Jan 3, 2021
Happy 2021 everybody!!!!! For this fun first of year Quackcast We do a commentary and reaction to the Ralph Bakshi and Frank Frazetta classic sword and sorcery animated movie from 1983, Fire and Ice! Tantz and Banes have never, ever seen it before so it was a new experience to them and maybe to YOU as well? Fire and Ice is a simple fantasy story about evil prince Necron who wants to rule over all the lands using his control of a huge glacier. Brave Princess Teegra, Larn (mullet head), and Darkwolf (the Deathdealer), team up to battle to stop him destroying the southern lands. It was done with rotoscoped animation which made the figures look quite realistic. Rotoscoping is basically filming real actors and then taking out the background and painting over their bodies and turning them into cartoons. It's an analogue old fashion way of doing motion capture, like they do in modern 3D CGI animation.
Topics and Show Notes
Our Commentary begins at the 16.40 minute mark! To watch along with us, go to https://youtube.com and search for “Fire and Ice”
The musical feature this week that Gunwallace has given us is theme to O Sarilho: Exotic, Eastern, jazzy groove with a European flare. Lush green piano, bone dry desert winds of the jazz flute, hot sun of the bass shining down on the beautiful sands of the solid percussion below, warm, glittering and stable.
Topics and shownotes
Fire and Ice IMDB info - https://https://www.imdb.com/title/tt0085542/
A smilar animated fantasy fim from the 1980s, Starchaser: The Legend of Orin - https://www.imdb.com/title/tt0090065/
Area 5 Point 1 - https://www.theduckwebcomics.com/news/2020/dec/29/featured-comic-area-5-point-1/
O Sarilho - https://www.theduckwebcomics.com/O_Sarilho/ - by shizamura, rated T.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Pitface - https://www.theduckwebcomics.com/user/PIT_FACE/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
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Dec 23, 2018
Merry Christmas one and all! And all that stuff. This year our release date falls exactly on the 25th! It was a busy year for us, lots happened. But in this Quackcast what we chat about is something rather different: the difference between pros and amateurs, specifically when it comes to comics. There's this common misconception that an amateur is a novice that will produce work of a lower quality, while a professional is an experienced person who knows what they're doing and will always produce things of the highest quality… The REAL story is more complex than that.
Aug 28, 2017
This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because she's not confident enough in her spoken English, so what we've done instead is read out a written interview that I did with her especially for this Quackcast. Amelia has some surprising and valuable insights for comic creators. You can read the full text of her interview bellow. Gunwallace's theme for the week was for Abejitas - This tune bounces in like a wild thing, spinning and buzzing crazily, full of black striped yellow techno sweet honey madness and rapid wingbeats of energy, this will sting you into full awareness!
May 29, 2017
In this Quackcast we cover the Importance of good linework in comics and different line techniques such as Herge's Ligne claire, the traditional thick line for characters and thin for everything else as exemplified in the work of Mucha, variable line widths as in Manga, solid blacks like in American comics, and complex lines like Durer or Hyena Hell. I really seriously thought I could get an entire Quackcast out of the concept and techniques of linework, but honestly I was struggling… Okay, so linework constitutes the skeleton that most comics are built on, with the notable exception of painted comics, photo comics, 3D and vector comic among others… But for most comics line is a pretty essential element. There are a lot of different techniques involved in the use of lines. Herge popularised “ligne claire”, which means that all lines have the same thickness and that there's no line shading. A popular style that I was taut was to have thick lines around characters and overlapping elements, with thin lines for internals and backgrounds. This is popular in a lot of manga, US comics and famously the work of Alphonse Mucha. Part of my technique on Pinky TA involves making my lines grey, so that when I set the line layer to “multiply”, the lines take on some of the background colours beneath them and don't show up as darkly as traditional black lines. The work of Hyena Hell on the Hub is interesting for her use of very complex internal shading line to build up texture and shapes, this can also be seen in the works of Albrecht Durer. Manga is notable for its extensive use of very stylised shading, crisp lines and the use of variable line widths for outlines, while American comics make heavy use of solid blacks for areas of shadow, basically extending the width of the line as far and as solidly as it can go. How do YOU approach your linework? The music for this week by Gunwallace is for The Wallachian Library. It's a dark, black future sounds, neon glows, pulses of energy and ideas, vectors and virtual circuits.Sorry, no link to this comic, the user deleted it from the site.
Apr 27, 2015
This is the FOURTH and very final part of our series on what makes a good character in webcomics, movies, and any sort of writing in general. Our very first four-parter! Ozone and Banes are once again joined by the panel of Pitface, Tantz Aerine, and Bravo1102. Together we get though the last of the contributions from the great and wise people of DD who've had a lot of very intelligent things on the subject of character writing. And of course there's an amazing aural interpretation of a comic for you by Gunwallace who's done a spectacular theme for Prodigium.
Apr 30, 2012
I officially rename my co-host Banes as "Columbo-Banes" because just as we're about to fade into nothing, winding up, he comes in with "just one more thing" which just happens to be a freaking brilliant suggestion that makes us fired up all over again with great stuff to talk about, but also making us go longer and longer. In the end though, he's a loveable rogue that always solves the case... In a crappy raincoat. Genejoke continues to regale us with tales of three dimensional lore. We delve into filters, effects, lighting, colour, animation, programs, hardware, and then he gives some good examples of 3D comics on the interwebulatortron. Also, we meet the rest of his lovely family, in the distance. We finish up with a flush! ...or a flourish? No, it was definitely a flush.
Apr 23, 2012
Once again Genejoke is a guest on the Quackcast, but this time Banes is along for the ride as well and what a jolly party we make! The topic of this Quackcast is 3D art as it is used in webcomics. We have contributions from El Cid, House of Muses and of course Genejoke who put this Quackcast together. This is a two parter, just because Genejoke had a whole heap of very informative and interesting points to make about different aspects of 3D art and there was just no way it would only fit in one QC. - no soap again this week because I'm still working on the lyrics of the musical that I've turned it into...