Mar 4, 2019
The entire team is here this time, no one was cut… So we're chatting about CUTTING, as in cutting out scenes to make a story cleaner, leaner and less flabby, but also NOT cutting because in a webcomic you don't have to, and when you cut badly you end up with a “D movie” effect where story scenes don't follow, don't make sense and plots seem to go nowhere or happen for no reason.
Topics and Show Notes
In most stories you can cut out lots of bits and pieces and get a leaner, more streamlined result: the reason is that an audience will interpolate the missing information between two factors and create their own rationalisation for the events that lead from one to the other. Often this can get them a little more involved and invested in the story because of it. You can trick them into thinking it's a better, cleverer story than it is because they did some of the hard work themselves. Introductions and long establishing scenes can be cut, but also the “things” that happen between or lead up to something:
A murder for example. You don't need to show how it was done, just the intent to commit it and the discovery of the body the next day.
You have to be careful when you cut too much though because events and motivations will stop making meaningful sense and your story will turn to garbage as the structure begins to collapse. I'm sure we've all seen the DVD special features where scenes were cut to streamline the story and you realise WHY the finished product didn't quite make sense in its final form and that it would have been SO much better if they haven't cut that bit out…
Webcomics are a unique medium: they thrive on content. Commercial products have a lot of boundaries and rules they have to stick within, especially movies, so cutting content makes much more sense for them than it does for webcomics. But it's still an interesting thing to try, especially if you want to make your work more commercial in future, i.e. write it up as a screenplay, release it in 30 page printed issues, or even just go for a more cinematic feel.
Don't fall into the trap of pruning a story just for the sake of one element like “action” though, or because you want to rush from one scene to another. Stories benefit from having variation in the pacing. This is why action movies like Ronin and Diehard are so awesome: extreme action is beautifully contrasted and set up with slower scenes that let you take stock and rest (- https://www.theduckwebcomics.com/news/2019/feb/22/the-action-non-action-ratio/ as in Tantz's newspost last week). The film Van Helsing was well made and entertaining but the breaks between the non-action parts were insufficient, meaning that the impact of the action suffered because of it.
You often hear on DVD commentaries “We cut this part because we thought it was diverting from the main plot” among other rationalisations… Well sometimes that works in film and sometimes it doesn't. Webcomics though often benefit from the freedom to explore side-plots so be careful what you choose to cut.
This week Gunwallace has given us the theme to Aikornia! Double, triple, contrabass, octobass cello! The big guns are coming to play for you now, ushering in the footsteps of doom. It’s like the knight’s dance from Romeo and Juliet by Prokofiev, but as if it were written for ents instead!
Topics and shownotes
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My Cute Wish - https://www.theduckwebcomics.com/news/2019/feb/26/featured-comic-my-cute-wish/
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - https://www.theduckwebcomics.com/user/banes
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Pit Face - https://www.theduckwebcomics.com/user/PIT_FACE/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
Aikonia - https://www.theduckwebcomics.com/Aikonia/, by Aikonia, rated E.
Oct 15, 2018
Amelius of the magnificent and eternal Charby The Vampirate returns to the Quackcast today! Amelius was the first person we every interviewed and Charby the Vampirate has been on Drunk Duck exactly as long as Pinky TA: since January 2004! Tantz and I chat to her about the new Patreon she has going for Charby and all the amazing bonus perks you can get on it. If you're a Charby fan you should definitely get in on that. Amelius has also agreed to join us on DD to do newsposts every week! So you will be seeing some cool content from her regularly. She has a LOT of comic making experience to impart.
Jul 23, 2018
In this Quackcast we talk about where the line is for YOU in your work about what subjects and imagery are too far for you. What is too horrible, too controversial, too extreme for you to approach? Is it blood and gore, something controversial and political, swearing, religious, sexual? Maybe you have other borders… perhaps something is too cute, sickly sweet and saccharine?
Jul 10, 2017
Starwars, Ender's game, Captain America… All these are great examples (or bad ones) of “retcons”. But what IS a “retcon”? What it means is that you go back and change an established work by adding new information that has the effect of changing it in a small or significant way. You might do it in your comic, or a director might do it to a movie series, like George Lucas did famously with Star Wars: introducing concepts like “midi-chlorians” as an explanation for the force, having Han shooting Greedo second, sticking Hayden Christiensen in Return of the Jedi, among other things. A lot of the time this has the effect of pissing off audiences who've consumed the story and enjoyed it because it alters or even destroys the understanding they've built up based on it and the relationship they have wit the work. Retcons happen frequently in the comic world because publishers have to keep their franchises interesting and saleable to audiences, so origin stories get updated all the time for example. A huge recent retcon was Captain America revealing he'd been a long time sleeper agent for Hydra, which has the effect of messing up stories going back over 50 years… The writer Orson Scott Card had a great deal of success with his novel “Ender's Game”, but for some reason he can't stop retconning it, going back and adding and editing new bits and re-publishing it every few years, and most egregiously penning prequels from another character's perspective that retcon the original story entirely. As web comic creators we have the role of god-author so we all have the temptation to retcon at one stage or another. Can it ever be a good thing? Is it worth pissing off readers who have an emotional investment? Gunwallace's theme for the week was for Optimum: the future is here and it’s in space! This tune is so upbeat, positive, fun and futuristic, it really exemplifies the cute colourful graphics of Skreem’s comic.
Dec 13, 2011
My attractive assistant Skoolmunkee agreed to another guest appearance in order to re-adress this topic. I asked people about their favourite webcomic genres, why they like them and what makes them so cool and interesting, whether it's the genre they like to read or create in. The genres we covered chiefly in your previous genre Quackcast (number 29, http://www.drunkduck.com/quackcast/episode-29-genres-generally-speaking/), were fantasy, slice of life, post apocalypse, and spiritual, and declared that post apocalypse the winner. This time we all decide that steam/diesel/cyberpunk is best! We briefly try and tackle superheros, but nothing much comes out of it except the brown Lantern...