Aug 8, 2022
How do you describe your work to sell it to people? Writing blurbs is a real skill! You generally have to avoid doing these four things: Underselling, Overselling, Selling the wrong story, or Revealing too much. It's quite a tricky balance to master. I've been writing feature blurbs for comics here on DD for many years now (about 16), so I've developed a technique but even I haven't mastered it!
Topics and Show Notes
- Overselling is when you promise too much, more than the work can ever provide. It might help you attract an audience but it'll probably piss them off when the promises aren't met.
- Underselling is when you downplay the work too much so that it doesn't really sound interesting and discourages people from checking it out at all.
- Selling the wrong story is when you advertise things about your work that it's really not about, like advertising it as a love story when it's really about violent action. You'll just attract the wrong audience and lose readers.
- Selling too much is when you reveal major plot points and crucial story elements. People don't usually want to look into a story if they already know how it's going to go.
My technique with featured comics is to use a standard format. I introduce the main character and then the issues facing them in their world. Then I talk about the art and the story style. I do this so I can personalise the story for people, centering it onto that character or characters. Mentioning the issues introduces some stakes so people start to wonder how the character will deal with those. Talking about the world of the characters gives everything a context, a playing field unique to them and their situation. Talking about the story style, genre etc filters things to the correct audience, as does the mention of art. This works for me because I have to do it over and over hundreds of times, another style might work better for you. :)
This week Gunwallace has given us a theme to Sad W - Hurry up and wait! All the loose energy and stress of a Friday afternoon when it’s almost time to go home but your boss throws an urgent last minute job onto your desk. Hurry, hurry, quick, finish! Damn, you made a huge mistake, do all that bit again. Hurry! This is a modern sounding, high energy, track, thrumming with urgency.
Topics and shownotes
Forum post - Writing spoiler free blurbs - https://www.theduckwebcomics.com/forum/topic/179116/
Remedial Magic - https://www.theduckwebcomics.com/news/2022/aug/01/featured-comic-remedial-magic/
Sad W - https://www.theduckwebcomics.com/Sad_W/ - by Sstavix, rated E.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
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Jul 31, 2022
The Manchild can be a fun character or they can be pathetic. They're a staple of comedies because they're an adult that gets to act immature and childish, without the restraint and responsibilities imposed by adulthood. This can make a great contrast; “The adult man acting like an immature child”, John C Riley and Will Farrel have always done that extremely well, as did Chris Farley back in the 90s. It can be be portrayed as pathetic and sad when the person can't seem to be able grow up or take on any responsibilities. They're often characterised by people with “childish” interests, like the cast of the Big Bang Theory, or with a childlike love of something like sports like Kevin in Kevin can F Himself.
Nov 8, 2021
The other day Tantz Aerine wrote a newspost about an article critical of Squid Game. The crux of things was that the Squid Game creator had said their message was anti-capitalist, while this critic was saying that the author's message with the Squid Game was an anti communist critique and not a very good one at that. The issue here is that isn't how you do criticism. At all. You can give an interesting reading of something and tell us why YOU think it's anti-Communist, or tell us how it looks through the lens of post-colonialism or new wave feminism etc, but you can't say that is what the author is saying or what the work means, especially if the author explicitly says WHAT they are saying. This may seem like a small distinction but it's actually very, very important. Bad criticism often tells us what the creator is saying. Don't do that. Don't be that person.
Oct 4, 2021
Tantz explains why she really hates a bunch of tropes that are super commonly used in things, stuff like very obvious plot armour for the protagonist so that you KNOW nothing can seriously hurt them so you stop caring what happens to them and in the story in general, child-led stories where the adults are all useless and ineffectual because it takes away your suspension of disbelief, and amnesia where a huge bunch of the story is erased so the writers can just repeat stuff over and over. Banes and I join it to talk about stuff we hate too!
Jun 7, 2021
Taking on more than you can handle - i.e. James Cameron and JJ Abrams are good directors and writers but neither could handle the demands of a complex Sci-Fi project that needs full world building and internally consistent logic etc (Avatar and Star Wars). They're great with more simple SciFi that's based on 21st century earth and simpler stories, but epic SciFi was clearly a long way beyond the capabilities of either. We're talking about when WE have been caught taking on stuff we couldn't handle, how we dealt with that and also how other creators dealt with it too.
Apr 12, 2021
Mary Sues are always a fun topic! There are some misconceptions about them though… Mary Sues aren't all female, they can be any gender. Being super powerful or super popular or super pretty etc doesn't equal a Mary Sue, not even if your character super stands out next to all the others, those things ONLY indicate they might possibly be one. What equals a Mary Sue is a character that doesn't have to struggle very hard for anything, a character that is almost universally admired, and or loved (even by the enemy), a character that masters hard skills with ease and ends up teaching the teachers and beating the masters, a character that's destined to succeed and does in spite of internal story logic… All these things and more can add up to make a Mary Sue.
Mar 14, 2021
Today we chat about the disappearance of another Drunkducker. This fellow was a politician in his daily life and a furry in his downtime. On DD he was the author of the adult furry comic Tina's story, an exceptionally well written slice of life comedy comic with adult elements, staring an anthro poodle lady and her human partner. This man had his online activity taken and used to destroy his political career. The comic which was his passion was used as ammunition to ruin him. We chat about this in our Quackcast! In light of what happened to Gina Carano for her silly words this is interesting.
Aug 26, 2019
Cooperation Vs Competition. For decades the mantra was competition is good: it produces progress and makes things better… Well that's actually false. Competition is what you're forced into as a response to limited resources, so you do what you have to to win, which mainly involves losing everything that doesn't serve that specific objective. Competition is massively harmful to progress in general, it ONLY helps you excel in one small area to massive cost. Think of it in terms of an Olympic sprinter: they become the fastest runner in the world, but to what point? Only the artificial structure of a sporting event… they spend years training, exercising, eating right, wasting a huge portion of their lives, creative, and intellectual potential on that one meaningless goal, and IF they achieve it they might get a bit of fame and money and a footnote in history because someone else will inevitably take their spot. More likely though they won't achieve the goal and instead be forgotten.