Feb 2, 2020
I recently had to upgrade my main computer because Windows isn't supporting Windows 7 any longer and I don't want to install Windows 10 on the perfectly functioning old one in case it ruins it and my main programs can't run any longer… SO I had to get a new PC. This got me thinking though: The barrier to getting into digital art is lower now than ever!
Topics and Show Notes
Back in the day it was hard to get into and very expensive! Getting a powerful enough machine with all the programs and hardware wasn't cheap. Back in the early 2000s Photoshop was the only really good art program, you needed a PC with at least a gig of ram, Wacom were the only people that made real tablets and the big sizes were only for industry professionals. My 12x12 was the biggest size they made and was intended for clothing designers and engineers. High end digital animators and illustrators used them too but Wacom didn't consider them their target audience. I had to go through a specialist supplier to get mine
It took a few years for the industry to wake up to the fact that digital artists even existed. Till then we had to have advanced knowledge of computer specs and enough money to spare. I've spent many thousands on powerful computers, programs and digitising hardware.
Now however it's VERY very simple. You have a big choice of digitiser tablets you can buy, not just Wacom, ANY modern computer can run them, the art programs are cheap and easy to find. There are also Android tablets like the Samsung Tab S, or Note phones, the Apple pen with the Ipad pro, and many Windows 10 computers that come with pressure sensitive styli.
That is the route I decided to try this time: a mid-price non-gaming 2 in 1 tablet ultrabook. i7 processor, 16 gig of ram, 512 gig SSD, and only integrated graphics, which are decent specs to do any 2D digital art, video or sound editing I need. I don't know how it works with direct input from its pen since I haven't got that accessory yet, but it works fine with my old Wacom Cintiq.
The most important thing about getting into digital art is to beware of bad advice from people concerned with status! Don't be tricked into thinking you have to spend too much on something because it seems to be “THE THING”. At the moment that would be the Apple iPad pro and the pen you get with it or HD Wacom Cintiqs with over 8000 levels of pressure. They will do the job, certainly, but so will almost all the other options too: just as smoothly, fast and trouble free.
It's not the program or the hardware that makes the great picture, it's your skill alone. All you need from your hardware and software is enough pressure sensitivity to be good for natural drawing (1024 is enough for that, more than 2048 is mainly just marketing), low latency (the pen makes marks as soon as you touch it to the screen): Do not fall for marketing numbers here, try it out and see for yourself, it depends on your art program, your processor, and your ram, not just the tablet or pen. You also need enough ram and processor speed so that you can work at a big size if you like and have a lot of layers. Back in the day that would be expensive, now $200-$300 4 year old Samsung Galaxy Tab S3 can handle that super easily.
I'm a classically trained artist in traditional materials. I started playing with digital art in the late 90s and got into it in a big way after 2000, so I've been doing this for over 20 years. I've gained a bit of experience in that time. :)
Some programs that're available and good for digital art: Clip studio paint, Manga studio, Toon boom, Gimp, Photoshop, Artflo, Sketchbook pro, Procreate (iPad), media bang. What are you using right now for digital art?
This week Gunwallace has given us the Music to Tag Forester’s theme - Gunwallace says: Tag Forester is the hero in a number of comics by rickrudge. Rather than do a theme for a specific one I've just done a theme for the character.
Cool, simple, calm, relaxed, while also tough and capable. Tag Forester’s theme moves like a big jungle cat: full of a slow grace, totally fearless, hiding the true extent of his power. The sound is a classic 70’s!
Topics and shownotes
A review of the Samsung Tab S 3 and 4 - https://www.parkablogs.com/picture/artist-review-samsung-tab-s4-vs-tab-s3-drawing
Arcadia Project - https://www.theduckwebcomics.com/news/2020/jan/28/featured-comic-arcadia-project/
Tag Forester’s theme - https://www.theduckwebcomics.com/user/rickrudge/, by Rickrudge, rated M to A.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
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Jan 26, 2020
Sexpostion is sex plus exposition, it's exposition with sex on the screen. Tantz Aerine addressed the topic of sexposition in an article last year, but what we're doing here is talking about the reason it even exists, why it isn't a new trend, and why it probably won't last.
Jan 20, 2020
Today we have a special guest! Jessica Schab. Jessica works for Mainframe entertainment in Canada, one of THE premier digital animation companies! Before things like Pixar they were THE CGI animation people! Behind the Video for Dire Straights' Money for Nothing video back in the 80s, Transformers Beastwars, Octonaughts, Babrie, and my personal fave: Reboot!
Jan 5, 2020
Happy 2020 all you lovely people who listen to us! What we're talking about today are tropes in fiction that bother us because they don't exist in reality: they ONLY exist in fiction pretty much. In the cover pic we have an image from The Witcher: he has two big longswords on his back. In fantasy people always carry longswords on their backs. This is a trope that only exists in fiction because you can't draw a sword longer than about 60cm from your back. So people just didn't carry swords like this. Even if it was only to transport them (although ta transport only option makes a sort of sense). This was only even rarely done with Asian swords. We'd LOVE to hear about more of these that other people have noticed!
Dec 23, 2019
Hey! Merry Xmas! Happy Hanukkah! Merry Kwanza! Merry Festivus! Happy Yule! Happy Saturnalia! Winter Solstice and all the rest ^_^ In this Quackcast Banes, Tantz, and I chat about our fave Christmas stuff, from films to music, to what we like to do on the day and the popular Christmas traditions of our parts of the world- Australia for me Greece for Tantz, and Canada for Banes. What is your fave xmas movie, music, or activity? What's you fave things to do at this time of year? Do you have any rituals or practices that are particular to your part of the world? Let us know! :D
Dec 8, 2019
Smack Jeeves has been sold out from under its community to a Korean mobile content provider company NHN. The same company approached us last year but the deal didn't go through because we were too strict on retaining control of the site and protecting our community, SJ apparently didn't have those same concerns for the people that made the site so special and that is a huge shame. What's happened now is that NHN is streamlining the site, minimising the creative members who host their comics there and turning it into a content delivery site for its hand-picked pro work, turning it into another souless clone corporate of Webtoons or Tapas.
Nov 24, 2019
This week we look at the famous quote by respected film director Martin Scorsese that “Marvel movies aren't Cinema” and also the quote by fellow director Francis Ford Coppola that Marvel films are “despicable”. We try and look at the proper context of these remarks outside of the twitter garbage and social media outrage to see if either had any point or whether they're way off the mark and deserving of criticism.
Nov 18, 2019
Where does your main audience come from? And how do you change your work to accommodate them? For a lot of us it's north Americans (mainly from the USA), which is interesting, especially for those of us outside of there because our cultures are slightly different. We THINK we totally understand each other but there ARE differences. So to make ourselves properly understood with the original intent of the story we often have to translate things slightly (much more in Tantz's case!). This goes doubly when a story is set in a different era. How much do you localise your story for the audience, how much SHOULD you?