Episode 588 - Revisiting Old Ideas

Jun 20, 2022

Sometimes it's worth revisiting old ideas because you can do them better or explore them deeper. This could be in the form of a full reboot, or it could be as simple as reusing a pose in a panel or using the same theme again like Pixar does with 90% of their output i.e. “coming of age”. Like them you don't need to feel obligated to always do something totally original, revisiting old ideas is a great way to refine them, create better work, or explore different aspects of them you hadn't considered before and put new and interesting spins on things. Consider that Pixar's Turning Red, Encanto, Moana, Coco, The Incredibles 2, Ratatouille, Inside Out, Brave, Onward, and Luca all share the same “coming of age/childhood independence” theme and yet all do it in unique and original ways, exploring different aspects of the idea from all sorts of angles.

Topics and Show Notes

Most of the women that Frank Cho and Milo Manara draw look the same, but they do it in such an interesting way that people love them nevertheless. Leonardo daVinci and or his students painted at least 4 different Mona Lisas and probably many drawings; practice make perfect! How many film and comic versions of the origin story of Batman, Superman, and Spider-man are there? SarahN on Drunk Duck used to restart and redo her comic “Vampire Phantasm” annually, maybe 5 different times, and it just got better and better and more interesting with each iteration. Amelius on DD did a soft reboot of the origin of Charby The Vampirate called “ReVamped” where she went back and tweaked the origin story a little and redrew the pages with much improved art, however she didn't stop working on the original story, that kept going at the same time!

So you see there is a lot of merit in revisiting things and improving upon them! For every George Lucas inserting bad animation and “Noooooo”s into iconic and much loved films there are many more people who revisit older creations and do much better things with them. What do you wish you could redo with your work or how do you reuse old ideas? For me it's usually specific panels… sometimes they bug me too much and I go back and change them. They could be 15 years old but I'll still do it!

This week Gunwallace has given us a theme to TAoSP The Adventures of Sir Power - In the words of the master behind this tune: funky theme for a comic that's a little bit ‘funky’. It really is a bouncing funk, with a fuzzy, spiky sound that vibrates and cuts its way through.

Topics and shownotes

Links

Charby The Vampirate ReVamped - https://www.theduckwebcomics.com/ReVamped/
You can find SarahN's much revisited Vampire Phantasm here - http://www.vermillionworks.com/
*Wrongly called “Jack” in the cast.

Featured comic:
The Werewolf Prince - https://www.theduckwebcomics.com/news/2022/jun/14/featured-comic-the-werewolf-prince/

Featured music:
TAoSP - https://www.theduckwebcomics.com/TAoSP/ - by Zero Hour, rated M.


Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
PitFace - https://www.theduckwebcomics.com/user/PIT_FACE/
Banes - https://www.theduckwebcomics.com/user/Banes/
Kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/

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Episode 587 - Heroes who are Villains

Jun 13, 2022

4 likes, 0 comments

Our very own Tantz made a newspost last week about the idea of “Heroes” who are really villains… or at least they're actually villains who think they're the hero, but come to realise that they aren't. Sometimes that makes them change their ways and they seek redemption, maybe even becoming a true hero. Sometimes they just lean into and embrace their true villain nature.

Episode 586 - Working with disability

Jun 6, 2022

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How do you keep on with your creative output when something happens to you? When you lose function or are impaired in some way, how do you adapt or relearn so you can keep on as you were before? Maybe you can't and have to change to another medium that's a better fit for your abilities? Comic creator Bravo1102 once talked about how he moved from drawing to using action figures to make his comics partially because of his eyesight. My own eyesight has suddenly started to go bad and I'm having to adapt to that, and Tantz tells us how her deteriorating eyesight forced her to work digitally.

Episode 583 - Why is it bad?

May 16, 2022

2 likes, 0 comments

Spoiler- we don't actually talk much about Yu-Gi-Oh! But I feel it's a good example of a pretty bad a so-bad-it's-good story, but bad nevertheless. The idea we're talking about here is that it's useful to look at bad stories and stick with them because they can really help you write better. They're a lot more useful than good stories because you'd rather just enjoy those and it's a bit harder to examine them for technical details, but with “bad” stories the faults stand out strongly. Instead of simply dismissing a bad story or making fun of it, it's more useful and valuable to try and “fix” it: try and work out why it seems bad and think about what would be needed to make it better, then think about how that applies to your own work. Maybe you're actually making many of the same mistakes?

Episode 577 - The Agony and the Ecstasy.

Apr 4, 2022

4 likes, 3 comments

Creation is a process with a lot of ups and downs: Agony and ecstasy! The easiest way to think of it is a simple inverted parabola- you start of feeling good about your idea and its potential. As you work though you feel worse and worse about it till you get to the nadir of the curve, then things turn around and you start feeling better and better about it as it finally comes together and you finally manage to finish it!

Episode 574 - Odd-ball, norm-ball, every ball!

Mar 14, 2022

4 likes, 0 comments

I consider Drunk Duck (or the Duck Webcomics) to be the Heavy Metal of webcomic hosting sites, because like that excellent anthology comic publication we celebrate the oddballs. On DD we have comics of all different styles, many that would find it hard or even impossible to promote themselves anywhere else. We're open to all skill levels and all styles. We only promote things we consider to have high quality or high potential in our features, but we don't have a particular style prejudice, we don't only feature things that give us a homogeneous, unified look. We're proud of our variety! We don't gate keep or block anyone from access to our site and we feel that's one of our greatest strengths.

Episode 566 - feeling the vibe!

Jan 16, 2022

3 likes, 0 comments

Let's talk about total immersion… When consuming media rather than creating it, if you're lucky you become immersed: the struggles and fears of the character become your own. You feel for them, you care, their pain, their hunger, even their shivers and sweats, you care about the world in which they live… That can be an amazing feeling and it's pretty much WHY we really enjoy and keep consuming media. Themes, great visuals, intellectual explorations of ideas and concepts are all very well but nothing compels and excites you as much as when you really CARE what's happening. So that's what we're chatting about! Join us on Discord - https://discordapp.com/invite/7NpJ8GS

Episode 556 - That's What She Said!

Nov 8, 2021

4 likes, 0 comments

The other day Tantz Aerine wrote a newspost about an article critical of Squid Game. The crux of things was that the Squid Game creator had said their message was anti-capitalist, while this critic was saying that the author's message with the Squid Game was an anti communist critique and not a very good one at that. The issue here is that isn't how you do criticism. At all. You can give an interesting reading of something and tell us why YOU think it's anti-Communist, or tell us how it looks through the lens of post-colonialism or new wave feminism etc, but you can't say that is what the author is saying or what the work means, especially if the author explicitly says WHAT they are saying. This may seem like a small distinction but it's actually very, very important. Bad criticism often tells us what the creator is saying. Don't do that. Don't be that person.


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