Apr 10, 2017
The most important thing when doing your comic is to maintain your enthusiasm- THIS is what helps you keep working, not feedback, not praise, not fans, but your own internal passion. Feedback is great, but you can become addicted to it and when it's not there or there's not enough of it your work can die. In order to be able to keep creating your passion for your work should be internal, not external, you need to be self sustaining: A readership is nice and feedback is great, but you really have to do your comic for yourself, not for other people. But there's more to it than that. Bored by doing your webcomic? Why is that? What do you need to change to make it interesting to do once more? What is holding you back? Those are some of the things we talk about in this Quackcast! The music for this week by Gunwallace is for the previously featured comic Numb. This is the sound of a long road trip under the burning sun in the hot, dry, dusty, desert air, and on into a cold night through a desolate city lit by retreating streetlights. Progression, but where to?
Topics and Show Notes
Topics and shownotes
Ying and Yan - http://www.theduckwebcomics.com/news/2017/apr/04/featured-comic-ying-and-yan/
Thread - http://www.theduckwebcomics.com/forum/topic/177657/
Mark Crilley - https://www.youtube.com/watch?v=xb1eMQ4K17YM
Draw with Jazza - https://www.youtube.com/user/DrawWithJazza
Peter Draws - https://www.youtube.com/user/Palivizumab
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - http://www.theduckwebcomics.com/user/Tantz_Aerine/
Banes - http://www.theduckwebcomics.com/user/Banes/
Pitface - http://www.theduckwebcomics.com/user/PIT_FACE/
Numb - http://www.theduckwebcomics.com/Numb/, by NiinaEveliina, rated T.
Mar 13, 2017
When heroes fail… Hey, why would you ever want a hero to fail? Well there are a lot of reasons and listening to this Quackcast will tell you why, but the quick version is that you don't want your hero to be a perfect Mary-Sue sort of character. Having your hero fail in their goals means you have somewhere interesting to go with your story. Having your hero fail emotionally means you can give them character development and make them more interesting. If you want to learn more then either listen to us or have a look at Tantz's newspost where I took the idea from! Our music this week from our resident composer Gunwallace is a theme to The World Outside of Time. It evokes a cold, echoing club scene, bleak and icy, with the promise of brief companionship, but not the reality.
Feb 20, 2017
Myths and legends are often recycled and reused, but why would you adapt them to the modern day? This idea came to us from Tantz Aerine and her great news posts on the last two Saturdays. Read those if you want a good perspective on the idea! Ptface, Tantz, Banes, and I explore all the interesting TV shows and movies that have variations on the idea, everything from Cool Hand Luke to Ulysses 31! Music: Life and Death - Light hearted lyrics and classical vaudevillian comical ukulele mixed with synth in the best tradition of flight of the Conchords… but this is Gunwallace!
Oct 11, 2016
For Quackcast 294 we all dressed up as members of the Addams Family! Me as Gomez, Banes as Cousin It, Tantz as Morticia, and Pit Joan D'eath. We had a great time and you'll be able to see us all on video! The theme of this Quackcast was based on a newspost by Banes: Comedy and Horror and the relationship between those two things. It's very close. Both try hard to evoke strong emotions and emotional pay-offs. It can be very easy for most horror to devolve into comedy if things go wrong. Many horror tropes are actually pretty silly (i.e. slow walking zombies), which is why there are so many shows that make fun of them like Buffy the Vampire Slayer, The Munsters, The Cyptkeeper, and the amazing Addams Family! Horror comedy is a tried and true genre. If you're interested read more about that in Bane's newspost. Gunwallace's music for the week is the same as the feature: Miracles. The sound is dramatic,urgent, exciting, classical, action music- SOMETHING is going to happen if we don’t stop it in time!
May 22, 2016
State your business! Venerable Drunkducker Ayesinback suggested we have an open electronic meetup of DD people, so that's exactly what we did! We all met up in a long Skype session that lasted 10 hours- various DDers dropped in and out over that time and we chatted away about everything and nothing on videochat, meanwhile I tried on a never ending series of antique and novelty hats, one after another… It was really lovely to see old and new DDers all together, to see their faces and hear their voices. A big thankyou to everyone who took part! It was a big success! We will try it again and again in the coming months. The proposed date is the 3rd Saturday of every month, so the next one will be the 18th of June. The session starts at 11am New York time and runs for 10 hours until 9 pm New York time, so you can drop in any time during that! You can get Skype for free here: www.skype.com. It works on all computers, phones and tablets. It can even work just in your web browser alone! You just sign up and install it. Then make sure you add “ozoneocean” as a friend. Gunwallace's track this week was for Darklings. It's nice and long one with a good progressive rhythm. Some of the genius things we discussed: The measure of distance is time. Inbreeding leads to contagious genetic deformity. Direct democracy VS Harkovast. We beet the sugar! Pineapple and artichoke, why eat them?
Mar 21, 2016
Why do you do the kind of webcomic you do? Why? Why? WRRRRRRRRHHHHYYYYY? This was the question asked by Genejoke, one of our favourite DDers. This jolly gent asked a whole possy of posers related to that subject and I thought that it provoked some interesting responses, and so it became fodder ad a half for Quackcast 263. Banes, myself, Pitface and Tantz Aerine all approach the questions ourselves and then hand the floor over to our DD contributors, so to speak. I find that it's really important to be able to come up with answers to questions like these, and even more interesting is just how those answers change depending on when you ask them. I find that these days I have a MUCH better idea of why I do my comics and why I make the creative choices that I do.
Feb 1, 2016
Tantz Aerine, Banes and Ozoneocean discuss the topic of using and creating weapons in fiction and some of the pitfalls involved- all the things you can easily do wrong and do better! Stuff like using overly specialised weapons in too general a role, like giant swords where they'd be next to useless, or tricked out assault rifles with way too many things hooked onto them so they're oversized and weight a ton- also copying ideas and tropes about weapons usage without understanding why the exist and in the process making many of the same mistakes as others have in the past.
Jan 18, 2016
OMFG you sexist PIG! Heh… today we talk about trying to recognise sexism in your OWN work, what to do about it, and WHY. It turns out it can be very hard to do, and if you DO acknowledged it the instinct is to rationalise it away, justify it, or just try and brazen it out in some kind of old fashioned, largely embarrassing, display. I frequently do all three. How do we spot it? Well the Bechdel test isn't that useful, that's better for looking at broad trends not giving specific works a pass/fail - sexy outfits is one thing, if females are dressed minimally or in tight gear in CONTRAST to the males or vice versa - females ONLY having old stereotype roles (maiden/mother/whore archetypes, secretary, nurse, victim, maid etc), though this is context sensitive, i.e. it's more forgiveable if you're doing a historical story or something stylised like a fairytale or a noire story - Gender balance is another thing, it's context sensitive because certain stories will naturally have more of one gender (WW2 submarine crew, Girl's school, a prison story etc), and you don't have to have an exact balance anyway but it's definitely something to THINK about because there is no reason most stories should feature a majority of male characters and a minority of females. WHY should you think about it? Why should you care? Well the audience for almost ALL types of stories, be they action adventure, romance, Scifi, fantasy, historical, even porn, is getting close to 50/50 between men and women these days (maybe it always was?), it really doesn't make sense to alienate or belittle half your audience just because you like to cling to older ways of doing stuff. Gunwallace's theme this week reminds me of a cross between the Knightrider theme and Gunship- it's VERY retro-future. It's the theme to DDSR, a comic with cool custom “sprites”, AKA pixel-art.