Sep 26, 2016
The idea fr this Quackcast was inspired by a Korean TV series that Tantz Aerine recommended called “W” (http://myasiantv.se/drama/w/). The show is about a manga artist who does a super popular webcomic. He wants to quit doing it and has decided to end by killing off his main character, but his main character seems to have ideas of his own about that… Tantz and I thought about how that could apply to us real webcomicers. That's a fantasy situation, but if it could happen, which of your characters would do that? Which one is independent enough from you that they would want to take on a life of their own and fight you? Incorporated in this are the idea of characters “breaking the fourth wall” and the fictional characters becoming so well realised and independent from the author (so to speak), that they seem to influence the direction of a story against the intentions off the writer. People will often talk about characters seemingly writing the story themselves or taking things in directions the writer never wanted to go. So that's what we chat about! You really should check out “W”, it's a great series! This week Gunwallace has given us the theme to HardLuckComics. It's full of energy and vive, driving. This is working music! This is the intro to the drive time program on the radio! This is “the news”!
Topics and Show Notes
Topics and shownotes
Aspect Immortal - http://www.theduckwebcomics.com/Aspect_Immortal/
Forum thread on the idea - http://www.theduckwebcomics.com/forum/topic/177561/
Usedbooks - http://www.theduckwebcomics.com/user/usedbooks/
KimLuster - http://www.theduckwebcomics.com/user/KimLuster/
Bravo1102 - http://www.theduckwebcomics.com/user/bravo1102/
Amelius - http://www.theduckwebcomics.com/user/Amelius/
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - http://www.theduckwebcomics.com/user/Banes/
Tantz Aerine - http://www.theduckwebcomics.com/user/Tantz_Aerine
Pitface - http://www.theduckwebcomics.com/user/PIT_FACE/
HardLuckComics http://www.theduckwebcomics.com/HardLuckComics/ by ComicMan86, rated T
Aug 3, 2015
We've talked about formulas before, but mostly in the context of escaping formulas and reinventing them. NOW however we're talking about using existing formulas to create a story, or creating new formulas and sticking to them to come up with your stories. Formulas can be a good tool to write with, along with their close sibling “the trope” they take elements that are proven to work and stick them on a solid framework for you to more easily create your story around. All you need to do is plug in your characters and situation and see how it all fits. Formulas are comfortable for people and make it easier for a writer to structure their story faster AND in a way they know should appeal to people. Enjoy Gunwallace's lovely theme for Rismo!
May 5, 2014
Today Banes and I have a little talk about weaponry and mecha in webcomic- how do you come up with it? How much research do you do? Should it actually work? Is coolness the only factor to consider? How detailed do you go when you design it? how far away from reality and cartoony is appropriate? We consider most of those questions and a few more, there's a LOT to get into on a topic like this and we really only just barely scratch the surface! In my own webcomic Pinky TA I've done a LOT of research and design work to get my mecha and weaponry looking right, so this is a subject dear to me. But we all have our own opinions on this, not just in webcomics but in games, movies, anime, and manga. I would love it if people could contribute their ideas in the comments here or on the DD forum here: http://www.theduckwebcomics.com/forum/topic/176137/
Feb 24, 2014
After a terrible bathroom flooding incident Modest Medusa was born. That's sort of the beginning of the story of Modest Medusa, but also how the comic began too! In this Quackcast I interview Jake Richmond, the creator of the very successful and popular Modest Medusa: a pretty amazing webcomic success story. Starting out at Drunk Duck with his comic in 2011 he's been able to quit his main day job and work on his comic full time! He does some freelancing and teaching as well, but his comic is his main source of income. That's awesome! And this wasn't by luck either, or “being in the right place at the right time” that many have leveraged much of their success from, Jake got there though hard work and dedication to his readers. A real webcomic inspiration! This is the goal that every webcomicer should be aiming for and his success shows that it IS acheiveable! - Only IF you can put in that work though. It's not easy, no short-cuts.
Dec 16, 2013
It's that time of year again, when we do all our traditional celebration stuff and get silly about Santa, Father Christmas, Saint Nick, Papai Noel, Viejo Pascuero, Dun Che Lao Ren, Kerstman, Joulupukki, Weihnachtsmann, Mikulas, Babbo Natale, Hoteiosho, Julenissen, Swiety Mikolaj, Ded Moroz, Jultomten... Hanukkah has been, Winter Solstice is coming up, then Christmas, then Kwanzaa, then the best party of the year: New Years!!! Hooray! For this Quackcast Banes Interviews the jolly bearded man in the red suit, Christmas comics are discussed, Secret Santa comics, and finally the The 2013 DD Radio Play!
Jun 10, 2013
Quackcast 129 fits in with our technical series of Quackcasts when we investigate different comic making tools, like pen and paper, Adobe Photoshop, Adobe Illustrator, Toon Boom Studio, Manga Studio etc. except this time we asked people to tell us about the tools they use to make their comic, the pros and cons, how much it costs, how long it took to learn how to use it, where other people can get it... all that sort of stuff, we wanted to know- that info can help others too so it's good to share it! And thankfully the wonderful wizards of webcomics graced us with the secrets of their best methods.
Jun 3, 2013
Like Quackcast 127, 128 is about early print comic influences, except this time it's the influences of Banes and Ozoneocean. We have a good long chat together about some of the old print comics that had the biggest influences on us in our early days of comic making... and reminisce about good old fun times reading those great comics like Mad Magazine and what we learned and took away from those experiences in art style, genre, comedy, and writing style.
Dec 6, 2011
What are the things from your background that have influenced your comic work? What are the events, images, situations, lessons, film, music, people, ideologies, and experiences that have served as your creative fuel? This is what I wanted to know about for this Quackcast, so we have various DD comic artists describing the inspiration fuel cells that power their work.