Sep 19, 2016
This time we're talking about the weird notion of managing your online brand: what name do you publish your creative works under and how do you go about curating that? It's an idea I had after a great artist friend of mine known as Hyena Hell lost her online presence on Facebook, the main venue for publishing her artistic projects. Both her her private and public creative lives had been merged into the persona that is known as “Hyena Hell” because the act of creation was very personal to her, it was her brand as well as herself. But after a nasty little scum sucking piece of excrement loser arsehole rectum faced coprophagiac reported her name she lost her right to have that as her personal account. Rather than challenge it or compromise she retired her creative persona from Facebook, and it was a shame because we lost a vibrant artistic, thoughtful presence from there. But many of us also have an online brand/persona/nom-de-plume of some sort that our work is collected under and that's the topic of discussion! Gunwallace's theme this week is for Urthe, featuring lashing cymbals and electric guitar that blasts out like a deadly raygun! This is hard rockin’ goodness!
Topics and Show Notes
Topics and shownotes
Eye Hand Voice - http://www.theduckwebcomics.com/Eye_Hand_Voice/
Hyena hell! - https://www.instagram.com/hyenahell/?hl=en
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - http://www.theduckwebcomics.com/user/Banes/
Tantz Aerine - http://www.theduckwebcomics.com/user/Tantz%20Aerine
kawaiidaigakusei - http://www.theduckwebcomics.com/user/kawaiidaigakusei/
Pitface - http://www.theduckwebcomics.com/user/PIT_FACE/
Urthe - http://www.theduckwebcomics.com/Urthe/ by makingcomicsstudios, rated T
Lyrics to Urthe:
Deep in the beginning of time
Long before the dinosaur
That long history was mine
I will show you through that door
your history books don't tell you
Is Just how great we were!
Creatures of legend too
And now it's all a blur
Deep in the beginning of time
At civilisation's birth
That long history is mine
The first people called it Urthe
Jul 31, 2016
The topic of THIS particular Quackcast is MOOD! And for no particular reason I dressed as the Mad Hatter, as typified by Tom Petty in the film clip to Don't Come Around here No More... So that was the mood of this Quackast... We based it on Bane's Newspost about creating Mood in comics from the book “Framed Ink” by Marcos Mateu-Mestre. The idea of creating mood with imagery is key to my own art practise in Pinky TA, I use lighting, angles, eye-levels, perspective, colour and many other combinations of effects to manipulate the viewer to feel the correct emotions for the scene... and that's exactly what we're talking about here! The music by Gunwallace this week is for Mindmistress, it's sexy, atmospheric, light, sparkly music from a futuristic nightclub in Saturn’s rings.
May 9, 2016
We return to the topic of historical accuracy versus the needs the the story. This was Bravo's idea and we wanted to have him along but alas it was not to be! Tantz Aerine, Pitface, Banes and I discuss the topic, reading from a few of the many contributions in the form thread that Bravo started. Special congratulations to Pitface who's just graduated with honours with her BA in classics! -So you she really does KNOW what she's talking about… as does Tantz too of course. Banes and I are just along for the ride. Gunwallace gave us a really pretty tune for the comic Torn Vines, a real action music, such a driving rhythm to it!
Apr 4, 2016
For Quackcast 265 I wanted to steer the direction toward the idea of future fixes and features for Drunk Duck! We talked a bit about the 2nd wave of fixes that will be happening now- HippieVan worked to gather people's suggestions for the most important bugs that needed fixing (with our limited funds), and features people want added, and then did a survey to find what people though were the highest priority. It was a lot of work and took a few weeks to come up with the results. Bellow is a summery of what she learned:
Oct 19, 2015
I vant to suck yer blud… Well Tantz Aerine does anyway. This is the second part of our Vampcast, talking about vampires in comics, lore, movies and popculture in general. We were STILL in costume, watching each other on vid at the time, getting distracted and Ozone was getting drunker and drunker on some very RED wine. Tantz was of course the vamp, Pit was a deathknight fairy princess, Banes was the scary polar werewolf, and Ozone fieldmarshal bigpants! You can see the vids of our exploits I uploaded last week. There exists an elusive 3rd vid, but we were all too drunk and tried by that stage… at least Ozone was. Gunwallace provided us the lovely Alt rock '90s style theme to the SciFi anime comic Throviria!
Aug 31, 2015
What's best? One big climax, multiple small ones, early, or delayed? How much should you work UP to a climax? What about anticlmactic events, how important are they? Climaxes are really important in stories. Often you work up to them over the course of a whole series, but each episode or chapter can have them, maybe even every single page. I find writing “up” to climaxes a bit stressful because you have a lot of preasure and expectation there. And when it's over and you've actually achieved it, it can be a bit depressing: where do you go to from there? You can feel a little lost, at least I do. TALKING ABOUT WRITING HERE. My preference is for multiple climaxes. Do you always need climaxes in stories? I don't think you do personally… there are times when things work fine without one, but it does help better with endings. Sometimes climaxes can be TOO big. Way too much of a story can be invested in a climax, it subsumes everything, everything has to tie in with that specific story flow and that can be REALLY had to pull off. If it's not done right it can be massively disappointing. Anticlimactic. Pitface Joins Banes and Ozone to chat about climaxes in stories and read out the contributions from our climactic contributors. Gunwallace gave us a gorgeous theme for Just Another Day!
Aug 3, 2015
We've talked about formulas before, but mostly in the context of escaping formulas and reinventing them. NOW however we're talking about using existing formulas to create a story, or creating new formulas and sticking to them to come up with your stories. Formulas can be a good tool to write with, along with their close sibling “the trope” they take elements that are proven to work and stick them on a solid framework for you to more easily create your story around. All you need to do is plug in your characters and situation and see how it all fits. Formulas are comfortable for people and make it easier for a writer to structure their story faster AND in a way they know should appeal to people. Enjoy Gunwallace's lovely theme for Rismo!
Jul 19, 2015
This time we're talking about conflict in webcomic writing, and any writing in general really. Conflict is one of the main drivers of a story, so you pretty much have to have it in there somewhere! But how do you approach it? Do you set it up really carefully or just put a bunch of volatile characters together and see what happens? I think for a lot of us we don't think too much about the science of our conflicts, rather we approach it artistically and develop things by feel and instinct because conflict is such an intrinsic trait. But understanding how you use it can be very useful when you're writing satisfying resolutions and climaxes. A good understanding of the types of conflict in your story is also pretty essential when you're writing a good comedy (it's a great source of humour!), and also when you're explaining or selling your work to the public: It's all very well to chat about your clever setting and your funky characters, but conflict is the reason they're IN a story to begin with and that's really what will get people wanting to read out it. I hope you enjoy Gunwallace's great porn style music type theme for Tales of Two Tiny Titty bars!