Episode 550 - Gaming

Sep 27, 2021

We decided to chat about games. Video game and computer games. They're now a huge part of pop-culture entertainment and they've influenced us in many ways creatively throughout our lives. There are many different kinds of games out there, but one of the really cool things about them is that they're able to deliver a kind of interactive narrative experience that takes things further than Film or comics can easily do. Games were also instrumental in the early days of the first big popular wave of webcomics with gamer comics (PVP, Ctrl Alt Dlt, and Penny Arcade) and sprite comics (8 bit fantasy), being some of the most popular.

Topics and Show Notes

For me, the look of game characters like Lara Croft (Tomb Raider), was a big influence for my comics, and the play style of military games like Battlefield 2 helped me get a good look for my military based comic (Pinky TA). Just the imagery and visual of games these days is inspiring enough, but even back in the day with simple side scrolling platformers, 2D fighters and top down anime style JRPGs the interactive nature of the games could still suck you in and inspire you. I remember I did fan art of the characters from Golden Axe back in the day and I used to draw the weapon loadouts for the JRPGs that I'd play. I don't play games very much at all now because they're far too addictive and I end up wasting hours on them, but even though they're not that creative (well Minecraft is!), they're still a great form of escapism, a good way to deliver a complex story, and a great way to hang out with friends and meet people.

What are your fave games and why? What games were most inspiring to you?

This week Gunwallace has given us a theme to The Last Aviatrix: The first early morning rays of sun peek over the distant horizon, brightening the sky from grey to blue… The cold silence is shattered by an aeroplane swooping low overhead. Frenetic energy, speed, action, a whirlwind of active momentum and fury as the sounds carry us along at a great rate of knots and then fade away…

Topics and shownotes

Links

Featured comic:
Giant Bee and Friend - https://www.theduckwebcomics.com/news/2021/sep/21/featured-comic-giant-bee-and-friend/

Featured music:
The Last Aviatrix - https://www.theduckwebcomics.com/The_Last_Aviatrix/ - by BusterCagle, rated T.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
Kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/

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Episode 538 - Fashion and Trends in Webcomics

Jul 4, 2021

5 likes, 0 comments

We chat about the styles and trends in webcomics and what causes them, whether it's people copying stuff they like, working with the limitations of the technology they're using or other reasons.

Episode 534 - Biting off more than you can chew

Jun 7, 2021

4 likes, 2 comments

Taking on more than you can handle - i.e. James Cameron and JJ Abrams are good directors and writers but neither could handle the demands of a complex Sci-Fi project that needs full world building and internally consistent logic etc (Avatar and Star Wars). They're great with more simple SciFi that's based on 21st century earth and simpler stories, but epic SciFi was clearly a long way beyond the capabilities of either. We're talking about when WE have been caught taking on stuff we couldn't handle, how we dealt with that and also how other creators dealt with it too.

Episode 530 - What is SciFi?

May 10, 2021

4 likes, 0 comments

So what IS SciFi? Well it's a pretty wide umbrella term and contains a lot of different things. In some senses it's just an imaginative fiction story where science replaces magic. SciFi can simply be a sciencey setting where genre stories take place (romance, adventure, nior, horror). It can be a magical fantasy space opera with a futuristic skin (Star Wars), it can be “hard SciFi” where the story is set in the future but the science is completely plausible, it can be written with strong themes that examine philosophical questions and make interesting points about the nature of humanity, and it can be so many more things too. It's a broad church!

Episode 497 - It's just kid's stuff

Sep 21, 2020

4 likes, 5 comments

Today we're talking about the idea that entertainment aimed at kids can only be enjoyed by kids and the reason that adults often don't like kids things is because adults just don't “get” them. I contend that everyone, of all ages should be able to enjoy General or kid rated media and the true reason we don't is not because it “isn't meant for us”, it's because it's simply badly written - specifically, it's not the content that's annoying, it's the structure.

Episode 491 - Getting retro right!

Aug 10, 2020

3 likes, 2 comments

DD member Furwerk Studios posted in our forum about how annoying it was that movies try and do an 80s retro thing often get things totally wrong and end up looking dumb because of it: Not just superficial looks-wise but stylistically too in terms of the kinds of shots they do, lighting and story structure. I thought that'd make an interesting topic for a cast! Why do people often mess up retro stuff? We're not talking about historical accuracy here, that's slightly different, what we're talking about is setting something in an era and getting the “feel” of that era right. It pays off hugely when it works, but when it doesn't it comes off as superficial, disappointing and ignorant.

Episode 487 - DD Anthology introduction!

Jul 13, 2020

4 likes, 0 comments

Boundbun joins us to talk about the plans for the upcoming Drunk Duck Anthology that the proud people of the DD Discord (Aggie and Mel), are talking about. It hopes to be a true mammoth of a project at something like 130 pages! So if you'd like to get in on this and have your work actually published then join the Discord and navigate to the correct chat. You can have your say on what form the anthology takes.

Episode 479 - Big ideas in fiction

May 18, 2020

4 likes, 0 comments

My original idea for this Quackcast was: “Genre fiction is the best place to explore ideas, straight fiction doesn't do it as well” What I meant was that diverting from straight reality in fiction makes it easier to conceptualise, simplify and explain complicated ideas to a general audience for a whole number of reasons. There was some disagreement between Tantz and I because I expressed myself poorly so she'd thought that I was saying it was much easier to write SciFi and fantasy (Genre fiction), and it was easier to write about big ideas, while straight fiction wasn't good for that- Which is fair enough! My initial statement is so badly worded that's a valid interpretation! Fortunately Banes and Pit were on hand to smooth things out and explain things properly. Pit mediated between us and Banes conceptualised my concept FAR, far better than I did! Unfortunately you don't get much of that disagreement on the Quackcast. You DO get a bit of it on the PATREON only video however ^_^


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