Jun 20, 2022
Sometimes it's worth revisiting old ideas because you can do them better or explore them deeper. This could be in the form of a full reboot, or it could be as simple as reusing a pose in a panel or using the same theme again like Pixar does with 90% of their output i.e. “coming of age”. Like them you don't need to feel obligated to always do something totally original, revisiting old ideas is a great way to refine them, create better work, or explore different aspects of them you hadn't considered before and put new and interesting spins on things. Consider that Pixar's Turning Red, Encanto, Moana, Coco, The Incredibles 2, Ratatouille, Inside Out, Brave, Onward, and Luca all share the same “coming of age/childhood independence” theme and yet all do it in unique and original ways, exploring different aspects of the idea from all sorts of angles.
Topics and Show Notes
Most of the women that Frank Cho and Milo Manara draw look the same, but they do it in such an interesting way that people love them nevertheless. Leonardo daVinci and or his students painted at least 4 different Mona Lisas and probably many drawings; practice make perfect! How many film and comic versions of the origin story of Batman, Superman, and Spider-man are there? SarahN on Drunk Duck used to restart and redo her comic “Vampire Phantasm” annually, maybe 5 different times, and it just got better and better and more interesting with each iteration. Amelius on DD did a soft reboot of the origin of Charby The Vampirate called “ReVamped” where she went back and tweaked the origin story a little and redrew the pages with much improved art, however she didn't stop working on the original story, that kept going at the same time!
So you see there is a lot of merit in revisiting things and improving upon them! For every George Lucas inserting bad animation and “Noooooo”s into iconic and much loved films there are many more people who revisit older creations and do much better things with them. What do you wish you could redo with your work or how do you reuse old ideas? For me it's usually specific panels… sometimes they bug me too much and I go back and change them. They could be 15 years old but I'll still do it!
This week Gunwallace has given us a theme to TAoSP The Adventures of Sir Power - In the words of the master behind this tune: funky theme for a comic that's a little bit ‘funky’. It really is a bouncing funk, with a fuzzy, spiky sound that vibrates and cuts its way through.
Topics and shownotes
Charby The Vampirate ReVamped - https://www.theduckwebcomics.com/ReVamped/
You can find SarahN's much revisited Vampire Phantasm here - http://www.vermillionworks.com/
*Wrongly called “Jack” in the cast.
The Werewolf Prince - https://www.theduckwebcomics.com/news/2022/jun/14/featured-comic-the-werewolf-prince/
TAoSP - https://www.theduckwebcomics.com/TAoSP/ - by Zero Hour, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
PitFace - https://www.theduckwebcomics.com/user/PIT_FACE/
Banes - https://www.theduckwebcomics.com/user/Banes/
Kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
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Jun 13, 2022
Our very own Tantz made a newspost last week about the idea of “Heroes” who are really villains… or at least they're actually villains who think they're the hero, but come to realise that they aren't. Sometimes that makes them change their ways and they seek redemption, maybe even becoming a true hero. Sometimes they just lean into and embrace their true villain nature.
Jun 6, 2022
How do you keep on with your creative output when something happens to you? When you lose function or are impaired in some way, how do you adapt or relearn so you can keep on as you were before? Maybe you can't and have to change to another medium that's a better fit for your abilities? Comic creator Bravo1102 once talked about how he moved from drawing to using action figures to make his comics partially because of his eyesight. My own eyesight has suddenly started to go bad and I'm having to adapt to that, and Tantz tells us how her deteriorating eyesight forced her to work digitally.
May 30, 2022
Adaptations of one thing into another is an interesting process. What's lost, what's gained, what modifications do you have to do to make it happen? As webcomicers we do it all the time in many ways, we have to adapt our influences into ideas, adapt those to stories, and adapt those to images and comics, which isn't trivial! It's often quite difficult to transform the written word into narrative sequential art- what portion of the writing gets directly turned into images, what's cut, and what becomes dialogue? For me about 20% is cut, 78% becomes art and 2% becomes dialogue or captions.
May 23, 2022
We start off with the idea of talking about art techniques, tips and tricks we've mastered and could help people with but the cast turned into a discussion about drawing male and female characters- also trans, androgynous, etc. There's an art to representing gender in imagery! It's super important to remember that the way we see gender in art is mainly culture based rather than an innate biological reaction and the perception of gender in art is different according to your cultural background. It's basically a visual language that everyone learns, but as an artist you have to learn to actually “speak” it, and that's not as straight forward as you think.
May 16, 2022
Spoiler- we don't actually talk much about Yu-Gi-Oh! But I feel it's a good example of a pretty bad a so-bad-it's-good story, but bad nevertheless. The idea we're talking about here is that it's useful to look at bad stories and stick with them because they can really help you write better. They're a lot more useful than good stories because you'd rather just enjoy those and it's a bit harder to examine them for technical details, but with “bad” stories the faults stand out strongly. Instead of simply dismissing a bad story or making fun of it, it's more useful and valuable to try and “fix” it: try and work out why it seems bad and think about what would be needed to make it better, then think about how that applies to your own work. Maybe you're actually making many of the same mistakes?
May 9, 2022
Let's go forward in time to the past so we can get back to the future and kill our grandfather and be our own ancestor while we step on a bug and change the course of evolution 200 million years in the future and doom the Morlocks to a date with Doctor Who, while Bill and Ted drive a Delorean in the Old West and save Fry's dog as it waits out the front of the Pizza place… Time travel is fun to talk about, but it's easy to mess up because paradoxes in plots pop up all over the place as timelines intersect and cross over and over, getting tangled and logically prevent events that have already happened from happening!
Apr 25, 2022
The full team is assembled yet again! Tantz came up with the idea of having a look at hidden fantasy worlds in fiction that have strong ties with the “real world” and how they function together. Her main example was the world of Harry Potter which has many strong connections to the real world and yet manages to stay very well hidden, which stretches plausibility a bit. The World of Casandra Clare's Mortal Instruments is similar in that regard, it's deeply tied to the mundane world and yet it stays hidden from it to a degree that isn't really possible.