by Hushicho, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Pitface - https://www.theduckwebcomics.com/user/PIT_FACE/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
Apr 5, 2020
In this Quackcast we talk about the differences between genre and setting and what genre really is. For instance: Fantasy and SciFi aren't genres, they're settings… Mostly. It's complicated but they both pretty much USED to be genres, now they're mainly just settings for genre stories to take place in. What does that mean? Well, Fantasy wasn't even considered a genre back in the day, not really till after the success of Tolkien. Later on a lot of writers began using that same style and consumers really wanted it, so it became a “genre”. It was only later on when it graduated out of that to become a setting that has genre stories set within it.
Mar 23, 2020
Today we're having a chat about fantasy fiction! Mainly books and the fantasy writing that inspired us and that we love! Faves like Tolkien, Fritz Leiber and Piers Anthony! Just to define, we're talking swords, elves, armour, dragons etc, in a “medieval” context, generally European. As a subset there's native, Arabian, Asian, Mayan etc, also high fantasy, low fantasy, sword and sorcery, historical fantasy and even mythology…. And then techno fantasy, contemporary fantasy, steampunk, fantasy cyberpunk and so on… but we mainly stick to the mainstream stuff and only just touch on the weird little variations for now.
Mar 9, 2020
We're talking about the cartoons that made us! This was inspired by kawaiidaigakusei's newspost from last week about Daria. Daria was a really cool cartoon from the late 90s. It was influential to her, to me as well, and I thought it would be a great idea for a Quackcast to talk about the other cartoons that were influential to us at certain points in our lives.
Feb 23, 2020
The process of adaptation is quite interesting. Stories go through all sorts of changes when they're transferred from one medium to another. A lot of the time we bemoan that as “not staying true to the original” or “the book was better”, but there are many times where the adaption is really interesting in its own right, even though it's quite different from what it started out as.
Jan 5, 2020
Happy 2020 all you lovely people who listen to us! What we're talking about today are tropes in fiction that bother us because they don't exist in reality: they ONLY exist in fiction pretty much. In the cover pic we have an image from The Witcher: he has two big longswords on his back. In fantasy people always carry longswords on their backs. This is a trope that only exists in fiction because you can't draw a sword longer than about 60cm from your back. So people just didn't carry swords like this. Even if it was only to transport them (although ta transport only option makes a sort of sense). This was only even rarely done with Asian swords. We'd LOVE to hear about more of these that other people have noticed!
Mar 4, 2019
The entire team is here this time, no one was cut… So we're chatting about CUTTING, as in cutting out scenes to make a story cleaner, leaner and less flabby, but also NOT cutting because in a webcomic you don't have to, and when you cut badly you end up with a “D movie” effect where story scenes don't follow, don't make sense and plots seem to go nowhere or happen for no reason.
Aug 15, 2018
In this Quackcast we discuss the artistic coding used to represent males and females in comic art in a simple, minimal way. Pitface joins us, along with Banes and Tantz Aerine! Much like an expert physicist is able to simplify enormously complex equations into something seemingly simple like E=MC2 a good comic artist simplifies the essence of what they're drawing into something that's immediately recognisable without a lot of complexity. We're mainly talking here in terms of drawing men and women. It sounds like the most basic, silly thing, but even pros with years of experience have trouble with it. Some of the art for the new She-Ra cartoon is a great example of that.