Apr 4, 2016
For Quackcast 265 I wanted to steer the direction toward the idea of future fixes and features for Drunk Duck! We talked a bit about the 2nd wave of fixes that will be happening now- HippieVan worked to gather people's suggestions for the most important bugs that needed fixing (with our limited funds), and features people want added, and then did a survey to find what people though were the highest priority. It was a lot of work and took a few weeks to come up with the results. Bellow is a summery of what she learned:
Topics and Show Notes
Top results in bug fixes:
- Numerous issues with pre-uploaded comics – 61%, 14.5 points
- When browsing the “comics” tab, the first page of comics is listed by rank, after which it switches to alphabetical. – 32%, 6.5 points
- Multiple page/bulk uploader sometimes ends up with pages out of order. – 25%, 4.5 points
Top results in new features:
- A reply feature for comic comments. – 21%, 5.5 points
- Improve the comic search function – 21%, 4.5 points
- Add the option to choose the exact time/hour when pre-uploading comic pages. – 21%, 4 points
- Active/On Hiatus/Complete tags for comics – 18%, 4.5 points
- More options/more customization for page layout – 21%, 3.5 points
“Specific results aside, it looks to me like the main issues people are concerned with generally are: pre-uploaded comics, dealing with comments, and browsing via the ”comics“ tab. Issues concerning the front page were surprisingly not in any of the top results - I suspect partly because most of the survey-takers are heavy users who don't rely on the front page as much as newer/more casual users.”
Though in all we had about 17 bugs on the list that people wanted fixing. I put all the priority ones at the top of the list but also kept the rest on there because I'd prefer bugs are fixed no matter what. Unfortunately when I gave that list to Alexey, our programmer he said that just fixing all the bugs would eat up most of the budget with very little left over for features (which are a lot more complicated to work on). I might ask him to drop some of the bugs in favour of a couple of the features though because that's really what people would prefer to see added to the site: something new, visible, a tangible benefit.
On that subject though we would REALLY love to get into planning for the future features for DD! The sorts of things we're talking about for THAT are BIG changes: like changing the front page to modernise it; choosing a better colour scheme; having a really useful notification area for DD members that have all your info, notifications, favourites, PQs, comic comments and reply comments all in one single place so you can manage all that easily and naturally in one go-for ALL of that we need our DD community to decide what the want out of that stuff and to help design it, not have the designs just forced on them as in the past.
Above all we want to capitalise on the two things that make DD stand out above the pack: Our focus on community, and our oddball reputation as a site that welcomes and promotes the diverse and the weird, we are truly DRUNK DUCK, not really some corporate, slick “The Duck Webcomics”. We don't all think in the same way as they seem to on some comic sites, our artists don't work in the same styles; there's a slightly grungy, irreverent, off-centeredness that has always characterised the essence of DD and we'd like to reflect that in any redesign.
You can also still donate to our Indiegogo to help us with these future developments!
Gunwallace gave us a lovely track for the comic Wounds!
Topics and shownotes
Undead 20XX - http://www.theduckwebcomics.com/Undead_20XX/
Donate to our Indiegogo - http://igg.me/at/DrunkDuck
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - http://www.theduckwebcomics.com/user/Banes/
Kawaiidaigakusei - http://www.theduckwebcomics.com/user/kawaiidaigakusei/
Pitface - http://www.theduckwebcomics.com/user/PIT_FACE/
Wounds http://www.theduckwebcomics.com/Wounds/, by caleb131, rated M.
- See more at: http://www.theduckwebcomics.com/news/2016/apr/04/quackcast-265-drunk-duck-updates-and-the-future/
Oct 19, 2015
I vant to suck yer blud… Well Tantz Aerine does anyway. This is the second part of our Vampcast, talking about vampires in comics, lore, movies and popculture in general. We were STILL in costume, watching each other on vid at the time, getting distracted and Ozone was getting drunker and drunker on some very RED wine. Tantz was of course the vamp, Pit was a deathknight fairy princess, Banes was the scary polar werewolf, and Ozone fieldmarshal bigpants! You can see the vids of our exploits I uploaded last week. There exists an elusive 3rd vid, but we were all too drunk and tried by that stage… at least Ozone was. Gunwallace provided us the lovely Alt rock '90s style theme to the SciFi anime comic Throviria!
