Episode 529 - Time loops!

May 2, 2021

Time loops in stories are a lot of fun, they can be really complicated and interesting. Groundhog day is the most famous version of this trope. Banes tells me it's a “trope codifier”. In a time loop story characters are caught reliving the same events over and over with the main character being the only one who's really aware of it, Sometimes the loop happens only once or a couple of times, or many, many times as in Groundhog Day and Palm Springs. We chat about some of the different time loop stories, their characteristics and why we like them.

Topics and Show Notes

We also talk about the instance where you actually experience this in reality: re-watching and re-reading books, movies, TV shows etc. It's like WE are the main, aware character and the loop is the movie or the book. We get something different out of them each time, just like Bill Murray's character in Groundhog day. Videogames give us even more of a time loop experience, allowing us to follow different threads and make different choices to achieve different outcomes at the completion of the game. If you “die” you also “re-live” the game over and over till you manage to complete it in the way you want! Tantz brings up the example of the game Undertale that specifically recognises and draws attention to this.

This week Gunwallace has given us a theme to Akacya the Bounty Hunter: Reverential awesomeness. Buzzing distorted beat pacing out the time and encouraging you to move, a slow, heavy, swaying, stomping dance. A wobbling, vibrating guitar weaves through and ties it all up like a bright satin ribbon around a present, topping the track off with a beautiful display of shibari.


Topics and shownotes

Links

Newspost on timeloops - https://www.theduckwebcomics.com/news/2021/apr/28/when-i-come-around/

Featured comic:
Phantasos - https://www.theduckwebcomics.com/news/2021/apr/26/featured-comic-phantasos/

Featured music:
Akacya the Bounty Hunter - https://www.theduckwebcomics.com/Akacya_The_Bounty_Hunter/, by Shinka, rated M.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/

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Episode 517 - money in Scifi Utopia

Feb 8, 2021

3 likes, 3 comments

Weird one this week! A monneyless system in a working Scifi utopia. This was based on an idea Banes came up with talking about Star Trek and how the federation has “evolved beyond money”, We discuss if this is possible, why it is and how it is. That means no need for money substitutes like credit or barter either. It's a really interesting topic and a brave choice for a world setting. The most common type of scifi world by FAR is a dystopia so the fact that Star Trek is a working utopia (at least in the original and 1990s series) is a very brave and unique choice and the idea that it functions without money is even more clever and interesting.

Episode 491 - Getting retro right!

Aug 10, 2020

3 likes, 2 comments

DD member Furwerk Studios posted in our forum about how annoying it was that movies try and do an 80s retro thing often get things totally wrong and end up looking dumb because of it: Not just superficial looks-wise but stylistically too in terms of the kinds of shots they do, lighting and story structure. I thought that'd make an interesting topic for a cast! Why do people often mess up retro stuff? We're not talking about historical accuracy here, that's slightly different, what we're talking about is setting something in an era and getting the “feel” of that era right. It pays off hugely when it works, but when it doesn't it comes off as superficial, disappointing and ignorant.

Episode 484 - Background styles

Jun 22, 2020

3 likes, 4 comments

Backgrounds are part of a choice you make about to best show off your characters and how to present your comic. Plain white backgrounds aren't a very good choice for most comics but they are for some. Random, sketchy lines, pixel art tiles, fully drawn highly detailed landscapes, copy and pasted photos, halftone dots, speedlines etc, the choices are endless but it's important to know what works for you own particular comic! That's what we're talking about this week. Yes, an actual ART based subject on a webcomic site, who'd a guessed?

Episode 467 - Adaptions and Transmogrification!

Feb 23, 2020

2 likes, 0 comments

The process of adaptation is quite interesting. Stories go through all sorts of changes when they're transferred from one medium to another. A lot of the time we bemoan that as “not staying true to the original” or “the book was better”, but there are many times where the adaption is really interesting in its own right, even though it's quite different from what it started out as.

Episode 464 - The current digital art landscape

Feb 2, 2020

4 likes, 3 comments

I recently had to upgrade my main computer because Windows isn't supporting Windows 7 any longer and I don't want to install Windows 10 on the perfectly functioning old one in case it ruins it and my main programs can't run any longer… SO I had to get a new PC. This got me thinking though: The barrier to getting into digital art is lower now than ever!

Episode 452 - Storytelling styles change!

Nov 11, 2019

3 likes, 0 comments

Storytelling styles change over time for various reasons: fashion, audience expectations, competition for audience attention due to increased choice and availability of media, technological limitations and abilities, and culture. We chat about the reasons for the changes and how styles have changed.

Episode 450 - happy Halloween horror franchises

Oct 28, 2019

3 likes, 0 comments

Tantz is dressed fabulously as a queen and I'm a skull faced monstrosity… I'm also wearing a costume, hahaha! Which you can see in our Patreon video ;) Queen Tantz Bathory and prince of horror Banes join me to talk about Horror movie franchises, what makes them work and what doesn't- as franchises rather than just a stand alone movie. The problems facing a movie series about horror are different from other genres and focus more on formula than just characters the way they do in most other types of film so it's an interesting discussion.


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