Episode 415 - lazy solutions cause plot-holes!

Feb 25, 2019

This Quackcast expands on my newspost from Friday about forgotten abilities causing plot holes, but now bunny Banes and Lady Tantz wade in to lend their genius to my silly ideas and we chat about what the real issues are: bad writing and laziness! This is when a character gains the ability to walk through walls or become bullet proof or go back in time and then forgets it for the rest of the story or in the sequel When basically 80% of the problems they encounter could be solved by it… And you're mentally screaming at them “Use your damn power that you got 20 pages ago… Remember that thing that would help you avoid all this trouble!?” Using easy solutions to get out of problems causes plot-holes! And your audience will hate you for it.

Topics and Show Notes

This week Gunwallace has given us the theme to Space Repair Garage The Comic: Groove into this easy-going, saucy space symphony of high tech bleep-blooping cool! You’ll be carried along on a flaming column of power as it slowly ramps up to epic proportions, and then be left alone, coasting in space as it suddenly cuts out.

Topics and shownotes

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Featured comic:
Aikonia - https://www.theduckwebcomics.com/news/2019/feb/18/featured-comic-aikonia/ />
Newspost about causing plot holes by forgetting abilities -
https://www.theduckwebcomics.com/news/2019/feb/21/forgotten-abilities-and-plot-holes/

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - https://www.theduckwebcomics.com/user/banes
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean

Featured music:
Space Repair Garage The Comic - https://www.theduckwebcomics.com/Space_Repair_Garage_The_Comic/, by Ninja_bait, rated E.

Episode 413 - Breaking structure

Feb 11, 2019

3 likes, 0 comments

It's just Ozoneocean and bouncy Banes today. This time we're chatting about breaking and subverting structures, formulas and conventions in webcomics. Commercial creative projects need to use formulas and familiar structures because that's what audiences expect, it's also what studio executives, creative editors, publishers, producers and all the people that greenlight those projects need and expect as well. The Hero's Journey and other conventions and formulas aren't just used because they make good stories but because of the commercial realities and risk averse nature of the industry (there's a lot of money and jobs on the line). Webcomics don't have those pressures so we're talking about why webcomics shouldn't necessarily adhere to popular formulas and structures and why many don't.

Episode 411 - The Right to Copy!

Jan 28, 2019

4 likes, 5 comments

Copyright is a huge thing! It allows us to make money from our creations and stops other people from stealing them. But culture isn't about a series of billions of totally original ideas invented from nothing- absolutely NOT. Culture grows from ideas that are recycled, reiterated, and reinvented. It's all quite derivative and mixed. So there has to be a balance between respect for rigid copyright and some flexibility to work with existing ideas.

Episode 348 - Action Talking

Nov 13, 2017

3 likes, 2 comments

Special treat at the start of this Quackcast, a Spang news announcement from the oooooold days of DD! This week's Quackcast is on the interesting notion that talking CAN be action. It's based on a newspost of Tantz's. I'm not quite bright enough to fully explain it here so I'll quote Tantz: “Often in making webcomics, creators may try to have more action than discourse, as it tends to make the comic more visually interesting and give opportunities to avoid ‘talking head’ scenes. However, I think that sort of conundrum is a potential trap that might prevent creators from truly making use of all the potential their story and characters have- because if done right, everything on the webcomic page IS action. Discourse or discussions between characters have a natural dynamic and pacing that has to be tapped in, in order to make the scene itself dynamic and powerful even though the character’s aren’t physical with each other.” Basically, even the talking IS action, not separate from it. The talking give the action meaning and context after-all! This week Gunwallce has given us the theme to Energize: Serious beats, plodding purposefully, harsh guitar, flashing like the pulse of a police light, eclectic electric rock, flavours of early 80s ska and post-punk create an unusually tasty mixture!

Episode 347 - Psychopomps and Death Personified

Nov 6, 2017

4 likes, 4 comments

A psychopomp is a physical manifestation of death. These are of course impossible in reality since death is a process, not a force or anything that can be personified, but culturally death has very different meanings and resonances! Most cultures have a psychopomp in one form of another, like Valkyries and Charon the boatman to name two, and there are even more in literature and movies. In this Quackcast we go back to Kawaii's great Halloween newspost where she asked people about their fave psychopomps and we talk about a few of our own. ^_^ This week Gunwallce has given us the theme to The Constellation Chronicle - In the cold, blackness of space, suddenly a twinkle appears, bright light shoots out, supercharged particles race on their path into the void at the speed of light, travelling through glowing, spidery filaments as thick as a sun that make up the frozen explosion of a giant nebula, bending their course towards the radioactive chaos of an event horizon, to take a deep dive into eternity, towards the mysterious singularity within.

Episode 327 - Flashback heart-attack!

Jun 12, 2017

5 likes, 4 comments

FLASHbacks… you have to do them right or they will screw up the flow of your story. That's the theme of the newspost by Tantz Aerine that we stole this podcast topic from. :) Flashbacks can be expository, they can explain story elements and plot to you, they can push the narrative forward in a (seemingly) non-linear way, they can do all sorts of things, but one of the very worst is when they ruin the flow of your story and irritate your audience! That's what we're chatting about today, the poorly handled flashback and how to avoid it! Now let me tell you about that time… JUST KIDDING! Our music theme by Gunwallace this week was Galactic Nebula Race. This is all about speed! Racing, acceleration, hyper-velocity!! Watch those lights fly past faster and faster until they become just a single coloured blurred line… only to see your rival speed past as if you were standing still.

Episode 309 - boring action scenes

Feb 6, 2017

3 likes, 0 comments

What makes an action scene boring? Action scenes should be exciting and fun, but often it's just the opposite! In this Quackcast we discuss the topic of Tantz's newspost from the other day and tackle this hard question. These were Tantz's conclusions: - You don’t yet care enough for the characters involved in the action to worry about them; - If the action is introductory you don't get to understand what's happening enough to care; - The action is badly choreographed or ‘cut’ in a way that the audience can’t understand what is going on; - The action is too much too soon, and back to back; In this Quackcast we try to delve a little more into that :) The featured music this week by Gunwallace was for Starfox Adventures The Comic: Firing the main rockets and racing through space, laser pulses and bolts of plasma streak past in glowing lines of destruction as you smoothly barrel roll to avoid them.

Episode 286 - Offence, walking on eggshells

Aug 29, 2016

4 likes, 6 comments

Do you worry about offending specific people with your writing? Where's your line between honest expression and regard for other people's feelings? This was Bane's brilliant idea for a Quackcast. We touch a little on the idea of a “culture of offence”, where it seems that people look for things to be offended by, perhaps on behalf of others, but also about things that really CAN cause offence and how to avoid that. On one hand you have people complaining that everything is too “PC” these days, but on the other it's really not OK to be a dick to people just because you like to cling to the old days when it was fine to put down people on the basis of ethnicity, skin-colour, gender, or sexuality… But we can also cause offence accidentally, unintentionally, unknowingly… Should you compromise your vision to appease people, or should you forge ahead regardless? Keep in mind that some things that are fine for SOME audiences are offensive to others, so rather than fight with your audience or appease them perhaps it's better to try and actively direct your work at the CORRECT audience it's intended for? - speaking in terms of sex scenes, politics, etc. Listen to the theme Gunwallace concocted for us THIS time! Geminni: Get down to the bad sounds of this classic funk rock tune! Danceable!


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