Oct 1, 2018
Nostalgia! - Where does it fit in the creative process? People are the product of their influences. For a lot of us the strongest influences happen when we're growing up and learning about the world and all the things IN it for the first time. As you get older the things you experience don't make as much impact, simply because your brain has already had most of its “first times” and it's already learned enough about the world to be fully functional and independent.
Topics and Show Notes
“Nostalgia” is strongest when you harken back to those formative experiences, many little “origin stories” so to speak. Art that references nostalgia can make you feel more connected to it, it can give you a mental rush when you recall how much you loved something and looked forward to it, it can transport you back to when you had a particular frame of mind and dwell on that.
Also, things are always cooler looking BACK than when you're actually experiencing them because your mind romanticises and embellishes memories, creating impressionist paintings of them…
The recent film Ready Player on (directed by Spielberg and adapted from a book) plays on pop-culture nostalgia heavily, as well as the nostalgia of formative experiences and contrasts it with the need to live in the present.
Of course nostalgia helped sell that film and made the book a hit. Films, books and comics can use nostalgia in many ways to draw an audience in. Creators can use it to make themselves get enthused for their work.
This week Gunwallace has given us the theme to Metal Ice Cream, this sound is a spaceship full of mysterious, robotic, metallic, clunky and compelling dance beats. Grind your gears! Shake that chunky metal body till it rattles!
Topics and shownotes
Drunk Duck Awards 2018 - https://www.theduckwebcomics.com/news/2018/sep/25/featured-comic-drunk-duck-awards-2018/
Listen to us on Stitcher - https://www.stitcher.com/s?fid=224306&refid=stpr
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Banes - https://www.theduckwebcomics.com/user/banes
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Metal Ice Cream - https://www.theduckwebcomics.com/Metal_Ice_Cream/, by DanielLeister, rated T.
Jul 9, 2018
This week we talk about maintaining suspension of disbelief: the way you have to convince people of the world your story is set in and keep them there. Everything you do is done for that, to convince them your characters make sense and the world works. There's a very mistaken idea that this ONLY applies to fantasy or SciFi. No, it applies to ALL fiction and even non-fiction in the case of stories and jokes from your friends, biographies and autobiographies. You have to maintain a suspension of disbelief in all these things in order to fully enjoy and be a part of the story.
Jun 18, 2018
ALL the tropes!!!! Based on Emma Clare's newspost, tropes are damn useful but they can also be your undoing if you handle them badly. Tropes are shortcuts to meanings, scenes, procedures or jokes that take too long to set up in their own right. You can use them like prefabricated parts to build your story, Lego if you will. You really should know how to use them correctly though. If it's for jokes, then work on them and expand on them, if it's for more serious stuff then you should know WHERE those tropes come from so you use them correctly. We chat about tropes, boob-slips, Doki Doki, Baka and Test, Kung Fury, Satan Ninja 198X, and Vaporwave among other things. Gunwallace gave us a lovely theme to Yasu no Monogatari this week: Floating out on a blue river of dreams into an echoing crystal cave illuminated by thousands of refracted glittering lights, traveling on your way further underground, deeper and deeper to more exciting and mysterious sites.
May 21, 2018
In this Quackcast we chat about the categorisation of work by specific genres and how it makes it easier to promote your work to people, while for fans it makes it easier to find what you're into, but it can also be a bad thing when people categorise too specifically and narrow their audience to nothing or just pointlessly confuse the crap out of people. I came to this topic because I saw a post on Facebook which was very badly explaining “Steampunk” and “Dieselpunk” while introducing the two utterly superfluous sub-genre names of “Ray-punk” and Atom-punk“.
May 14, 2018
In this Quackcast we have a chat about some ways to promote your comics and sell yourself. Emma Clare and Tantz have been doing cool stuff with the DD Twitter account. Hash tags are an important part of that, help them come up with a hash tag for DD! Who understands hash-tags on Facebook? Covers are one of my favourite ways to promote your work. They're tricky to get right but you need them to properly encompass your work and promote it, the form they take can depend on where your work is: Amazon, Drunk Duck, a convention, targeted ads etc. But be careful not to disappoint your audience with false advertising. This week Gunwallace has given us the theme to Coward of Valor. It's a Modern yet medieval, this tune strides in with great pomposity and deigns to dance for us. It pirouettes and swoops in all its beauty and extravagance then exits stage left with just as much flare.
