Episode 281 - The Joy of SFX

Jul 25, 2016

The Quantum theory of comics! Sound adds a whole new dimension to comics, enriching and enlarging the atmosphere, giving your mind a whole new path of stimuli to explore and queue you into things you just would not have been able to consider without them! Thanks to Ironscarf for his beautifully sexy and punny intro into the wonderful world of SFX, We made liberal use of his newspost in this Quackcast!. Indeed, SFX can be very tough to master in a lot of ways, it can be hard to make yourself use them too because they seem a little twee and unnatural, but once to get over that natural reticence they add a whole lot more to your work and give you many more options to explore. They're a very useful tool in your comic making toolkit! The theme this week was for Planet Chaser, you'll agree that it's bouncy, techno, mystical and danceable!

Topics and Show Notes

Topics and shownotes

Featured comic:
Pestilent - http://www.theduckwebcomics.com/Pestilent/

Links
Joy of SFX newspost by Ironscarf - http://www.theduckwebcomics.com/news/2016/jul/14/the-joy-of-sfx/
Wally Wood SFX parody - http://jeffoverturf.blogspot.com.au/2012/10/sound-effects-wally-wood-mad-mondays.html
Mecha and explosions in Pinky TA - http://www.theduckwebcomics.com/Pinky_TA/5396982/
Hangover and ship noises in Pinky TA - http://www.theduckwebcomics.com/Pinky_TA/4776698/
Blambot SFX fonts - http://www.blambot.com/fonts_sfx.shtml

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - http://www.theduckwebcomics.com/user/Banes/
Tantz Areine - http://www.theduckwebcomics.com/Without_Moonlight/
Ironscarf! http://www.theduckwebcomics.com/user/Ironscarf/

Featured music:
Planet Chaser - http://www.theduckwebcomics.com/Planet_Chaser/, by ZeroGee, rated T.

Episode 279 - Meet the Mutants!

Jul 11, 2016

4 likes, 4 comments

Our very own heavily mutated Pitface put up a guest post about her fellow mutants, filling in for HippieVan while Hippy is away fighting the mutants in Japan wearing a tie-dyed sailor suit and riding a Volkswagen battle mecha, as you do in Japan… anyway, as a member of the anti-mutant police force, I had to drag in Pit for questioning! And that's what we did for this Quackcast. Banes and I interrogate Pit on the subject of mutants! Mutants are a forgotten race at the moment: Mutants are the zombies of SciFi in a way; a mob of anonymous monstrous minions who exist to menace the heroes and be gunned down in their thousands. But they're also so much more… Unlike zombies, mutants have a lot more personality and humanity, they can also be far more demonic and revolting than any zombie, they can be any shape, size of configuration. Mutants are so much scarier and adaptable than mere zombies, because unlike zombies they're not always degrading and falling apart, no, mutants are evolving constantly, they can get larger, gorier and more terrifying, i.e. The Thing. For mutant pathos witness the Mars mutants in the original Total Recall: There's a man with a baby in his chest and we feel for him and respect him. We have superhero mutants too in the form of the X-men. Can't forget them! But remember also that “mutants” are also a very real thing in this world, unlike zombies, in fact we are ALL mutants in one way or another, not just those special people with a conjoined twin or extra nipples or genitals or whatever, all of us have our own exciting DNA variation! I have a big nose, crooked lower teeth and pasty white skin myself, I'm practically a Morlock. So what is YOUR “mutation”?

Episode 278 - Maturity and the whisper game

Jul 4, 2016

4 likes, 4 comments

Quackcast 278 is a strange bird! We have TWO things in it! TWO! Not one… but TWO. First we play the whisper game, inspired by Ms Pitface. So what we did was one of us said something into the camera with the sound down and then everyone else had to guess what we said. Out of all of us Banes was he best. I got ONE right, but as a general rule I was the worst at it. Pit and Tantz were ok… The fun of it was the silly guesses though. It's a great parlour game for your drawing room. The second part is where we talk about MATURITY. Banes has finally become a man and he shows it by dominating us all. The guy's a beast! Seriously though, there are some interesting lessons about being “mature”… it's not all about that quote “When I was a child, I spoke as a child, I understood as a child, I thought as a child; but when I became a man, I put away childish things”.. no, this is more about how you deal with other people, not how you present yourself and what you do with your free time. Plenty of adults don't play with “childish things” but they're less mature than most toddlers. It's an interesting subject! Gunwallace's theme for Bruno Harm is an appropriate Rockford files style intro for a guy who thinks he’s Peter Gunn. Added comedy lines featuring Banes and me!