Aug 31, 2015
What's best? One big climax, multiple small ones, early, or delayed? How much should you work UP to a climax? What about anticlmactic events, how important are they? Climaxes are really important in stories. Often you work up to them over the course of a whole series, but each episode or chapter can have them, maybe even every single page. I find writing “up” to climaxes a bit stressful because you have a lot of preasure and expectation there. And when it's over and you've actually achieved it, it can be a bit depressing: where do you go to from there? You can feel a little lost, at least I do. TALKING ABOUT WRITING HERE. My preference is for multiple climaxes. Do you always need climaxes in stories? I don't think you do personally… there are times when things work fine without one, but it does help better with endings. Sometimes climaxes can be TOO big. Way too much of a story can be invested in a climax, it subsumes everything, everything has to tie in with that specific story flow and that can be REALLY had to pull off. If it's not done right it can be massively disappointing. Anticlimactic. Pitface Joins Banes and Ozone to chat about climaxes in stories and read out the contributions from our climactic contributors. Gunwallace gave us a gorgeous theme for Just Another Day!
Aug 3, 2015
We've talked about formulas before, but mostly in the context of escaping formulas and reinventing them. NOW however we're talking about using existing formulas to create a story, or creating new formulas and sticking to them to come up with your stories. Formulas can be a good tool to write with, along with their close sibling “the trope” they take elements that are proven to work and stick them on a solid framework for you to more easily create your story around. All you need to do is plug in your characters and situation and see how it all fits. Formulas are comfortable for people and make it easier for a writer to structure their story faster AND in a way they know should appeal to people. Enjoy Gunwallace's lovely theme for Rismo!
Jul 19, 2015
This time we're talking about conflict in webcomic writing, and any writing in general really. Conflict is one of the main drivers of a story, so you pretty much have to have it in there somewhere! But how do you approach it? Do you set it up really carefully or just put a bunch of volatile characters together and see what happens? I think for a lot of us we don't think too much about the science of our conflicts, rather we approach it artistically and develop things by feel and instinct because conflict is such an intrinsic trait. But understanding how you use it can be very useful when you're writing satisfying resolutions and climaxes. A good understanding of the types of conflict in your story is also pretty essential when you're writing a good comedy (it's a great source of humour!), and also when you're explaining or selling your work to the public: It's all very well to chat about your clever setting and your funky characters, but conflict is the reason they're IN a story to begin with and that's really what will get people wanting to read out it. I hope you enjoy Gunwallace's great porn style music type theme for Tales of Two Tiny Titty bars!
Aug 4, 2014
For this DD webcomics podcast, Quackcast 178, we talk about THEMES. And no, we're not talking about those fine musical tracks that Gunwallace has been making for our comics. Theme is what's happening below the surface plot of a story. Plot is the events that happen, and theme is what it all means. We asked people What they thought about themes in their work, how they approach them, do you put themes in there on purpose, or does it happen by accident? Is a theme even necessary? We also asked people to talk about some of the themes in their work. We had some very interesting contributions. Themes in stories in comics, movies, TV shows and books are not things we tend to think about that much unless we're trying to be clever but they're an all pervasive and important part of any story nevertheless!
Jul 28, 2014
Guess who we had on THIS week? It was Amelius and Evil Emperor Nick! The husband and wife powerhouse behind some very popular comics on DD including Charby The Vampirate and Cwen's Quest. We haven't had them on since Quackcast 10 and 11 which have unfortunately been totally wiped from the interwebs... But that doesn't matter so much since you can hear them both afresh now and they have some goo stuff to say, including talking about the newly revamped version of Charby on charbythevampirate.com that's only up to 50 or so pages as well as the new related project Here there be monsters. We apologise for some slight technical difficulties, but Amy and Nick were good sports anyway and it was a an enjoyable interview!
Jun 30, 2014
In the AMAZING world of webcomics tomorrow Chromium printing presses will print out up to 6 pages an hour!!!! In all 3 colours! Black, White AND yellow!!! For your viewing pleasure comics from many different creators are all able to be viewed AT THE SAME TIME, fully updated every day on our state of the art pin-boards! Comic pages are affixed to a state of the art cork backed board with only the finest drawing pins and tacks! Well, that's not actually what we were talking about... In this DD community webcomics podcast of the future we talk about all the possibilities that will happen down the road for webcomics: the mobile space, more money for creators, the professional and amateur worlds of comic making getting closer and closer together, net neutrality, and the possible pitfalls that may befall us. We had some great contributions from some wise guys.