May 7, 2018
Millennials are so dumb, Gen Xers are SO lazy, and those Baby-boomers are just greedy as hell aren't they? But seriously, in THIS Quackcast we chat about the different generations of webcomicers and what's changed and what we have to learn from each other. The first generation of real webcomics came in with Sluggy Freelance, 8 bit theatre and a few others. Webcomics started out in the mid 90s as the web version of “Zines”: independent creator driven personal projects. The second generation came about in the 2000s. Sites like Drunk Duck and Keen Space were a huge part of that. It made it easier for creators to make the jump online. We'd seen what those first guys did and now it was OUR turn, there were a lot of copy-cats in this generation, but a lot of experimentation and creativity too, with sound, animation, interactivity and infinite canvas being a mainstay. Later there was an explosion in hosting sites like DD and comicers moved on to other formats like Tumbler and Twitter etc. The pro comic publishers saw how things were going and tried to get in on the act with online comics too. I think the 3rd generation saw a lot of commercial focussed projects. Comicers saw it as a way to make money so we had a lot of slick, pro work flooding in. In the 4th generation I think we have people doing comics for mobile devices or ON mobile devices. A lot of the comic hosting sites have far more limitations on work than they used to in terms of content and format, a lot of stuff has a bit of a pre-packaged feel, you see almost no experimentation with format now. On the upside though quality is a lot higher and comic sites will reliably work a lot better than they used to. Styles have changed over the generations: In the old days most comics were fully drawn and scanned. Tablets were rare and very expensive and so were graphics programs. If you saw a fully digital comic back then you knew the artist was either a pro or they were at university with access to high level equipment - or it was dodgy work done with a mouse and Windows Paint. Those tools have become far more accessible now and the barriers have come right down. Most work is digital. What generation are you? This week Gunwallace has given us the theme to DreamcomicbookDOTcom! Journey into a claustrophobically narrow electronic service tunnel, filled with high voltage wires humming with unimaginable power and mysterious cables running off endlessly into the dim, dark shadows in the distance. The creepy patterings and low hum of this music will take you there!
Apr 30, 2018
In this Quackcast we use the movie Avengers: Infinity War as an excuse to chat about grey characters and how that applies in the Marvel universe. In truth we don't touch much on that movie but we do chat about a few of the other marvel superhero movies and “grey” characters in general, Tantz is of the opinion that “grey” characters are rarely truly grey.. My favourite quote from Tantz was “It's hard to punch the bad-guy while you're punching yourself”. Do the Marvel movies follow the comics or do the comics follow the movies? We'd love to know! This week Gunwallace has given us the theme to Alienated: This is as if Joni Mitchell wrote a classical adventure anthem. This tune urges you on into the vastness and glory of nature. You are Caspar David Friedrich, A Wanderer Over A sea Of Fog, with the world in all its awesomeness spread out far below you.
Apr 23, 2018
Everyone tends to have a strong opinion on Political Correctness so I thought why don't we try and have a chat about that and ask what people think. Can it be a problem in comics and other creative works? I was inspired by a video by Youtuber Metaron. He was talking about the decision to put a black actor in the role of Greek mythical figure Achilles in a BBC series about the fall of Troy and questioning the reasoning for it given that being a blonde haired incarnation of the sun-god Apollo is a huge part of the character. My main issue is that the actor is as bald as an egg! At least give him a blonde wig, I don't care how silly it looks. To be fair Achilles has rarely been portrayed well on the big screen, there was Brad Pitt's petulant version in Troy and an even balder Joe Montana in Helen of Troy! Do we spoil creative works by trying to be too inclusive or not being inclusive enough? This week Gunwallace has given us the theme to Wanted dead or dead: Welcome to a much cooler version of the old west… we open on a widescreen panorama shot of a dry, dusty desert scene and a lone cowboy all in black, kicking his toe in the dirt. This music is as warm as the hot desert breeze, the guitar is as hard as gunmetal.