Episode 276 - Time management, Deadlines and Organisation

Jun 20, 2016

4 likes, 4 comments

For Quackcast 276 we had a discussion about the topics of time management, organisation and deadlines- all things essential to the practitioners of webcomics, and even more-so to people involved in webcomic collaborations! This is tricky stuff to handle, you have to balance your webcomicing with your other life activities as well as audience expectation for updates! And as you go on it gets harder and harder to stick with self imposed deadlines, so how do you combat that? Well one way is to make a Patreon account so people will put money towards you updating, That can make an excellent incentive to stick to a deadline, when there's money involved! Collaborations can be easy or hard to keep alive, as long as everyone is equally eager to take part and everyone wants it to succeed then you're good, if not then your group project needs a good leader: not someone who WANTS to be a leader, rather someone who's dedicated to getting the project DONE and needs to be the leader to make that happened, sort of like my role at Drunk Duck. They need to be willing and able to coordinate people and tell them what to do, handle their strengths and weaknesses right to get the work done. The last part to remember is contingencies for when things go wrong! What are your safeguards? i.e. buffers, finishing early so you've got extra time to work on the project if it needs it, have backup people lined up to do work for you, filler art at the ready, guest strips, maybe even simplified techniques or just posting line art instead. How do YOU stick to deadlines (if you do), how do you handle time management and organisation with your comics and collaborators? Gunwallace's theme music this week was Z74's Star Knights. It's An operatic swarm of hornets on a massed bombing run over enemy territory.

Episode 275 - Layouts, what to do and what not

Jun 13, 2016

4 likes, 4 comments

The topic this week was ALL Banes' idea! We talk about page layout: techniques to make a good, readable layout, and stuff to avoid. We have Tantz Aerine (greetings), Banes, and myself, Ozoneocean, chatting about how best to do page layouts, at least from our own limited perspectives. None of us are pros in this regard, but we've been doing comics for many years now and we've all developed some pretty decent ideas about how best to do it, in our own ways. Banes is mostly influenced by American style comics, which have more interesting layouts. Tantz and I were manly influenced by European comics, which tend to have a more conservative by very constantly readable style of “box” layout. On Pinky TA and Bottomless Waitress the majority of my pages are in a fairly standard box format, but every now and again I experiment with crazy shapes, overlapping panels, no panels at all, and even “infinite canvas” pages that work with the scroll function. Speaking of which we briefly mention Scott McCloud and the comic Heart of Keol, which uses vertically scrolling large pages. The music this week by Gunwallace was Wastelanders Anonymous, an epic classic rock tune with a lovely repeating upward base rhythm, soaring guitars and authoritative keyboard.

Episode 274 - development of main characters

Jun 6, 2016

3 likes, 0 comments

Our Quackcast topic was a discussion about how our main characters evolved and changed over time, both in terms of characterisation but also artistically. stylistically and their own looks. Then we chatted about ways to help that along and accelerate it: How do you get to KNOW your character better? How do you help them grow? We toyed with some exercises but eventually came up with a cool one- Swapping a comic page/scene with someone else and redrawing it with your character in there instead of the original main character, and also have your character handling their new situation in the the way that best suits them, the way THEY would handle it. Link bellow… The music this week by Gunwallace was a theme to DELIA- it's a cold, thoughtful tune with a note of unease below, like an icily perfect woman.

Episode 273 - Promoting Side Characters

May 30, 2016

4 likes, 6 comments

After last week's massive DD meetup (Next one is on the 18th, BE THERE!), we're back to the core group… me and my side characters, hahaha! Banes, Pitface, and Tantz Aerine join me to discuss the topic of promoting from within the ranks. I did a newspost about this last Thursday (linked bellow), the thrust of which was that when you need new main characters it's so much better and more fun to mine them from earlier in your stories rather than introducing them whole and new minted. This doesn't have to be an unplanned thing though- you can do like Banes or Amelius and have it all designed in advance. What they do is lightly introduce main characters AS side characters initially, knowing they'll be promoted to main status later on, either way it works the same- they fit better in the world of the story, the have more “history” and the audience finds them easier to accept, as we discuss in the Quackcast. Still though, when things aren't so planed, it can be so rewarding when creations grow and find their own voices. This week's theme by Gunwallace is for XTIN , it's weirdly Indian and mournful in a beautiful way that is PERFECT for Xitin!

Episode 272 - DD electric people, community meetup

May 22, 2016

5 likes, 5 comments

State your business! Venerable Drunkducker Ayesinback suggested we have an open electronic meetup of DD people, so that's exactly what we did! We all met up in a long Skype session that lasted 10 hours- various DDers dropped in and out over that time and we chatted away about everything and nothing on videochat, meanwhile I tried on a never ending series of antique and novelty hats, one after another… It was really lovely to see old and new DDers all together, to see their faces and hear their voices. A big thankyou to everyone who took part! It was a big success! We will try it again and again in the coming months. The proposed date is the 3rd Saturday of every month, so the next one will be the 18th of June. The session starts at 11am New York time and runs for 10 hours until 9 pm New York time, so you can drop in any time during that! You can get Skype for free here: www.skype.com. It works on all computers, phones and tablets. It can even work just in your web browser alone! You just sign up and install it. Then make sure you add “ozoneocean” as a friend. Gunwallace's track this week was for Darklings. It's nice and long one with a good progressive rhythm. Some of the genius things we discussed: The measure of distance is time. Inbreeding leads to contagious genetic deformity. Direct democracy VS Harkovast. We beet the sugar! Pineapple and artichoke, why eat them?


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