Feb 11, 2019
It's just Ozoneocean and bouncy Banes today. This time we're chatting about breaking and subverting structures, formulas and conventions in webcomics. Commercial creative projects need to use formulas and familiar structures because that's what audiences expect, it's also what studio executives, creative editors, publishers, producers and all the people that greenlight those projects need and expect as well. The Hero's Journey and other conventions and formulas aren't just used because they make good stories but because of the commercial realities and risk averse nature of the industry (there's a lot of money and jobs on the line). Webcomics don't have those pressures so we're talking about why webcomics shouldn't necessarily adhere to popular formulas and structures and why many don't.
Topics and Show Notes
This week Gunwallace has given us the theme to EscapeVelocity. Blinking readouts on screens and dials, blinking stars outside thick glass sealed against the vacuum… this is the future and the future is space. Deep in the cold, black void, in an isolated oasis of heat, light and breathable oxygen inside a space travelling vessel, the only place out here that survival is possible.
Topics and shownotes
Become a subscriber on the $5 level and up to see our weekly Patreon video and get our advertising perks!
Even at $1 you get your name with a link on the front page and a mention in the weekend newsposts!
Scarred Eden - https://www.theduckwebcomics.com/news/2019/feb/04/featured-comic-scarred-eden/
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - https://www.theduckwebcomics.com/user/banes
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
EscapeVelocity - https://www.theduckwebcomics.com/EscapeVelocity/, by TheJolle, rated M.
Jun 3, 2013
Like Quackcast 127, 128 is about early print comic influences, except this time it's the influences of Banes and Ozoneocean. We have a good long chat together about some of the old print comics that had the biggest influences on us in our early days of comic making... and reminisce about good old fun times reading those great comics like Mad Magazine and what we learned and took away from those experiences in art style, genre, comedy, and writing style.