Episode 613 - 1930

Dec 12, 2022

The 1930s were quite a uniquely influential time for a number of reasons. The 1930s were the very last days of the old world before the new one was born in the apocalypse of the 1940s. Old empires, kings, colonialism- forces that had shaped the planet for decades were about to be shattered for the good, thankfully. New technologies were on a rapid rise as things were spiraling closer and closer to global war, Air travel was becoming a reality even as the old ocean liners were still the main means of transportation connecting the continents, people were building cites around the realities of car travel. Cinema had changed drastically with the advent of the talkies. and so much more!

Topics and Show Notes

I grew up during the 1980's when the aesthetics of 1930s were being revived in fashion, film, and architecture: pastels, art deco, modernism, shoulder-pads… some of the most influential movies had a very strong a 1930s influence: The Star Wars trilogy with its scenes inspired by Triumph of the Will, Buck Rogers and Flash Gordon film reals and old cowboy films, the remake of 1932's Scarface, the Indiana Jones movies, Batman, Superman, Dick Tracy, the Conan films that made a star out of Arnold Schwarzenegger. The influence was all over the British New Romantic pop music movement, the style of Michael Jackson and Madonna, and on TV with noir detective shows. All these things continue to have a legacy today.

People might not realise that the modern idea of the “gangsta” comes from the 1930s. Jamaican youth gangs idolised the style typified by the gangster movies of the 1930s and emulated it, giving rise to the “rudeboys”. They were a big part of the music culture and that eventually came to the USA. Local gangs and local music culture adopted the gangster name from the Jamaicans without really knowing the history or why they used it.

This week Gunwallace has given us the theme to She used to be fractal - A quiet, chillout, relaxing track to spaceout to and go zen… A slow cruise into nothingness, white on white. It’s as clean as new glass and as smooth as a polished stone. Gunwallace says of it “Channelling my inner shoegaze spirit”.


Topics and shownotes

Forum post about the role of the 1930s - https://www.theduckwebcomics.com/forum/topic/179231/

Featured comic:
Nocturne 21 Volume One - https://www.theduckwebcomics.com/news/2022/dec/06/featured-comic-nocturne-21-volume-one/

Featured music:
She used to be fractal - https://www.theduckwebcomics.com/She_Used_To_Be_Fractal/ - by CartoonAdventurer, rated E.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/banes
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/

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Episode 610 - Beauty!

Nov 21, 2022

3 likes, 0 comments

“Beauty is in the eye of the beholder”, so the saying goes but it's absolutely true. There is a layered subjectivity to it based on personal preference, the cultural standards of your community, the ethnic traits of you and your peers, prevailing global fashions in appearance, the dominant archetypes in the media and so on. All these things combine to form our personal subjective ideas of beauty. You can see this yourself if you look at paintings, statues, masks, frescoes and other artifacts that have been produced by all the diverse cultures on earth over thousands of years: there IS no standard, eternal, objective of beauty.

Episode 604 - Stylised reality

Oct 10, 2022

4 likes, 3 comments

When creating fiction we always have to stylise experience in many and various ways in order to communicate with the viewer in a way that's meaningful to them because it's usually impossible to simply show them the exact reality of something and expect that same meaning to carry through.

Episode 600 - AI is bad at art

Sep 12, 2022

3 likes, 6 comments

here's a lot of buzz about so called AI generated art at the moment using programs like Dall-E, Neural blender, Dream studio lite and so on. People use text prompts, i.e. “flying clockwork fish balloon” and the AI generates “art” based upon that. It usually does this by using actual art and photography created by real people, and visually mixing them to create a new image. Some results are much better than others.

Episode 599 - Badaptations

Sep 5, 2022

2 likes, 0 comments

Source material is something that we can love and respect, but it's just as often disregarded, degenerated, and denigrated, especially these days where it seems like everything you see is an adaptation or even an adaptation OF an adaptation or worse. I think it's important to go back to the sources so you can see what was truly great about the original to begin with. It can help you see what was lost in the adaptations and to discover new and important meanings and ideas that you never would have guessed at.

Episode 594 - Grow up! Or don't...

Jul 31, 2022

5 likes, 1 comment

The Manchild can be a fun character or they can be pathetic. They're a staple of comedies because they're an adult that gets to act immature and childish, without the restraint and responsibilities imposed by adulthood. This can make a great contrast; “The adult man acting like an immature child”, John C Riley and Will Farrel have always done that extremely well, as did Chris Farley back in the 90s. It can be be portrayed as pathetic and sad when the person can't seem to be able grow up or take on any responsibilities. They're often characterised by people with “childish” interests, like the cast of the Big Bang Theory, or with a childlike love of something like sports like Kevin in Kevin can F Himself.

Episode 585 - Adaptation

May 30, 2022

4 likes, 0 comments

Adaptations of one thing into another is an interesting process. What's lost, what's gained, what modifications do you have to do to make it happen? As webcomicers we do it all the time in many ways, we have to adapt our influences into ideas, adapt those to stories, and adapt those to images and comics, which isn't trivial! It's often quite difficult to transform the written word into narrative sequential art- what portion of the writing gets directly turned into images, what's cut, and what becomes dialogue? For me about 20% is cut, 78% becomes art and 2% becomes dialogue or captions.

Episode 583 - Why is it bad?

May 16, 2022

2 likes, 0 comments

Spoiler- we don't actually talk much about Yu-Gi-Oh! But I feel it's a good example of a pretty bad a so-bad-it's-good story, but bad nevertheless. The idea we're talking about here is that it's useful to look at bad stories and stick with them because they can really help you write better. They're a lot more useful than good stories because you'd rather just enjoy those and it's a bit harder to examine them for technical details, but with “bad” stories the faults stand out strongly. Instead of simply dismissing a bad story or making fun of it, it's more useful and valuable to try and “fix” it: try and work out why it seems bad and think about what would be needed to make it better, then think about how that applies to your own work. Maybe you're actually making many of the same mistakes?


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