Episode 538 - Fashion and Trends in Webcomics

Jul 4, 2021

We chat about the styles and trends in webcomics and what causes them, whether it's people copying stuff they like, working with the limitations of the technology they're using or other reasons.

Topics and Show Notes

In the early days of webcomics a few early birds got very popular simply because they were they were there first: 8 Bit Fantasy, Sluggy Freelance, PVP, Penny Arcade etc. They garnered imitators and so webcomic fashions and styles were born. We had a huge wave of sprite comics, slacker gamer comics, and slice of life comics. The “2 friends sitting on a couch playing video games and being dicks to each other while not understanding girls” was probably the most popular trend for years!

Webcomics have had a few explosions of popularity and trends diversified over the years. A significant one has been the so-called “webtoon format”, which is actually the Scott McCloud infinite canvas idea that was developed years before. That site encourages creators to use it because they prefer it for their mobile site and app. But it's created a larger trend of people making their comics in that way regardless of host.

Tapas and webtoon only promote certain styles of webcomics on their front page which in turn creates another style: manga influenced work with large eyes, flattish, muted colours, digital 2D art only etc with only a limited range of story types. People see that and start to imitate it, thinking that's how webcomics should be, or if they do work like that they can be popular, or just because they like it, or don't know any better…

The limitations of technology create styles when people use premade models in popular 3D programs. This happened in the early days of 3D with all the Counterstrike comics and people using 3DMax and poser models. It happens with in digital 2D art with an overuse of standard brushes in Photoshop, Gimp and now Procreate and Infinite painter. These things are influenced by limitations of the tech, which creates a new style and that gains imitators.

What popular tends and styles have you noticed in webcomics? And what casued them?

This week Gunwallace has given us the theme to Patchwork and Lace - Darkness abounds, walking into a dark tomb, past shadows and demon parasites, into mysteries beyond light and human understanding. Deep underground where humans were never meant to venture, learning horrific truths about the universe and what lies beyond… The distorted bass line takes you down… deep down.

Topics and shownotes

Featured comic:
24Hour Cake - https://www.theduckwebcomics.com/news/2021/jun/29/featured-comic-24hour-cake/

Featured Music:
Patchwork and Lace - https://www.theduckwebcomics.com/Patchwork_and_Lace/ - by Itsasooz, rated T

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Pitface - https://www.theduckwebcomics.com/user/PIT_FACE/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
Banes - https://www.theduckwebcomics.com/user/banes


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Episode 523 - The Resonance of Folk tales

Mar 22, 2021

5 likes, 0 comments

Folk tales are the primordial ooze of culture. Nobody knows where these stories began, nobody owns them, They're added to and expanded by successive generations. They spread and grow because they have resonance to all sorts of different people across time, different languages, and ethnicities. We talk about that resonance and why these stories still have meaning for us today, why new ones are still being created, and why you're free to use Beauty and the Beast or Snow White and the Seven Dwarves for your own creative projects without worrying about copyright issues.

Episode 484 - Background styles

Jun 22, 2020

3 likes, 4 comments

Backgrounds are part of a choice you make about to best show off your characters and how to present your comic. Plain white backgrounds aren't a very good choice for most comics but they are for some. Random, sketchy lines, pixel art tiles, fully drawn highly detailed landscapes, copy and pasted photos, halftone dots, speedlines etc, the choices are endless but it's important to know what works for you own particular comic! That's what we're talking about this week. Yes, an actual ART based subject on a webcomic site, who'd a guessed?

Episode 471 - Fantasy

Mar 23, 2020

2 likes, 0 comments

Today we're having a chat about fantasy fiction! Mainly books and the fantasy writing that inspired us and that we love! Faves like Tolkien, Fritz Leiber and Piers Anthony! Just to define, we're talking swords, elves, armour, dragons etc, in a “medieval” context, generally European. As a subset there's native, Arabian, Asian, Mayan etc, also high fantasy, low fantasy, sword and sorcery, historical fantasy and even mythology…. And then techno fantasy, contemporary fantasy, steampunk, fantasy cyberpunk and so on… but we mainly stick to the mainstream stuff and only just touch on the weird little variations for now.

Episode 459 - 2019 Year in review!

Dec 30, 2019

6 likes, 4 comments

It's been a great year! DD has continued to grow bit by bit, we've been stable and a great host for many many webcomics. DD is one of the only truly independent community focused webcomic hosting sites left. Most of the rest are commercial hubs that are not community centered. Part of our commitment to the community on DD is showcasing our best webcomics every week, which we've been doing for 17 years now, and I've personally been doing that for about 13.

Episode 445 - Copyright and You

Sep 23, 2019

3 likes, 0 comments

Copyright is a complicated thing and something that all creators should have a little bit of a working understanding off! Checkout my newspost lined bellow for more info! you need to know this stuff. I must apologise… I hadn't had much sleep and it was very late so I occasionally drift off into nonsense during the Quackcast.

Episode 411 - The Right to Copy!

Jan 28, 2019

4 likes, 5 comments

Copyright is a huge thing! It allows us to make money from our creations and stops other people from stealing them. But culture isn't about a series of billions of totally original ideas invented from nothing- absolutely NOT. Culture grows from ideas that are recycled, reiterated, and reinvented. It's all quite derivative and mixed. So there has to be a balance between respect for rigid copyright and some flexibility to work with existing ideas.

Episode 399 - How many characters is too many?

Nov 4, 2018

3 likes, 2 comments

How many characters is too many? Ensemble casts can be fun and the interaction between characters can be more interesting than the actual plot of a story! But keeping track of characters from the audience point of view or even from the creator's perspective can be hard when you have a lot. Characters can copy each other and just become bad clones or you can forget what some are meant to be doing and create plot holes, audiences can stop caring about some of them or just become really confused. So how do you keep track? I think breaking them into small groups can be one good way to do it… What are some others?


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