Oct 5, 2020
What is the worth of human life in your stories? This isn't something people often consider, we just tend to have a fairly accurate guess based on our experience of the real world, but sometimes stories get it really wrong and that can harm suspension of disbelief.
Topics and Show Notes
A few prime examples are gritty SciFi stories, westerns, war stories, and hospital dramas.
The first three dramatically undervalue human life so it doesn't make logical sense within the world it depicts: In deep space human life would be extremely valuable because it's a rare and practically non-renewable resource. The only way that changes is when you run out of survival resources (air, water, food) or it's a life or death situation, a casual attitude to life though doesn't make sense. In the old west it was the same situation for other reasons, murderers would be tracked down for thousands of miles and across many decades, the only exception was native Americans who shamefully weren't considered people for all intents and purposes, even slaves had more value. In war stories, especially historical ones, typically soldiers have no real survival instinct or self worth, they're happy to always fight to the last and run headfirst to their deaths, which is silly since battles were usually won when one side broke and ran after only a few deaths. Full scale slaughter only happened rarely and that was usually when the fleeing side was caught or captured.
Finally, hospital dramas tend to overestimate the value of life, where all stops are pulled out to save people who society doesn't value and can't afford to pay for the expensive and experimental treatments (with hundreds of thousands dollars worth of care given to them), or people too sick or old are given care they'd never recover from.
There are a lot of complex factors that influence the value of life in a story actually (emotional attachment, status, class, caste, gender, religion, politics, scope etc), but it's important not to get it too badly wrong or your story won't work as well.
This week Gunwallace has given us the theme to Era of Iridore - Come through the sweeping tapestry curtains of copper and silicone, into the vast techno hall, past lords and ladies bedecked in flashing LEDs of many colours, knights fencing with glowing plasma blades, jesters toying with antigrav balls, and watch the minstrels play their laser harps and electric lutes!
Topics and shownotes
Life's worth thread - https://www.theduckwebcomics.com/forum/topic/178520
Raising Cain - https://www.theduckwebcomics.com/news/2020/sep/29/featured-comic-raising-cain/
Era of Iridore - https://www.theduckwebcomics.com/Era_of_Iridore/, by Deno 85, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
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Sep 28, 2020
This week we're talking about cultural appropriation, cultural adaption and adoption, also stereotypes and all sorts of related stuff. It was inspired by a newspost from Tantz discussing the recent live action Mulan movie by Disney. Cultural appropriation is when you take an aspect that is sacred or important to one culture and own it yourself: decontextualising it, stripping it off it's meaning, making a cartoon version of it, commodifying it, commercialising or cheapening it in some other way.
Sep 14, 2020
Titles are surprisingly important for your comic! We don't often realise that when we first start them, but a title is one of the very first ways people come across your work. You have to sell it to them and give them an idea of what to expect in only a very few words. You can take a lot of different approaches to that, like teasing and intriguing them with a title that suggests something interesting or mysterious, character names are great for that. You can be completely literal and obvious. You can use a pun… you can take an existing popular title and alter it in a slight way… There are so many things you can do!
Aug 24, 2020
First up… HAPPY BIRTHDAY TO TANTZ! This Quackcast is about the topic of whether it's right to change an established character just to fit with the ideas and styles of a new creator or change them in accordance with an idea or political position you want to explore, OR should you instead create a whole new character or story to do that with? Bane's newspost gave the example of the ersatz justice league created for The Boys, where Homelander =/= Superman. The series was made to look at the dark side of superheros, but it doesn't ruin established and much loved heroes to do that…
Aug 17, 2020
This Quackcast is about the impermanence of online services and the lie that services are provided for fee and providers have no responsibility to the creators and viewers that use them. Hushicho posted in our forum about Tapas newly restricting nudity in comics which suddenly disenfranchises hundreds of creators who've built up followings on that site with comics that were well within the the Tapas content rules. With that one change these comics have been wiped out, destroying all the hard work by creators to build up their audiences over a long period of time. That can happen with ANY digital service, we are at the mercy of the corporations that provide them.
Aug 3, 2020
Aren't genres great? They're so useful for categorising what we like and selling our work. Today we're chatting about all the genres that are popular in webcomics now, that we know of. Back in the day webcomics were mainly defined by TWO genres: slice of life, and gaming. And out of those two gaming was king! Actually a lot of comics combined the two. The biggest were things like 8 Bit Fantasy, PVP, Penny Arcade, and Ctrl Alt Delete.
Jun 7, 2020
Tantz's newspost on Saturday about the problems of second guessing yourself and the issues that can arise from that was the inspiration for this week's newspost. Second guessing yourself can have GOOD possibilities and negative ones. The good: it forces you to hone your creative work and improve it, you don't just put things out there, you evaluate them and improve them! The bad: you can get stuck in a loop where you keep on thinking your stuff is not good enough, you might get hung up on one little thing and never move past it.
May 18, 2020
My original idea for this Quackcast was: “Genre fiction is the best place to explore ideas, straight fiction doesn't do it as well” What I meant was that diverting from straight reality in fiction makes it easier to conceptualise, simplify and explain complicated ideas to a general audience for a whole number of reasons. There was some disagreement between Tantz and I because I expressed myself poorly so she'd thought that I was saying it was much easier to write SciFi and fantasy (Genre fiction), and it was easier to write about big ideas, while straight fiction wasn't good for that- Which is fair enough! My initial statement is so badly worded that's a valid interpretation! Fortunately Banes and Pit were on hand to smooth things out and explain things properly. Pit mediated between us and Banes conceptualised my concept FAR, far better than I did! Unfortunately you don't get much of that disagreement on the Quackcast. You DO get a bit of it on the PATREON only video however ^_^