Episode 204 - Talisman returns from exile

Feb 2, 2015

Way back in 2012 Ozone interviewed the marvellously talented and professional Barb Myers about her art and her fantastic comics. Well it's 2015 now and Barb has finally been able to put out the whole of her comic "Talisman: Return of the Exile" for sale on Amazon! So of course now was the perfect time to catch up for another chat. I first came across her lovely comic on Drunk Duck years and years ago when it was called "Return to Donelly", it was a beautiful looking piece of work and it rightly brought her to the attention of the pros. It was picked up for Keen spot and then a publisher wanted to sell it in bookshops everywhere. Well things went screwy after that and it never really reached its full potential unfortunately. It disappeared from radar totally. Well now it's BACK! You can buy this great 108 full colour fantasy comic book story for only $10 US dollars. Mine should get to me on about the 10th of February. ^_^

Episode 182 - Biggest mistakes made in starting a webcomic

Aug 14, 2014

5 likes, 5 comments

This Quackcast came about in response to an article that was supposed to be about the biggest mistakes in starting out with a webcomic, I felt it was incredibly superficial and that it was mainly focussed on someone who wanted to go straight for the “pro” side, jump right in and make it BIG right away… The trouble is that there's WAAAAAAY more to the subject than that! Hence this Quackcast on the subject. I've seen thousands of webcomics come and go over the years, most fizzle out in the first few weeks or months for a whole lot of reasons, but even the ones that have staying power still run into many issues at the beginning. Here we cover a lot of the big mistakes webcomic creators make early on. We've also got some great contributions too!

Episode 171 - Let's do the timecast again!

Jun 16, 2014

5 likes, 4 comments

Hello! This is Banes from the future. I've come back to warn you of a grim, grim fate that awaits us all. Please go back in time and contribute to the Quackcast on the subject of time travel. Last time, you didn't contribute and it DESTROYED THE DAMNED WORLD! We can't allow this to happen again. This Dystopia is a true horror. All the toilets operate backwards. A nightmare! We asked people what they thought of the mind-bending story device of time travel, what variations of time travel stories they liked, what variations they disliked, or weather they dislike Time travel altogether (some people do). We also wanted to know their favourite time travel stories (or experiences, if they happened to be a real time traveller), what movies, books, comics, songs, or whatevers about time travel did they like, dislike, and why? We had some good contributions on this fave story theme and it also gave us a chance to chat about some of the great time travel stories in pop-culture that abound!

Episode 157 - A very modern Modest Medusa

Mar 11, 2014

5 likes, 4 comments

Banes returns to the Quackcast to join me on another interview with Jake Richmond of the very popular Modest Medusa! This time we get to find out more about Jake's comic making technique, his writing style, character creation, colour technique, drawing materials, programs and his whole work flow. I had wanted to get into this last time as well on Quackcast 155 but we had a great chat about the things you can do to make money from your webcomics instead. So now we get a full picture of what goes into the making of Modest Medusa! For example; did you know it's all drawn on paper and scanned? Neither did I! This is part one, part two will come out next week. Stay tuned!

Episode 129 - Wizards of Webcomics and Their Marvellous Techniques

Jun 10, 2013

7 likes, 5 comments

Quackcast 129 fits in with our technical series of Quackcasts when we investigate different comic making tools, like pen and paper, Adobe Photoshop, Adobe Illustrator, Toon Boom Studio, Manga Studio etc. except this time we asked people to tell us about the tools they use to make their comic, the pros and cons, how much it costs, how long it took to learn how to use it, where other people can get it... all that sort of stuff, we wanted to know- that info can help others too so it's good to share it! And thankfully the wonderful wizards of webcomics graced us with the secrets of their best methods.

Episode 127 - Early Influences in Print Comics

May 28, 2013

7 likes, 7 comments

For Quackcast 127 we asked the DD community about the traditional print comics that influenced them over the years, from their early days onward. No webcomics! Only the old printed kind in comic books or newspapers, or gum wrappers or... however else people got their comicbook goodness. And it was TOTALLY ok to talk about mainstream comics like Batman and Superman if that was their thing or obscure stuff no one ever heard of or weird embarrassing crap like He-Man comics, whatever, it's all good, we wanted to know! We got quite a few responses and we thank everyone for those, It also gave us a chance to do our funny voices again, which we appreciated!

Episode 89 - The Art of Feedback

Aug 6, 2012

9 likes, 6 comments

For Quackcast 89 we wanted to know people's ideas on Feedback! How do you get it? Do you want it? How do you take it? How SHOULD you take it? How do you give it? What do you prefer, praise, abuse, critisism or advice? Banes and I discuss feedback in all its variations and incarnations, using the wise, learned and experienced words of our valued contributors. There were some really interesting and insightful things said by our contributors about advice, criticism, praise, abuse, and sycophancy.

Episode 66 - Why do you do it?

Feb 27, 2012

6 likes, 13 comments

After finally definitively vanquishing Ozoneocean last week, Banes is now top dog and chief superhero in the Quackcast universe. He begins his reign by trying to find out from the comicers on DD WHY they write and/or draw their comics, possibly as part of a dastardly plan. In Quackcast 66 we wanted to know what drives people to want to create? How did their comics come to be: Ideas-wise, writing-wise, editing-wise, and web-wise? Why did they choose comics as opposed to some other medium, like dance or archery? How/where did people's initial spark come from for their comic? Where do people draw ideas from? These and more questions are answered interestingly by many creative and clever people, giving us a cool insight into their work and hopefully your own as well.


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